In a world ravaged by the monsters of alien armies and domestic corporations, I thrive. Permeating every dark crevice and abyss of the world I travel where my radial legs take me, seeking out and consuming all that stand in my way. Along my travels I witness interlopers exuding cold hatred and men comprised of pure greed drain the lives from those who seek only to survive. For them the most cruel and insidious demise awaits, and for those who live beyond my greetings only insanity remains. Babbling and spitting my imagined name the wicked retreat to their cohorts, reliving their impossible defeat and mutilation.
“It was The Cataclysm…”
“The Destroyer”
“Wraith”
“Death,” they say.
But the worthy, who have none to fear know me by only one name:
Bicycle.
To Play:
Download: http://www.filefront.com/17253141/bicycle.zip/
Place the bicycle folder in your etqw directory with any mods you have.
Load ETQW, and load the bicycle mod from the mods menu
Type /devmap in the console once the mod loads
Hit tab,
Type in whichever campaign you want to play that shows up.
When the map loads, join a team, then type spawn vehicle_bicycle in the console to spawn a bicycle.
Controls are similar to the husky, except:
Mouse leans the bicycle left and right through script, and it can jump using the jump button.
Jumping changes direction based on which way your local up is.
You can turn in the air, but only while leaning, as you would in a real bicycle.
If you are touching the ground, and you are tilting too hard, the bicycle will eject you.
The harder you lean, the faster your turn, but since this is done through script, it works a bit funny unless I can get the math and calculation timing perfect in the .script.
Notes:
For now, first person is recommended.
The .pk4 file is just a .zip file. You can break it open and look at any of my stuff if you have an interest in making assets for ETQW. If you are just interested in the art, It should apply to most modern games.
Load up the .script file in a text editor to better understand how the vehicle works, and how scripting in general works in ETQW.
You can post comments, questions suggestions, or bug reports directed at me here, as it’s preferred.
Thanks for playing!