(warning, bit of a rant)
I guess we’ve all had evenings on ET that just make you feel like you’re done with the game and are ready to just uninstall it – especially if it’s several nights in a row that you have nothing but bad games for whatever reason(s). Recently, ever since I traded in my trusty allied engineer -post for an engineering position in the axis forces actually, I’ve found myself more and more bothered by people ruining matches because they just don’t want to listen to reason. I have to assume it’s mainly an axis problem; if you’re on the allied team you can pretty much be sure most people know the objectives and how to accomplish them I suppose. At first playing as an axis (I’d always played as an ally before) was a whole new experience, fun especially because after playing allied for so long you pretty much know how to get a lot of mine kills as you know what paths the allied team is likely to follow and where they’ll least expect mines to be placed. Keeping mines in varying spots during a match will usually rake up kills like there’s no tomorrow, especially on a map like Oasis.
I quickly found myself becoming frustrated by certain things while playing however, mainly by a phenomenon I’d not seen too often when playing allied; what I’m talking about is players, good players actually, being absolutely stone-deaf to any sort of reason and ruining games because of it. I’m not a really great player myself, meaning I won’t be at the top of the XP list, but I do know how to play the game. Opening the back door or going down the beach on Battery for example can’t be excused. If I’ve seen the axis lose because of that once I’ve seen it a million times; it’s just something you don’t do. Why then have I seen it practically every time I’ve played on the axis team? While playing ET yesterday and today I’ve actually found myself just sitting there guarding the back door on Battery – ironically not because the enemy team might come through but because your own team is going outside to have their pants stolen. Why do they insist on doing that even when you tell them it will lose the map, which incidentally it did – every time I’ve seen someone go outside the axis lost. Eventually a game of Battery tends to come down to babysitting of some sort, sitting at the back waiting for the disguised cvopses to come strolling in. Of course where it concerns newbies I can understand they don’t even know what the back door is when you tell them not to open it, but strangely enough I mostly see this from players who are actually good. On a few occasions I’ve even seen players waiting at the door, not opening it because they see someone else is present, and then when you turn your back you hear the sound of the hinges creaking meaning they were just waiting for their own teammates to leave.
I seem to notice some people advocate TKing teammates who go onto the beach or out the door and I’ve to say I’m leaning more and more towards it as well. In my topic about Fuel Dump and the roof door there I talked about people ignoring the teamchat and doing their own thing, losing the game in the process, and I guess noone who’s ever played allied is a stranger to teammates XP whoring to the extreme and pretty well ignoring the objective, but at least most of the team will know what to do and will work towards winning the map. There’s not a lot you can really do wrong if all you have to do next is destroy a tank barrier or place dynamite at a door. On the axis team however it appears to be more rule than exception to have five medics, most of them out attacking, and only one or two engineers who are actually needed when dynamite is planted at a critical game objective. On Battery it seems everyone wants to be a field ops, resulting in five or six players of that class, no engineers, and most importantly no cvops who in my view has to be present to satchel the ramp. Today I even had the guy who was at the top of the team’s XP list, a good player by all means, tell me you don’t need a cvops on Battery. The result was that within five minutes the base was overrun by allies – from both sides actually as I was unable to stop people from going out the back and ensuring a steady stream of allies coming from the back as well. I know it’s only a game but dammit, you don’t play Monopoly with someone who eats the dice and makes the game unplayable either.
What’s your opinion on these matters? Should someone who goes out on the beach on Battery be TKed? Are these mainly problems on public servers? Are there too many Quake and UT players coming over who feel they don’t need to listen to ‘lesser’ players when they have something to say? And most of all is there any way to block to back door on Battery, with mines perhaps?
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:drink: