New Medic Style Take The Fun Away?


(tokamak) #241

It’s not condescending to suggest that the game should be fine tuned for each individual platform and should thus be allowed to have differing rule sets.


(Cankor) #242

It seems likely to me that Brink will be very succsessful on consoles. Aside from the innovative FPS gameplay that console players haven’t seen much of outside of the apparently less than steller ETQW ports, all of the controls and game mechanics are being designed specifically to work well on consoles. Even if Brink is a huge hit on PC’s, it’s likley to be an even huger hit on consoles simply because there are a lot more console players than PC players out there.

And I hope both of those things come true because it’s well past time SD got their due for delivering FPS’s that actually have some depth to them.


(LyndonL) #243

Bah what a load of spindocter BS.

A pirate will not spend the cash on a game regardless. If someone is going to buy it they will buy it (particularly with a large majority of AAA games being online now, and hacked copies only letting you play online on cracked servers etc).

One of the indie devs did a nice article on it but I can’t for the life of me remember who it was… Perhaps it was the Minecraft guy?

Anyway, it’s all just a BS excuse from the big companies cause they CBF making PC games since there is a far larger audience on console and therefore larger opportunity to make profits. :rolleyes:


(tokamak) #244

[QUOTE=Cankor;246791]It seems likely to me that Brink will be very succsessful on consoles. Aside from the innovative FPS gameplay that console players haven’t seen much of outside of the apparently less than steller ETQW ports, all of the controls and game mechanics are being designed specifically to work well on consoles. Even if Brink is a huge hit on PC’s, it’s likley to be an even huger hit on consoles simply because there are a lot more console players than PC players out there.

And I hope both of those things come true because it’s well past time SD got their due for delivering FPS’s that actually have some depth to them.[/QUOTE]

Agree with all of this, that’s why it’s not an insult to say that some features might be artefacts from adjusting a game to consoles. It’s just that it doesn’t need to be that way and some things are very easily adjusted to the pc again.

Anyway, Exedore said this particular issue wasn’t because of adjusting the game to consoles, which leaves us with very little other reasons for it. It would’ve been a nice way to dodge the bullet though, that’s all I am saying.


(Wraith) #245

I couldn’t agree more.

Never underestimate the stupidity of people in large groups.

Exactly one of the reasons I like the idea of the operative is that I like being stealthy. I also know that most that the online community doesn’t always great players. So its encouraging to see a class that indirectly helps there team by going off and doing their own thing. Namely messing up the enemy team. As far as the learning curve comparable to TF2’s spy, but not as extremely since you can use all the same weapons.


(H0RSE) #246

Agree with all of this, that’s why it’s not an insult to say that some features might be artefacts from adjusting a game to consoles. It’s just that it doesn’t need to be that way and some things are very easily adjusted to the pc again.

Anyway, Exedore said this particular issue wasn’t because of adjusting the game to consoles, which leaves us with very little other reasons for it. It would’ve been a nice way to dodge the bullet though, that’s all I am saying.

Just because something in a game works well on console, doesn’t mean that was the reason it was implemented or even that it won’t work on PC. Many of you are used to things being/working a certain way, so when developers change anything, especially if they “simplify” things, you guys all get in a tiff and say it was “dumbed down,” usually (like in Brink’s case) without even trying it out first. I mean look at some of the people on here - already talking about developing a promod for a game that hasn’t been released yet. And why is everyone so concerned about the PC controls? It’s Splash Damage - I think they can handle PC controls…

games, like most things we use, evolve and change. Stop being the cranky old guy sitting on his porch with his ‘57 Bel Air in the driveway, talking about the good ol’ days. “Cars today have been so dumbed down, with their bluetooth and their keyless entry systems and their GPS. All these conveniences, what do I look like, a noob?”


(tokamak) #247

I’m done playing your bait and switch game.

You’ve been repeatedly ignoring posts in this thread and only seize opun opportunities to call names. Deal with the arguments.


(AnthonyDa) #248

No justice for ya!


(Zanchile) #249

where do you get this stuff?


(Senethro) #250

[QUOTE=AnthonyDa;246838]

No justice for ya![/QUOTE]

quotin dat smugdawg


(light_sh4v0r) #251

This. Anthony has a library of that, he must have.


(BioSnark) #252

I know, really! I mean, it’s like saying BioWare might mess up their PC controls! What lolz! Oh, wait… :frowning:


(tokamak) #253

That quote was the first time pc controls were even mentioned in this thread.


(jazevec) #254

They may be so far into the console land it will be cheaper to bundle a console controller with each PC version copy.


Seriously, to say that console players are not dumber than pc players is horribly naive. Console developers (and many players) often pride themselves for setting the entry barrier very low. What do you get when you let everyone in ? No, not everyone who plays games on consoles is stupid, but more of them are. Similarly, there are (and will be) stupid PC players, but they’re less common as long as PC’s are harder to use. That’s the price they pay for making consoles idiot-proof.

In other words:
Not everyone who plays Checkers is stupid, but Chess players are likely to be smarter. That’s because Chess is a more demanding game.

Generally, people who do more intellectually demanding things are more intelligent, because 1) it’s an exercise 2) it filters out the people who can’t get better.


(H0RSE) #255

In other words:
Not everyone who plays Checkers is stupid, but Chess players are likely to be smarter. That’s because Chess is a more demanding game.

lol, that makes no sense, and is a complete generalization.

Generally, people who do more intellectually demanding things are more intelligent, because 1) it’s an exercise 2) it filters out the people who can’t get better.

Perhaps the statement is true, but I wouldn’t consider PC’s or consoles “intellectual.”

You are basically taking motor skills, hand-eye coordination and whatever other traits make up a “skilled” gamer, and attributing it to intelligence - reaching a little are we?


(H0RSE) #256

I have never had a problem with Bioware controls in their games. Good job though using an example from another genre, from a company who has experience making console games (this is SD’s first)


(jazevec) #257

[QUOTE=H0RSE;246953]
You are basically taking motor skills, hand-eye coordination and whatever other traits make up a “skilled” gamer, and attributing it to intelligence - reaching a little are we?[/QUOTE]

I didn’t mean it’s only because PC games can be more demanding (although this is certainly the case). It’s also because people who own PC’s are likely to do other things with them, too. Like using a word processor (not that it’s very “intellectual” but it implies literacy), searching the net for information (or the right sort of porn), using PC’s for “work”. Some of things which are seen like downsides (installing software updates, dealing with crashes, adding extra hardware, installing or configuring software) are also challenges. Every little bit counts. These things can scare console players away.

Try writing a letter with a console controller. No, consoles are designed to be used from a couch, like TV. Who is likely to be smarter: someone who can use a TV, or a computer ?


(H0RSE) #258

I didn’t mean it’s only because PC games can be more demanding (although this is certainly the case). It’s also because people who own PC’s are likely to do other things with them, too. Like using a word processor (not that it’s very “intellectual” but it implies literacy), searching the net for information (or the right sort of porn), using PC’s for “work”. Some of things which are seen like downsides (installing software updates, dealing with crashes, adding extra hardware, installing or configuring software) are also challenges. Every little bit counts. These things can scare console players away.

This statement holds little to no merit. Saying, “people who own PC’s are likely to do other things with them, too,” says nothing about the intelligence levels of PC gamers vs console gamers, since a lot of people (console gamers or not) use PC’s for everything but gaming - owning a PC and gaming on a PC are not necessarily one in the same. This being said, console gamers are fully capable of typing and using the internet, as well as using “sophisticated” software, such as Photoshop or Adobe Vegas. To assume that console gamers are such dolts that they cannot understand any aspect of a PC, is absurd and elitist.

As for this:

Some of things which are seen like downsides (installing software updates, dealing with crashes, adding extra hardware, installing or configuring software) are also challenges. Every little bit counts. These things can scare console players away.

installing PC hardware is not rocket science, and the “learning curve” is not something that only people with superior intellect can overcome. As for “scaring them away,” this isn’t necessarily contributed to the fact that it’s so hard to do, but could very well be a simple matter of people don’t like change, people don’t like trying new things. If they don’t want to or don’t ave to deal with the hassle of upgrading hardware or building PC’s, why should they? This doesn’t make them any less intelligent, it’s just a personal preference. Not even all PC gamers enjoy upgrading hardware. I think you are crossing the boundaries between PC gamers and PC enthusiasts.

Try writing a letter with a console controller. No, consoles are designed to be used from a couch, like TV. Who is likely to be smarter: someone who can use a TV, or a computer ?

lol, your comparisons are actually making laugh. Apparently, console gamers are so absolutely absent minded, that they cannot even type…wow.


(BioSnark) #259

Bioware was making pc games before splashdamage existed. Genre is completely irrelevent. Since you brought it up, however, bioware made complex tactical RPGs that couldn’t translate well to the console platform.

hmm…


(H0RSE) #260

Genre does matter, since aiming and buttons are used entirely differently. Also, Bioware has made separate control schemes and HUD’s for the PC version’s of their games. Mass Effect provided a whole new HUD and control scheme as did Dragon Age. Dragon Age was also able to zoom out into a classic Baldur’s Gate, isometric view, that is only available on the PC version.