[quote=“satisfyingCove;17930”]@majesticClue and @snowMonkey
But you both see it as, there is only one approach to the healer plus station combo: blowing it up. It shouldn’t be! Instead one should have ones own medic and healing station near by. That’s how one effectively counters a base, by creating his/her own near by and then winning the firefirght, finishing off dead enemies to avoid the revive and not only rely on explosives.
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So in other words, the only counter to a Medic is another Medic?
Kinda like how the only counter to Vasilli should be another Vasilli?
Yea cause that’s not bullshit at all.
[quote=“satisfyingCove;17930”]
Finally, if you insist on having the grenade technique as the absolute anti healing station solution, then it needs to be only for that purpose. And by that I mean: just like skyhammer saves his airstrike for taking down the EV, because the recovery is so slow, Naders and Fraggers should save up their power for healing stations/camping spots. Because right now, a Nader uses grenades just to get a simpler kill to someone who is in the open trying to kill her, as there is so litlle recovery that she can afford using it there and still have some lac-40’s for the eventual healing station coming up…[/quote]
Except that Skyhammer can also replenish ammo on top of artillery support, whereas Fragger and Nader can not, and the primary purpose IS just that, killing people with explosives.
That’s what they do, and that’s all they are good for. And without a proper team to support them they are basically just an annoyance at best, they won’t win the game without heals, ammo, and going for the objective.
You’d still have spam in a full 8v8 or even 6v6 server, since two people can play Nader and still cause the same scenarios you are complaining about. A damage nerf isn’t going to fix that without going so far where the class becomes useless.
You are looking at it as “it killed me therefore it’s op and noobish”, we’re looking at it as “it’s a tactic we have to use, because without the only counter is the EXACT same class”. That’s stupid balancing, a counter to class A shouldn’t be another A, it should be B, which is countered by C, which is countered by A and so on.