could definitely agree that accuracy penalties could be a little higher
Panic Hopping
What do you think of returning fire as a strategy. OMG HE’S SHOOTING ME!!! SHOT SHOT SHOT SHOT HEAD SHOT HEAD SHOT SHOT SHOT SHOT SHOT!!! I find it @$!# annoying.
… you sound ridiculous for complaining about people jumping. This happens in every game, even the realistic shooters like cs and bf.
Yes, now we’re all getting to the same page. Accuracy penalties need to be higher to punish people who mindlessly spam jump.
[quote=“Litego;97097”]
Meanwhile the hopping enemy has NO chance to return any meaningful fire, and can only hope that his friends help him out. No, I don’t consider that legitimate play, not even in a high-mobility shooter.
Bullshit. Crouching increases the guns accuracy, why would they not be able to return meaningful fire? People who jump/crouch spam usually have above average aim. Jump/crouch spam might slightly decrease their accuracy, but it usually increases their survivability more than it decreases accuracy, overall giving them an advantage.
And if their aim isn’t good enough to jump/crouch spam, what’s the problem again?
Nah it’s a valid playstyle, and if you don’t do it, you’re putting yourself at a disadvantage because of ridiculous principles.[/quote]
I’m sorry, but have you ever tried jumping with an SMG? It puts you at a fairly large disadvantage over the enemy. The big problem with jumping and shooting mindlessly is with shotguns.
I’m ashamed to admit that I do it sometimes simply because shotguns suffer pretty much no penalty when I jump and shoot. It makes me feel guilty, but it’s also one of the only ways to survive against any half competent player.
And you’re talking about CROUCHING ONLY. Crouching is a viable tactic, and gives you an advantage. We’re talking about jumping. Get on the same page here. Yes, jumping does give you survivability, but not enough of an accuracy penalty.
C’mon, they’re already nerfing the accuracy of various weapons every patch, stop encouraging them.
I’m rather meh about it. While anyone that jumps is a ridiculously easy target and generally a free kill, it’s still very gimmicky and annoying to track. I didn’t mind it at all in Quake, given the whole “damage shoving” ordeal, specifically with LG, just feels really weird and out of place in DB.
It’s not how you play Call of Duty, Battlefield, CS. Oh wait, there people do panic hop, but that’s actual panic. Good players know not to hop around and most scenarios involve frontal combat where hopping isn’t needed.
[quote=“laudatoryLunch;96472”]Panichopping isn’t a strategy same as “spraying” or “burst-firing” isn’t a strategy. It’s poor and only relies on luck and not skill.
But people will make strategies out of everything to justify things.[/quote]
The problem is that you’re calling it panichopping, while I’m sure that those actually panichopping are those you wouldn’t complain about because you’d quickly kill them. What is annoying you are those good players who hop to avoid shots while keeping their aim on you and kicking your ass. Learn to use hopping to your advantage and do it yourself. It actually requires more skill than luck as you seem to believe.
[quote=“Watsyurdeal;96585”]Personally I feel like the punishments to accuracy should be greater when you jump, at the very least when you jump your accuracy should suffer, but as you descend it can return to normal.
[/quote]
It actually gives a great accuracy reduction when you jump already. The only difference is that those who suck won’t bother you, and those you complain about are actual good players who manage their aim beautifully in order to compensate for the loss of accuracy.
@laudatoryLunch @wolvie
Panichopping in 3 levels!
Level 1: Beginners who “panic” jump when getting shot to avoid getting shot at!
Level 2: Intermediate users who sometimes “panic” jump and occasionally wall jumps to dodge shots!
Level 3: Seasoned-Veterans who have mastered the wall-jump mechanic of Dirty Bomb, using it to the fullest by dodging enemy fire and then unleashing hell upon their foes!
Quit complaining. Crouching and jumping are all cheap yet legitimate tactics to dodge enemy fire. It’s the same as strafing, why do you strafe while shooting? To avoid enemy fire duh!
^ The answer to your problems! If you suck at aiming vertically upwards, get used to it 
"A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
Now, everyone begins as a poor player—it takes time to learn a game to get to a point where you know what you’re doing. There is the mistaken notion, though, that by merely continuing to play or “learn” the game, one can become a top player. In reality, the “scrub” has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. He’s lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant."
[quote=“Chase;97349”]@laudatoryLunch @wolvie
Panichopping in 3 levels!
Level 1: Beginners who “panic” jump when getting shot to avoid getting shot at!
Level 2: Intermediate users who sometimes “panic” jump and occasionally wall jumps to dodge shots!
Level 3: Seasoned-Veterans who have mastered the wall-jump mechanic of Dirty Bomb, using it to the fullest by dodging enemy fire and then unleashing hell upon their foes!
Quit complaining. Crouching and jumping are all cheap yet legitimate tactics to dodge enemy fire. It’s the same as strafing, why do you strafe while shooting? To avoid enemy fire duh!
^ The answer to your problems! If you suck at aiming vertically upwards, get used to it
[/quote]
There’s something wrong in your post. Oh right. Lv. 2-3 aren’t PANIChopping anymore.
[quote=“CCP115;97249”]I’m sorry, but have you ever tried jumping with an SMG? It puts you at a fairly large disadvantage over the enemy. The big problem with jumping and shooting mindlessly is with shotguns.
I’m ashamed to admit that I do it sometimes simply because shotguns suffer pretty much no penalty when I jump and shoot. It makes me feel guilty, but it’s also one of the only ways to survive against any half competent player.
And you’re talking about CROUCHING ONLY. Crouching is a viable tactic, and gives you an advantage. We’re talking about jumping. Get on the same page here. Yes, jumping does give you survivability, but not enough of an accuracy penalty.[/quote]
No I am not talking about crouching only. Decent players do not crouch or jump only, there’s a healthy ratio between the two.
I agree with Lumi, it is not panichopping, those who are actually panichopping aren’t a threat and no body would care about them.
[quote=“laudatoryLunch;97451”]
There’s something wrong in your post. Oh right. Lv. 2-3 aren’t PANIChopping anymore.[/quote]
@laudatoryLunch Now this is an awkward moment… why are you annoyed by beginners?
[quote=“3N1GM4;97431”]"A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
Now, everyone begins as a poor player—it takes time to learn a game to get to a point where you know what you’re doing. There is the mistaken notion, though, that by merely continuing to play or “learn” the game, one can become a top player. In reality, the “scrub” has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. He’s lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant."
[/quote]
Maybe so, but corner camping is never right, no matter how many mental barriers you need to remove, never ever remove: “do not cowardly camp in a corner”
[quote=“Litego;97452”][quote=“CCP115;97249”]I’m sorry, but have you ever tried jumping with an SMG? It puts you at a fairly large disadvantage over the enemy. The big problem with jumping and shooting mindlessly is with shotguns.
I’m ashamed to admit that I do it sometimes simply because shotguns suffer pretty much no penalty when I jump and shoot. It makes me feel guilty, but it’s also one of the only ways to survive against any half competent player.
And you’re talking about CROUCHING ONLY. Crouching is a viable tactic, and gives you an advantage. We’re talking about jumping. Get on the same page here. Yes, jumping does give you survivability, but not enough of an accuracy penalty.[/quote]
No I am not talking about crouching only. Decent players do not crouch or jump only, there’s a healthy ratio between the two.
I agree with Lumi, it is not panichopping, those who are actually panichopping aren’t a threat and no body would care about them.[/quote]
They’re annoying. Kind of what the whole thread is about. There should be some sort of conditioning in place to remind scrubs that panic hopping is bad and you shouldn’t do it unless you’re 100% retreating, or something along the lines of that.
[quote=“Chase;97349”]@laudatoryLunch @wolvie
Panichopping in 3 levels!
Level 1: Beginners who “panic” jump when getting shot to avoid getting shot at!
Level 2: Intermediate users who sometimes “panic” jump and occasionally wall jumps to dodge shots!
Level 3: Seasoned-Veterans who have mastered the wall-jump mechanic of Dirty Bomb, using it to the fullest by dodging enemy fire and then unleashing hell upon their foes!
Quit complaining. Crouching and jumping are all cheap yet legitimate tactics to dodge enemy fire. It’s the same as strafing, why do you strafe while shooting? To avoid enemy fire duh!
^ The answer to your problems! If you suck at aiming vertically upwards, get used to it
[/quote]
I could be wrong here, but I think you were the guy I was arguing with in another thread (about pre-mades vs randoms)?
If so, I stand by what I said, but I do like this assessment you have written, best analysis so far.
Those 3 levels are pretty much spot on, you get the space-bar mashers, the strafe-dodge/wall jump mashers (I am one of those) and then you get the guys that use it tactically, and don’t just button mash, but achieve deadly effectiveness with it.
But I agree with most of the people in this thread, the only ones that complain about it are the ones that suck at dealing with it. Learn to stay calm, and focus on your target, and then just gently track them until they die.
If anyone would rather it was nerfed, to make it easier for their own lack of skill, then too bad. Learn to aim or play an easier game, there are plenty out there for you guys that need easier targets.
We all know what you guys are really asking for. L2P.
What’s wrong with that? Put yourself in this situation: You’re out of ammo on both your primary and secondary (maybe you’ve just started reloading), you’re far away from cover and you see an enemy round the corner 10 meters away from you. Your choices are:
- Start running/jumping to cover.
- Charge the enemy with the knife.
- Do some jump/crouching while (sticking to the) reloading.
- ?
Of course it depends on the situation which choice is better, but sometimes the 3. one is the best choice. And when it is, would you then intentionally pick an inferior choice?[/quote]
Well firstly I understand jumping to avoid bullets is something exclusive and unique to dirty bomb.
You don’t see people using jump as a viable/effective way to dodge bullets in any other shooter as you do in Dirty bomb, so I’m for keeping it as long as players are given a disadvantage while doing it.
I believe not being able to reload while doing it is fair enough.
[quote=“laudatoryLunch;97451”][quote=“Chase;97349”]@laudatoryLunch @wolvie
Panichopping in 3 levels!
Level 1: Beginners who “panic” jump when getting shot to avoid getting shot at!
Level 2: Intermediate users who sometimes “panic” jump and occasionally wall jumps to dodge shots!
Level 3: Seasoned-Veterans who have mastered the wall-jump mechanic of Dirty Bomb, using it to the fullest by dodging enemy fire and then unleashing hell upon their foes!
Quit complaining. Crouching and jumping are all cheap yet legitimate tactics to dodge enemy fire. It’s the same as strafing, why do you strafe while shooting? To avoid enemy fire duh!
^ The answer to your problems! If you suck at aiming vertically upwards, get used to it
[/quote]
There’s something wrong in your post. Oh right. Lv. 2-3 aren’t PANIChopping anymore.[/quote]
That’s because they’re not in panic anymore. It’s common sense…
dirty bomb revolutionary war edition:
-
No left right movement.
-
No jumping.
-
All mercs stand in a row.
-
all wait to fire until told to.
-
All die together.
[quote=“FilterDecay;97606”]dirty bomb revolutionary war edition:
-
No left right movement.
-
No jumping.
-
All mercs stand in a row.
-
all wait to fire until told to.
-
All die together.[/quote]
Welcome to the new Western world, when being a real man makes you a coward, when being a good aimer makes you a try hard, when you have pride and self respect, you are just a vicious bully.
But if they can shoot a static target that doesn’t shoot back within 5 seconds, they get to be a pro in their own mind.
This is why I hate bad players, they are not bad because they lack skill, they are bad because their mindset is ‘I want to win, and if I don’t, I will quit this crap game!’. So gimme gimme!
If they miss you, you cheated. If you hit them, you cheated. But when they dodged your shots and killed you, then it was nothing less than supreme skill on their part.
They are the real cancer within gaming, not the ‘toxic’ gamers that call them nasty names.
[quote=“BlackFro;97598”]
Well firstly I understand jumping to avoid bullets is something exclusive and unique to dirty bomb.
You don’t see people using jump as a viable/effective way to dodge bullets in any other shooter as you do in Dirty bomb, so I’m for keeping it as long as players are given a disadvantage while doing it.[/quote]
Why should there be any disadvantage? Ever played Quake 3 Arena or Titanfall?
Games like CoD and Battlefield where you easily kill the enemy when you shoot first have ruined FPS…