[QUOTE=signofzeta;215553]Don’t need to. I still think that all 104 keys, or at least the unreachable keys can be used to a PC game’s advantage. As I just stated in my previous post. But none of the games are doing it.
The Keyboard has so many keys that a quick select and a weapon bank can exist. The console controls only have quick select because they only have 16 buttons.
I just don’t think that the developers are thinking outside the box when developing PC games. You can’t reach those keys yes, but at least make them quick binds to chat to each individual player on your team, or a Vsay phrase for each button. Or limbo menu quick select, and thus eliminating the entire limbo menu altogether.
That is what I mean by using all 104 keys on the keyboard. Put the more important controls near WASD, and mouse, and the less important ones, in the more inaccessible areas. Like changing classes, suicide, talking to a single player.
Now tell me, how many of you go to a CFG file to bind an action not listed on the game UI and binding it to the keys on the right side of the keyboard? Like Vsays, quick class change etc?[/QUOTE]
No, thats a bad idea. .cfgs are personal and its up to the player to create their own, especially when it comes to the YUIOPHJKL:NM<> rows.
I also think everyone knows how you feel about 104 keys by now so you don’t need to repeat again.
I even rebind all RTS keys to WASD. I suspect good RTS players something similar.