This demo shows how you can finish fueldump on your own without the tank 
I simulated 333fps for this though it was not strictly necessary, but just to make it easier for me
(it now took me just under one full fueldump time to record it, it would have taken me years on 125fps). So it also shows how much advantage a top-end PC can be. Maybe even that much of an advantage it should be nerfed?
If you want to see for yourself how much influence this has:
-start a etpro 3.0.0+ server
-load a map
-/forcecvar pmove_msec 3
-/pmove_fixed 1
-try a fancy jump. Some recommended easy ones: over fueldump wall, on top of the mountain in battery, any jump near the radar parts. If you can do a basi strafejump, you’ll make it 
PS:
-credits to billy for finding the jump up to axis spawn
See his educational demo here
-pmove_msec 3 simulates 333fps (1000/3=333). Normally it is capped at 8 (1000/8=125)
-I used /nofatigue not because it was necessary but because I am a cheat4r 
-the demo is shocky because of the pmove_fixed I think
-last jump is probably not possible at 125fps or lower

Edit: to play demo’s copy them into your \etmain\demos folder and they should be listed under replays in the menu
or download a demo player tool like seismovision so you can just doubleclick on them


