[QUOTE=Nerfed;294989]All console FPSs so far have auto-aim.
Hey, look, it took a single sentence to turn all your arguments invalid.
But to be honest, your arguments really are invalid. Controllers are NOT the way to properly play an FPS. It’s like being offered to pick one of 2 bags of money; one contains $5000, and the other contains $30, and there is no catch whatsoever, just pick one of the 2 bags and it’s yours. Playing an FPS on a console is like choosing the $30. It makes no sense, and you end up with something of a much, much lower value than you could have had.
Now of couse, brink has no auto-aim. Of course, it’s merely a coincidence that 90% of the people who try brink on a console will hate it, and go back to crap of duty.
The first thing you said made no sense either. If you want to be on par with the general superiority of aiming with a mouse, get a pc copy. Don’t make others gimp themselves. I can use te exact same logic that you used; console gamers only want PC users to turn on the option, so they don’t have to feel bad about their highly inferior control scheme.[/QUOTE]
A few FPS games on console do not have auto-aim. Rainbow Six Vegas 2 is just one example and Splinter Cell: Chaos Theory is just another. And some games fortunately allow us to turn it off.
I play on all 3 platforms and I can assure you that the gaming community on PC is generally better at aiming than the majority of console players. However, when it comes to the good players, you would actually be suprised by how good at aiming some console players can be and would have no problem at competing against PC players. However, really really good console players are more rare, since it’s harder to get there and competitive console gaming still is pretty new.