Fragger has no more cooldowns.
Minor Changes That Would Ruin The Game For Everybody
Everyone becomes the turret abomination and can only fight each other via turrets.
Phantom’s cloak now reflects damage to it back to the person who dealt the damage.
And you have to fill out paper work, with personal questions, and then the healing station would decline you becasue you forgot your health card at home.
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But this is set in London, where the NHS will treat you anyway…
Toto - Africa starts playing every single time Fletcher is downed on the battlefield.
Phantom’s cloak, when active, allows him to fly and noclip through obstacles Gmod style.
[left]Stickybombs would no more randomly disappear from surfaces & enemies.
[spoiler]Hey wait a minute…[/spoiler][/left]
Eliminate all the objectives and make it a TDM/DM only game.
Internal screaming
I’ll make a video of me playing a fragger and each time I get downed I’m going to put that track in the video.
Ontopic: jumping from a too high ledge will break your legs and render you unable to move until rescued by a medic.
I’ll make a video of me playing a fragger and each time I get downed I’m going to put that track in the video.[/quote]
But…but…Fragger ain’t the Nigerian Prince here D: Do share it on the forums nevertheless, even if that wasn’t a typo :’)
Every character in the game has in-built (as in not augment) Pineapple juggler, and Frag nades timer resets everytime it’s re-tossed. Let the real hot potato begin!
