[QUOTE=p3trify;324905]Oh yea, forgot it was part of orange box, my bad. Still, the point is Brink has more content than a lot of games released at full price. For being in development since 1998 I would say TF2 was highly lacking in content, as is all of the Orange Box. It was definitely not worth 50$, $30 at most. Half-Life 1 was a game worth $50, HL2 and the Orange Box had nothing content wise comparable to HL1, BS and OF aside from better graphics and a new engine. Might I add that the Unreal 3 engine is remarkably better than Source. Portal and Ep. 2 were really short and TF2 is just a crappy casual-ized version of TFC with improved graphics and a cartoon art style . I remember when games like Quake 3 were released with a price of $50 and had less content at launch and the only thing it had on a lot of modern games was the ability to make mods and maps. Those old games still tend to be better than most modern games even in their vanilla state. This new generation of gamers expect to be fed everything for little or no cost. I think the devs should release an SDK or at least a map-maker, then no one would have the right to cry.
From how you’ve spoken you have shown that you really lack any knowledge on true game development. The 8 (OH NOES!) maps this game has can last 20 minutes or more depending on whats going on and each map is very dynamic. All of the maps have different objectives as well, and make them stand out from the last. Even if these objectives boil down to the same mechanics it is still highly diverse compared to other shooters. COD:BO was released with 14 maps that were completely static. The most BO has is that it has multiple game modes that get really old really fast. Every map has the same object for each game mode, SnD: Set up/defuse bomb or kill players etc… And on games like COD it always ends up being DM because players tend to care more about their K/D than the objective. I put BO down after 3 months of playing it, and all the DLC ever is is a map pack that just changes the scenery and layout, never the gameplay. Every match in Brink can be different depending on who you are playing with and against and it has high potential for future expandability.
You have yet to point out any good reasons why this game is worth only $20, you haven’t compared it to anything and are relying highly on logical fallacies which make your arguments even that much weaker. Please form a decent argument and come back.
On another subject I also want to point out that I’m using an HD 5770 and AMD Phenom II 1090T and get around 30-50 FPS depending on what settings I use, the only drop I notice is when I use Ambient Occlusion which brings my FPS down to the 20s.[/QUOTE]
Your dismissal of everything is a complete joke. The fact that you bashed all of the games in the orange box is proof enough of how blind of an SD fanboy you are.You do realize COD has a detailed campaign right? Along with more maps and more game types. I am in no way a fan of COD but your reason to dismiss there content was because you don’t enjoy it.
You reason for BRINK being better is due to it having high potential. Well we have heard that many times from the gaming industry and 99/100 times its complete bull.
My issue is not performance. I get over 100fps with AO off. My issue is with the game. Now I bet you felt all great typing out your last paragraph and probably were all proud of yourself for managing to use “logical fallacies” in a sentence. Then topped it off my really thinking you nailed me by saying “Please form a decent argument and come back”. I laugh at your attempt at being a “look I can sound smart and be tough at the same time mentality”.
All I have to say is keep drinking the SD koolaid and waiting for the miracle patch comet that will never arrive.