Someone just told you earlier it’s warm up mode. You guys are complaining and you haven’t even experienced it.
No lobbies, what were you thinking?
I wish someone in power would come in here to clarify anything, if they are working on a lobby system, or just explain the current private match setup.
If you set up a custom game in Brink, it’ll have what we call warm-up: a pre-match period that takes place in the actual map you’re about to play. You can use warm-up to join the correct team and get ready for the match. Once everyone’s connected in and set, you can select the Ready Up option and the match will get underway after a short countdown. You’re also able to define the minimum number of players required to be in the match before the ready up vote can start.
The Old Skool and Competition game types also have this warm-up functionality in them.
Fireteams are also in and present. If you join a friend’s game via the friends list, you’re automatically put into a fireteam together, with your own voice chat and special name colours on the hud. You can also invite people playing on your team into the fireteam.
Actually Jess, for PC players on SR to feel the same restrictions as xbox players they had to turn a setting on. Since most PC gamers want to have an advantage over console gamers because they don’t want to be destroyed by them, most ignored the setting and played without the fair playing field.
The ignorance from PC players is laughable. The thing is, you guys have this arrogance because your machine allows for it. It has nothing to do with your experience, intelligence, or skill. I have a feeling half of you PC trolls are actually far from skilled gamers, so you have to talk down to console gamers to feel better about yourself. When it comes down to it, I could probably do more with my controller than you can with your K/M, and I can actually take pride in it because it’s my skill, and not my machine’s.
Since you PC fanboys have decided to troll these threads, I’m leaving them. Too many nerds in here who haven’t stepped away from their keyboard in weeks.
Thanks Badman! Really appreciate the clarification without the condescending trollness that have so far ruined these threads. I know you don’t deal with moderation, but these forums could really use a trollhammer for these PC fanboys.
[QUOTE=DeadEye;294826]Double post… maybe
When games are played for bragging rights, tournaments, matches, etc… things need to go as smoothly as possible. If I get 7/8 people into a room but the last person can’t join before the warm-up period stops, what’s to stop the full team from keeping the game going and saying ‘too bad’. This warm-up thing could work out perfectly and be the ‘next big thing’, but for now it’s worrying and could be trouble for the competitive 360 community.
It could work out great, but it could be buggy. That’s the problem we’re seeing… A lobby system that allows all players to get into a room, see eachother’s GTs, talk to eachother, talk about the match and settings… BEFORE the game starts up is the ideal situation, and it would make it even better if AFTER the game is started a warm-up time is given.[/QUOTE]
I have no insight on how it actually works, but the problem you expose clearly is solved with a: PRESS (example: L2 + L1) to be READY [or -> " Once everyone’s connected in and set, you can select the Ready Up option and the match will get underway after a short countdown"], while everyone is in the warm up phase (aka lobby). As matter as GT’s there’s a score table to see who’s in certainly and teams should know who’s resistance 1st and who’s security, that stuff usually gets decided before the lobby (like in the forum or some sort)
Passwords help to make sure no strangers get in the competitive match (this is key feature), so all players slots are safe and waiting to be filled.
I guarantee that splash damage did their job right!
I wish I knew exactly how it actually works for ps3 and xbox…
nvm… thx badman
[QUOTE=badman;294842]If you set up a custom game in Brink, it’ll have what we call warm-up: a pre-match period that takes place in the actual map you’re about to play. You can use warm-up to join the correct team and get ready for the match. Once everyone’s connected in and set, you can select the Ready Up option and the match will get underway after a short countdown. You’re also able to define the minimum number of players required to be in the match before the ready up vote can start.
The Old Skool and Competition game types also have this warm-up functionality in them.
Fireteams are also in and present. If you join a friend’s game via the friends list, you’re automatically put into a fireteam together, with your own voice chat and special name colours on the hud. You can also invite people playing on your team into the fireteam.[/QUOTE]
[QUOTE=badman;294842]If you set up a custom game in Brink, it’ll have what we call warm-up: a pre-match period that takes place in the actual map you’re about to play. You can use warm-up to join the correct team and get ready for the match. Once everyone’s connected in and set, you can select the Ready Up option and the match will get underway after a short countdown. You’re also able to define the minimum number of players required to be in the match before the ready up vote can start.
The Old Skool and Competition game types also have this warm-up functionality in them.
Fireteams are also in and present. If you join a friend’s game via the friends list, you’re automatically put into a fireteam together, with your own voice chat and special name colours on the hud. You can also invite people playing on your team into the fireteam.[/QUOTE]
That’s actually awesome
Why a lobby of a lobby?
Let’s try the new century’s lobby?
The lobby where you can move and walk around the map! So you can warm-up before the match! Don’t want to give hints to the enemy team? then don’t leave the spawn area!
In Brink:
WARM-UP = LOBBY
[QUOTE=badman;294842]If you set up a custom game in Brink, it’ll have what we call warm-up: a pre-match period that takes place in the actual map you’re about to play. You can use warm-up to join the correct team and get ready for the match. Once everyone’s connected in and set, you can select the Ready Up option and the match will get underway after a short countdown. You’re also able to define the minimum number of players required to be in the match before the ready up vote can start.
The Old Skool and Competition game types also have this warm-up functionality in them.
Fireteams are also in and present. If you join a friend’s game via the friends list, you’re automatically put into a fireteam together, with your own voice chat and special name colours on the hud. You can also invite people playing on your team into the fireteam.[/QUOTE]
Thanks for the clarification!
That sounds good for privates. Not sure how good fireteams will work for searching publics but I’ll wait and see. 
[QUOTE=BrigandSk(A);294857]Why a lobby of a lobby?
Let’s try the new century’s lobby?
The lobby where you can move and walk around the map! So you can warm-up before the match! Don’t want to give hints to the enemy team? then don’t leave the spawn area!
In Brink:
WARM-UP = LOBBY[/QUOTE]
Yeah, I changed my post, I actually like it this way a lot.
Although a pre-game lobby would make it easier for competitive play, this warm-up period is much better than what most people on these forums made it sound like. If there really is a ‘ready up’ and ‘x players to start’ functions than that makes it better, though I think a room where two teams can join and discuss the match would be better.
Can one use the custom set-up and then use it to go into a regular adversarial MP game against strangers?
If so, what happens when that match ends? Do you have to set up a fresh custom game?
With fireteams, what happens if you try to join a friend whose side is full? Presumably you can’t get into it.
[QUOTE=badman;294842]If you set up a custom game in Brink, it’ll have what we call warm-up: a pre-match period that takes place in the actual map you’re about to play. You can use warm-up to join the correct team and get ready for the match. Once everyone’s connected in and set, you can select the Ready Up option and the match will get underway after a short countdown. You’re also able to define the minimum number of players required to be in the match before the ready up vote can start.
The Old Skool and Competition game types also have this warm-up functionality in them.
Fireteams are also in and present. If you join a friend’s game via the friends list, you’re automatically put into a fireteam together, with your own voice chat and special name colours on the hud. You can also invite people playing on your team into the fireteam.[/QUOTE]
SD to the rescue 
Is it comparable to Red Dead Redemption? I kind of get the impression it will be like that. Will the ‘host’ be the person that makes the room? or will the game allocate the best host when the game starts?!
If brink lags anything like ETQW did we are all DOOOOMED, DOOOOMED i tell ya ;D
[QUOTE=DeadEye;294846]Actually Jess, for PC players on SR to feel the same restrictions as xbox players they had to turn a setting on. Since most PC gamers want to have an advantage over console gamers because they don’t want to be destroyed by them, most ignored the setting and played without the fair playing field.
The ignorance from PC players is laughable. The thing is, you guys have this arrogance because your machine allows for it. It has nothing to do with your experience, intelligence, or skill. I have a feeling half of you PC trolls are actually far from skilled gamers, so you have to talk down to console gamers to feel better about yourself. When it comes down to it, I could probably do more with my controller than you can with your K/M, and I can actually take pride in it because it’s my skill, and not my machine’s.
Since you PC fanboys have decided to troll these threads, I’m leaving them. Too many nerds in here who haven’t stepped away from their keyboard in weeks.
Thanks Badman! Really appreciate the clarification without the condescending trollness that have so far ruined these threads. I know you don’t deal with moderation, but these forums could really use a trollhammer for these PC fanboys.[/QUOTE]
All console FPSs so far have auto-aim.
Hey, look, it took a single sentence to turn all your arguments invalid.
But to be honest, your arguments really are invalid. Controllers are NOT the way to properly play an FPS. It’s like being offered to pick one of 2 bags of money; one contains $5000, and the other contains $30, and there is no catch whatsoever, just pick one of the 2 bags and it’s yours. Playing an FPS on a console is like choosing the $30. It makes no sense, and you end up with something of a much, much lower value than you could have had.
Now of couse, brink has no auto-aim. Of course, it’s merely a coincidence that 90% of the people who try brink on a console will hate it, and go back to crap of duty.
The first thing you said made no sense either. If you want to be on par with the general superiority of aiming with a mouse, get a pc copy. Don’t make others gimp themselves. I can use te exact same logic that you used; console gamers only want PC users to turn on the option, so they don’t have to feel bad about their highly inferior control scheme.
nice post badman
one thing tho can u just grp up and go into a playlist together???
rdy up can cause some problems in the matchmaking gametypes if ppl dont wanna join the other team so ur clan mates can be on yours
can u assemble a fireteam PRIOR to joining a game or is it only limited to when ur friend joins ur game
[QUOTE=Nerfed;294989]All console FPSs so far have auto-aim.
Hey, look, it took a single sentence to turn all your arguments invalid.
But to be honest, your arguments really are invalid. Controllers are NOT the way to properly play an FPS. It’s like being offered to pick one of 2 bags of money; one contains $5000, and the other contains $30, and there is no catch whatsoever, just pick one of the 2 bags and it’s yours. Playing an FPS on a console is like choosing the $30. It makes no sense, and you end up with something of a much, much lower value than you could have had.
Now of couse, brink has no auto-aim. Of course, it’s merely a coincidence that 90% of the people who try brink on a console will hate it, and go back to crap of duty.
The first thing you said made no sense either. If you want to be on par with the general superiority of aiming with a mouse, get a pc copy. Don’t make others gimp themselves. I can use te exact same logic that you used; console gamers only want PC users to turn on the option, so they don’t have to feel bad about their highly inferior control scheme.[/QUOTE]
not all console shooters have auto aim
sorry to disappoint u
and as far as controller go its a matter of preference for me. I have beaten good PC players with a controller. Also controllers like the PS Move have 0 auto aim and the aiming is all done by u since its a motion controller
CoD =/= all console shooters
do some research on console games before u assume all have auto aim like cod
[QUOTE=NuMbzZz;294994]not all console shooters have auto aim
sorry to disappoint u
and as far as controller go its a matter of preference for me. I have beaten good PC players with a controller. Also controllers like the PS Move have 0 auto aim and the aiming is all done by u since its a motion controller
CoD =/= all console shooters
do some research on console games before u assume all have auto aim like cod[/QUOTE]
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