Phantom Complaint Master Thread


(StitchMySmile) #161

I definitely agree that it’s no fun playing against these guys. Especially if the opposing team has more than one of them. The sniper and rhino are annoying to fight against but the game is still fun, and I happily accept them as part of the game and adjust accordingly. Maybe my graphics settings aren’t tweaked just right but I don’t see the phantom even when he is right in front of me, and hearing the weird noises he makes doesn’t really help you figure out where he is in the middle of a fight. Just my two cents. I’m confident they will do something considering the mass amount of complaints I see about him. If they don’t then I’ll simply move into a different game, and they lose one customer.


(AirborneAsian) #162

You guys really stop thinking that phantom is op. He is actually really easy to kill, and I almost always kill him before he gets to kill me. Can see the invis ability straight on, and killing him is as simple as running back while shooting. I also played Phantom, and one time someone on the opposing team was being racist to me just because I killed him with Phantom. LOL. But he really ain’t op. I die plenty of times, and its hard to go on top of the list unless you have the Xp booster. That’s just in my perspective. And after all, you respawn in less than 23 seconds, and you Phantom don’t kill you every single time.


(488s40) #163

Its not that you cant kill him, its just that to kill him you’ll have to put some effort into it and he can just rush in and stabby stab stab and you’re dead and it cheapens the game a bit at least when you play in pub. If your team is worse than the other team, you can sometimes feel frustrated. If the other team has Phantom or Phantoms, you gonna want to kill anyone you meet.


(crimsonYouth) #164

WOW! XD
If you want 0 effort gameplay you can always play CoD :stuck_out_tongue_winking_eye:


(DMaster2) #165

Bullsh*t, as Vassili he is a nightmare to kill (almost impossible) when he rush at you cloaked. The only exception is if you surprise him while he clock-up, so you can headshot him.


(Kalbuth) #166

[quote=“boilingPeach;40912”]You hit the nail on the head in my opinion. To me he doesn’t fit the game. It literally feels like I’m playing a different game now and I’m not liking it at all.

I’m not even going to go into the fact if he’s OP or not. That’s not what I have a problem with. I completely fell in love with the game and now there’s a very sour taste in my mouth.

I like the gun duel game aspect of the game. I feel like every counter I’ve had was in favor of the one with the better skill. Phantom (and to a lesser extent Rhino) break that aspect of the game for me.

Second to that it’s exactly what you say, the invisibility changed the way you move around the map. The fast paced game is gone.

It’s such a shame. I really enjoyed the game. 90+ hours played in only a few weeks. I’m just sad really. Not angry.
[/quote]

Sorry, but if you ever followed the E:T series , you WILL have to adapt to this merc which “doesn’t fit the game”, because it does, as all the infiltration classes in previous SD games showed us. The previous incarnations had disguised people running inside your team disguised as your own and then backstabbing you. The whole “disguise” gameplay is gonna stay. If you have a problem with the concept, you have a problem with Splash Damage’ games.

Now, can the concept be tweaked from its current incarnation? Definitely. Removing shield? Why not. Debuffing the katana damage window? Most definitely!
Concept killing the game? Sorry, I don’t agree at all. I fear you are overreacting because of lack of counter gameplay. The fact you mention Rhino as also “killing your gameplay”, when this merc, since it’s inception in open beta (I’ve not seen his previous incarnations) was nothing more than an annoyance, kinda shows it. Rhino is not “giving newb skill”, it’s making newb being dead faster.
Same, since the beginning, the ding-ding-ing is NOT the only killing method you faced. You feel it’s the only skillfull method and want only this in game? How do you cope with the multiple insta-death that DON’T come from ding-ding-in and thus are not “skillfull” to you? Aren’t artillery strikes, nade direct hits, fragger cooked nades, sticky bombs, auto-aim turrets breaking the duel skillfull aspect of the game? Why singling out stealth (and tankiness) as the only bad aspects of DB?


(Jojack) #167

@AirborneAsian

Yeah and it’s easy to kill a Rhino who bunny hops and uses his shot gun. It’s easy to kill Vassili when he’s rushing. Just because you’ve been able to kill bad players on Phantom by back pedaling doesn’t mean he’s balanced.

From an objective view point right now he has the best of everything. Best primaries in the game, best melee weapon, stealth, aromor, HP, good speed. He needs SOMETHING to get taken down a notch whether it’s primaries, katana, stealth or shield. Personally I would start by giving him the blish, Aunuld and Hollunds as primaries. If more tweaking needed to be done I would remove the shield or at least tweak it. And obviously the way lunge works with the katana is just broken. I assume that is just a bug that will definitely be fixed.


(refit) #168

If you have a problem with Phantom it just means you don’t have any awerness of your environment…

Try playing as a Sparks, Bushwacker, or Aura against a Phantom sometime and see how easy it is. To play Sparks well, you have to lay back and focus 100% on the firefight before you. You have to watch who is about to die and position yourself to give them a hit of the revive gun. You also have to suppress snipers and hit slow moving enemies with the revive gun.

If you play Sparks well (which wins games) you are a big target that says “Stick a knife in my back”. As a Sparks, you can’t fight off a Phantom; the revive gun is too slow and the machine pistol is useless against 120 HP.

I have to switch to Proxy to stay alive long enough to be useful. Last night a Phantom charged me when I was playing Proxy. I unloaded half a magazine from the Hochfir, hitting him with 7 bullets. But, he still cut me down with one katana swipe. Normally, I can take down Rhinos, Fraggers, and Airhammers with my trusty little nail gun and a few lucky head shots.

The Phantom turns the support classes into sword fodder, it wrecks team play, and turns Dirty Bomb into Death Match. Hey Splash Damage, we don’t need another Quake 3.


(Mescman) #169

Yyyeaah… after couple days of playing him/against him, I can say I wouldn’t miss him if he was removed completely. Fun to play as him, but the crappy feeling when killed by him is not worth it.


(488s40) #170

[quote=“crimsonYouth;43528”]
WOW! XD
If you want 0 effort gameplay you can always play CoD ;P[/quote]

Not saying that I want 0 effort gameplay, but its always more effort to kill a Phantom than the effort he takes to kill you. Its pretty hard to stab people and kill them in 1 hit I guess.


(StitchMySmile) #171

[quote=“Kalbuth;43593”][quote=“boilingPeach;40912”]You hit the nail on the head in my opinion. To me he doesn’t fit the game. It literally feels like I’m playing a different game now and I’m not liking it at all.

I’m not even going to go into the fact if he’s OP or not. That’s not what I have a problem with. I completely fell in love with the game and now there’s a very sour taste in my mouth.

I like the gun duel game aspect of the game. I feel like every counter I’ve had was in favor of the one with the better skill. Phantom (and to a lesser extent Rhino) break that aspect of the game for me.

Second to that it’s exactly what you say, the invisibility changed the way you move around the map. The fast paced game is gone.

It’s such a shame. I really enjoyed the game. 90+ hours played in only a few weeks. I’m just sad really. Not angry.
[/quote]

Sorry, but if you ever followed the E:T series , you WILL have to adapt to this merc which “doesn’t fit the game”, because it does, as all the infiltration classes in previous SD games showed us. The previous incarnations had disguised people running inside your team disguised as your own and then backstabbing you. The whole “disguise” gameplay is gonna stay. If you have a problem with the concept, you have a problem with Splash Damage’ games.

Now, can the concept be tweaked from its current incarnation? Definitely. Removing shield? Why not. Debuffing the katana damage window? Most definitely!
Concept killing the game? Sorry, I don’t agree at all. I fear you are overreacting because of lack of counter gameplay. The fact you mention Rhino as also “killing your gameplay”, when this merc, since it’s inception in open beta (I’ve not seen his previous incarnations) was nothing more than an annoyance, kinda shows it. Rhino is not “giving newb skill”, it’s making newb being dead faster.
Same, since the beginning, the ding-ding-ing is NOT the only killing method you faced. You feel it’s the only skillfull method and want only this in game? How do you cope with the multiple insta-death that DON’T come from ding-ding-in and thus are not “skillfull” to you? Aren’t artillery strikes, nade direct hits, fragger cooked nades, sticky bombs, auto-aim turrets breaking the duel skillfull aspect of the game? Why singling out stealth (and tankiness) as the only bad aspects of DB?[/quote]

I have to say I agree with you. As frustrating as the phantom is to fight against I think a few tweaks would even things out. I will say he is easy to kill with the rhino, as the game currently is.


(Nervous) #172

It has killed the game for many tbh. I for one have quit playing DB, i am fine with the invis, i am fine with the Katana, what i am not happy is with the shield you burn through a clip to get it down, then you have to reload and burn through another to take away the excessive health, by that time either the katana has killed you or the OP SMG to go along with him.

There should be no shield and a little less health.

Calling up RTCW and ET as reference is tenuous at best, the covert ops for example could steal a uniform, but you could still see him and it did not have a crazy amount of health.


(ThatRandomGuy) #173

Yes he does…

If he doesnt belong in DB, then long ranged medic like sparks doesnt belong in DB… Now we have a way to counter those camping sparks in DB…

DB is a co-op PVP game, if you are gona go 1 man army, YOU DESERVE TO GET STABBED, in the face. Ask your team mates to cover you (not hugging you) and it will be fine.
There is no camp spots in DB , every spot has more than 1 possible way of entry (or more than 1 way of damaging players in the spot)


(Eox) #174

Yes. He just need some tweaks in order to not be as infuriating to play against than he is.


(geronimoooo) #175

Phantom gameplay can be very team oriented when in hands of a team player. There is a way to counter him.

Yes, it is annoying to get stabbed out of nowhere, I felt it many times, but I still think it is cool to have him around. You never know when you can die, so you can push your limits and do the best for your team.

You organize, choose your mercs in the team accordingly and advance in the way that even better than average phantoms will have it hard to move around.


(capriRocket) #176

[quote=“peppyFarmer;44113”]Yes he does…

DB is a co-op PVP game, if you are gona go 1 man army, YOU DESERVE TO GET STABBED, in the face.[/quote]

let me correct that, if you go phantom, you go one man army. to top it off you dont need to be afraid of getting stabbed in the face.

the best way to avoid phantom, is to play as phantom.
the dude changes the whole game, you can avoid these unpleasant changes by playing the same guy.
if that doesnt alert you that the game is fucked now i dont know what will.

the line “dont be a d*ck” has become quite ironic to me.


(Ghosthree3) #177

That’s not what he meant.


(ThatRandomGuy) #178

[quote=“capriRocket;44122”][quote=“peppyFarmer;44113”]Yes he does…

DB is a co-op PVP game, if you are gona go 1 man army, YOU DESERVE TO GET STABBED, in the face.[/quote]

let me correct that, if you go phantom, you go one man army. to top it off you dont need to be afraid of getting stabbed in the face.

the best way to avoid phantom, is to play as phantom.
the dude changes the whole game, you can avoid these unpleasant changes by playing the same guy.
if that doesnt alert you that the game is fucked now i dont know what will.

the line “dont be a d*ck” has become quite ironic to me.
[/quote]

JHASGDJATYSEDGAUKDU GRAAAAAAAHHHHHHHH…

I was talking about proxies n engineers running alone to plant / disarm / repair stuff…
and sparks camping waay behind enemy lines n reviving teammates !


(stealthyBass) #179

[quote=“capriRocket;44122”][quote=“peppyFarmer;44113”]Yes he does…

DB is a co-op PVP game, if you are gona go 1 man army, YOU DESERVE TO GET STABBED, in the face.[/quote]

let me correct that, if you go phantom, you go one man army. to top it off you dont need to be afraid of getting stabbed in the face.

the best way to avoid phantom, is to play as phantom.
the dude changes the whole game, you can avoid these unpleasant changes by playing the same guy.
if that doesnt alert you that the game is fucked now i dont know what will.

the line “dont be a d*ck” has become quite ironic to me.
[/quote]

Funny I’ve played him as a team player since I got him. I’ve easily hit double digits now with how many times I’ve back planted C4 and we’ve either won or made the opposing team pull back so we can have an easy push up.


(ThatRandomGuy) #180

[quote=“stealthyBass;44125”]

Funny I’ve played him as a team player since I got him. I’ve easily hit double digits now with how many times I’ve back planted C4 and we’ve either won or made the opposing team pull back so we can have an easy push up.[/quote]

Same, i have planted C4 multiple times by sneaking up. This makes enemies come back to defuse C4 , and i can stab some of em which gives my team mates enough time to push to the objective and defend it…Rather than letting 1 proxy go n plant c4 n get killed n defused…

Getting 10k+ phantom is too easy because of the XP that badges give…