Mines: Disable Teammates Ability to File A TK Complaint?


(HillBilly) #1

Don’t know if it’s even possible to do, but it gets kind of old having ahem…“newer players” file complaints against the engineer when they can’t seem to be able to figure out that the 3-foot tall mine marker means- MINE: DON’T STEP HERE.

Sucks losing experience and ability because of something that should be so obvious to teammates and is not even close to an intentional TK or even a careless/spastic shot.

I think the complaint system is great but I feel that this is a definite flaw with it.

And I doubt if it were removed that the intentional TK’er could really abuse it THAT much.

Your thoughts?


(Awol) #2

It needs to be removed this allows one childish asshole ruin the whole fun. All they would need to do is run over mines and file everytime at some point the engineer will be kicked.

Yes we could go around without mines but why if used right they are very good at protecting a piece of ground.


(Azarael) #3

I have one small problem with removing the voting for this because some engy’s but mines in really stupid places sometimes. The only way to get rid of them is to walk on them and defuse which can be a pain. So i guess I agree in one case, but not in the other.


(Englander) #4

The file on mines isnt gonna be taken away,you will just after get used to it,imagine how much fun a TKer could have with mines if you couldnt file on him thats why the complaint rule will stay on mines.


(DerKammisar) #5

Like it or not, you gotta adjust your plans to fit your teammates. Depending on thier skill/experiance they’re gonna wanna do different things, guard different spots, etc. etc.

If you plant mines and people run over em, you’re gonna have to move em to where they do the least damage for your team and the most for the opposing team. I usually see a crapload of mines placed everywhere when only a few strategically placed ones can do the job.

Remember plans have to adjust to fit the situation. A plan is just a list of things that can go wrong.

Sure there’s intentional asses out there but that’s what /pb_kick is for. You’ll find that most players will “wise up” after only 1 or 2 encounters.


(HillBilly) #6

All interesting points, but I have to disagree.

-Of all the inumerable stupid things I’ve seen people do in ET so far, I’d have to say planting mines in wrong spots is the absolute least of them. Sure, they may not make the most logicaly effective minefields possible, but they’re generally in an area where they can do SOME good. And as mentioned, you can always defuse the rare :???: “WTF is that doing there” mine.

-As far as an intentional TK-er choosing mines as his weapon of choice for causing mayhem…um…could there possibly be any less efffective technique? If the rare intentional mine-TK-er were to actually succeed effectively enough to cause real problems, :notworthy: hey hat’s off to him first of all and yes that’s why we have vote kick.

-And as for adjusting planting locations to suit blind teammates, what? Move them out of their way so that there’s absolutely no possibilty your less experienced teammates can stumble over them? First, not possible; and second, that would pretty much mean the enemy has no chance of stumbling over them either. i.e. useless. I swear, I could plant 4 mines on the 4 furthest out-of-the-way corners of the map and I guarantee some clown will still stumble over at least 2 of them and then file a complaint.

For every 1 new guy who figures out the hard way what those little “flag thingies” are, 3 more take his place on the next map. There are always going to be new guys blowing themselves up on mines, I just don’t think the engineer should lose experience (thereby hurting his team with lower experience/less skills) or risk being booted off the server because of TK violations.


(bani) #7

the worst part of this is lamers who join your team and walk on mines on purpose in order to file complaints, and get players on your team kicked.

its worse than TK’ers because the lamer gets to remain on the server while the good player gets booted.

imho there should be an option to disable friendlies triggering mines at all…


(Englander) #8

I know what ur saying HillBilly ,I just come from a game were i got filed on twice for noobs running on my mines ,I decided to leave the server because of it.

However I still believe it has to stay the way it is to stop people getting ideas for using them against the team,I can think of a few ways to use them to make TKs happen ,also what about all the inexperienced players you could TK ,I mean they get blown up on mines when there in the right place God help them if there being put in places were they shouldn be.

And not only that while you have an idiot wasting them cos he knows he cant get filed on the rest of the team suffer cos they cant use them.

Ive found a few servers were the majority of players are experienced and if a mine is stood on they dont file,its only when i join a server at random i get the NOOB filers.


(MyWay) #9

Hey, but I’m sure, that there are the fuc***g lamers, who placing mines at absolutely stupid places. Examples? ok! When I’a an med level 4 with 4 light ewapon level terminating everething that moving in my view - mines are needen’t there at all. But … I’m escaping froom enemies to reload my gun and… step on the mine on my back!!! What this fucking mine is doing there??? So if I see, that eng is stupid mf and he place mines everywhere killing teammates, I kick him.


(Dawg) #10

If you disable voting on mines, KHs will lay the mines in a manner that will make exiting a spawn difficult. Pisking on the axis here but…

Consider Radar. Axis KH engie can lay mines in front of stairs to the east bunker. The allies usually jump over the fence so they are unaffected. Actually, dropping mines anywhere in the grass will catch a few teammates who just fail to see them until its too late.

Consider Railgun. If the axis have lost the variable spawn then they are stuck coming out of that single hut. Imagine a KH engie laying mines all around the hut.

Consider FuelDump. A KH axis engie can lay a pack of mines are the rear exit on the depot spawn, or if they still have the midfield spawn, place a few in the snow below the gap in teh fence of the bunker. Mines across the top of the ridge or immediately behind or next to the prone MG42 guys will nab a few teammates for sure.

Consider Oasis. A KH axis engie can lay mines at the spawn exits at either the midfield or the oasis spawn.

Consider Battery. Not sure about this one - haven’t tested what sections of the upper beach area is minable. Other than mining the back pass so his teammates cannot reach that east bunker - but I don’t recommend ever opening the back door so its kind a moot point. The worst thing any KH axis (engie or not) can do it just keep opening that back door until the allies show up.

Consider GoldRush. As with Battery, I haven’t explored this one for minable areas. As an allied engie I will occasionally travel down the truck route and lay mines to make the axis engies’ lives more difficult, but I am unsure of what other areas are minable in a bad way.

Anyway. My point is that a KH can be a real nuisance with mines even if you disable mine-TK voting. This doesn’t mean that they will be a nuisance, but they can. Its not a cure-all. KHs will always find a way to be jerks - it is their purpose - it is what makes them so pathetic.

Dawg


(HillBilly) #11

Consider that a TK-ing engineer can lay 2, at most 3 single mines in the time between spawns, and that like all mines they will still have those big flags on them that your own team will still be able to see and your argument about using vast minefields to fence in a team at spawn as an effective, purposeful TK-ing weapon seems pretty implausible to me…

Again, if someone is intent on TK-ing, they’re going to use something far more effective, and if some rare pioneer really wants to prove using mines for TK-ing really CAN work well, again, that’s what vote kick is for.

I’m willing to bet that the cases of on-purpose TK-ers choosing to use mines for their mischief :uhoh: will be less than 1/10th of 1% of the cases we now have in which Engineers who are just doing their job constantly get penalized for TK-ing.


(gonzoboi) #12

All very interesting points. I personally love mines and i really think they are the single best improvement on ET. They allow for really elaborate and elastic defense on areas and are real fun!!!

What i find really depressing is all this TKing bullshit. Seems all discussion / debate and etc is focused on ‘how this can be used to TK’ or ‘some lamer will find a way to screw around with this’ and etc… Must we accept being a dumb idiot is part of human nature? It looks like we must accept there will always be TKers. I think that sucks. I want to play a game in all its beauty, and all the fun, and not have some stupid 13 year old kid ruin the game for me because he finds it funny to run around with the flamethrower or something. So i really think some kind of permanent ‘Trust’ identification must be done, ie have all players register somewhere and have their records stored. Players who are kicked because of Teamkills often just get banned from all servers, and that’s it. Most of us are good, honest players – why have our fun destroyed by idiots? just ban them.

Of course, i have no serious ideas about the implementation of this, but i think it’d be worth some discussion…


(Vengeance) #13

I am sick of seeing this topic repeated for a million times. If u disable files on anything how happy would the TK’ers be, They would never get kicked.

This was discussed in the first few days of the test, Plz stop these annoying repetitive topics.

Also if your doing a poll dont make it so biased


(HillBilly) #14

:???:

When did you become owner of this board? If you don’t like this topic, don’t read it and certainly don’t feel the need to reply to it.

Obviously I wasn’t here for the test and I haven’t seen this topic before. If you have and you’re bored of it, just ignore it. The rest of us will discuss it politely if we want to.


(Riftgarde) #15

How about adding a timer on complaint filing? If you accidentially kill a teammate and they file, it lasts 5min or more. That way you don’t have to worry about being kicked when someone dives on your mines or jumps in your line of fire, or you just have an oops. But someone that goes wacko and starts team killing like mad will rack up the complaints and still get kicked.


(Patient Zero) #16

why not just make it a server option?


(Englander) #17

sock is the Level Designer at Splash Damage ,so i hope this brings the thread to a close :smiley:


(Riftgarde) #18

The players in a beta are usually always higher quality than the people that will be playing the final game.


(MadAxeMan) #19

I just make a habit of vote kicking anyone who files me for an accidental kill.

It can be quite effective. Sometimes they don’t file a second time even when the vote has failed.

My vote is yes to remove it though.


(amazinglarry) #20

It really is not all that difficult. Just plant a bunch of mines outside the spawn. Most places have 2 exits… so… plant at both. I have 20 bucks that says I could be very effective in any pub server by planting a billion (or as many as is allowed) outside the spawn in a pattern that would be impossible to avoid… it would get at least the first person jumping out, and does anybody know a server where everyone files out of the spawn in an orderly fashion? Cause I don’t… everyone is always trying to be the first one back in action.

If someone is unable to be kicked for TK’ing with mines… then that IS the most effective way of teamkilling… because you’re not going anywhere because no one can complain. Plus… most servers I’ve been in, it’s rare ANY vote passes… except lately for that god awful exp shuffle!

I only say it’s easy and I could easily do it because it’s VERY possible. And I don’t want them to take the vote away. I’m not saying I’m going to do it or even HAVE done it. It’s just a lose lose situation, and eventually people will learn what the markers and stuff are for, and if they have an even number of chromosomes, they won’t complain.