message to Splash Damage: one version of brink without steam


(signofzeta) #101

If you can’t at least play brink single player against bots anywhere in the world on a portable computer, then it is not a good thing.

Steam requires

Internet connection
Location to not block Steam

Any game that requires an internet connection to play at least 0.001% of the features in the game isn’t a good game. No game should have the internet as a requirement to play at least a small part of the game, namely single player with bots, or lan parties, which DON’T EVEN TOUCH THE INTERNET.

I have a challenge for all of you. Unplug your internet, and try to install brink and play single player or lan. If you can, then I take everything back. If you can’t, then I’m right and you are wrong, and mandatory steam is the dumbest idea in the world. Sorry SD.

Also an option to buy physical media is a good thing, but I am sure comes in physical media too, so it isn’t a problem.

We can carry a CD or a DVD, but we sure as hell can’t carry the internet.


(SockDog) #102

You can. Scratch this off your mental list.

Steam requires
Internet connection

For authentication only. Once the game is install you and play offline. Scratch that one too.

Location to not block Steam

Huh?

Any game that requires an internet connection to play at least 0.001% of the features in the game isn’t a good game. No game should have the internet as a requirement to play at least a small part of the game, namely single player with bots, or lan parties, which DON’T EVEN TOUCH THE INTERNET.

I don’t believe this is the case with Brink. Internet connection is required for install authentication and then multiplayer only. I can play L4D/L4D2 offline with no net connection perfectly despite probably being one of the most integrated games into steamworks.

I have a challenge for all of you. Unplug your internet, and try to install brink and play single player or lan. If you can, then I take everything back. If you can’t, then I’m right and you are wrong, and mandatory steam is the dumbest idea in the world. Sorry SD.

Sigh. Really, engage the filter once in a while.

We can carry a CD or a DVD, but we sure as hell can’t carry the internet.

Install game before leaving home and your internet connection. Like you’d go on holiday or a business trip with your game collection discs. Also when you forget that disc, good luck physically retrieving it rather than just getting a net connection and downloading another copy.


(Voxie) #103

Most likely, that won’t be possible. You will probably, on the other hand, be able to go into Offline Mode right after you’ve logged onto Steam and verified the authenticity of your game. This might be a necessary evil for some, but how many PC gamers capable and willing to buy and run this game has trouble with getting online for a few minutes?


(H0RSE) #104

https://support.steampowered.com/kb_article.php?ref=3160-AGCB-2555


(signofzeta) #105

[quote=SockDog;224519]
Huh?[/quote]
As nail said, universities block steam, well some do anyway.

[quote=SockDog;224519]
Install game before leaving home and your internet connection. Like you’d go on holiday or a business trip with your game collection discs. Also when you forget that disc, good luck physically retrieving it rather than just getting a net connection and downloading another copy.[/quote]

As I said, discs are physically carryable, and many can be carried onto backpacks, and airport security won’t wipe out memory out of discs. Internet, you can’t carry. You can’t use it anywhere.

Once again, my challenge still stands. Install the game without the use of internet. You may say to get connected once to authenticate the game, but my challenge was to figure out ways to install whatever Brink’s need of steam to work method is, with online connection time of 0:00.

But the piracy thing isn’t a concern here, because they too need the internet to get their illegal goods as well, and the non internet users, or those with lack of internet, buy the game anyway.

Ok, scenario. You somehow end up in a lame dorm room with no internet, or the university bans steam, or the university has narrow bandwith, and your dorm neighbors keep on hogging the bandwidth. You have Brink. Uh oh, Brink somehow gets deleted from your hard drive, and you have your install discs, or ways of installing the game. You pop in Disc, and an error message pops up. “Could not connect to the internet”, or “This URL is blocked”.

This error message, or similar messages are what all games should avoid.

And what? 5 people living under one roof, or 2 people living in a dorm room can’t share a game, because the game is “installed under a certain steam account”? LAME. Are PC games now supposed to be purchased per individual on the planet now? Am I missing something here?

So is it even possible to use the same disc and authenticate 2 steam accounts to it? Probably not.

Borrowing a person’s PC game is deemed illegal now? What? So, I have to delete my game just so a friend can install on his computer?

And assume a steam account gets stolen by hackers. Uh oh, all those games, all gone. No way to retrieve them again. And what make pirates stop doing what they are doing, and focusing their efforts into hacking steam accounts? There is no foolproof way to stop pirates, and they will find ways around anything.

So I guess this game is marketed to developed countries then.

Sarcasm on
OH wait, how about the game comes with a ticket to have free internet from all ISPs in the world just so you could install the game
Sarcasm off

But I do hope this game has alternate backup methods to authenticate the game without the use of internet.


(LyndonL) #106

[QUOTE=signofzeta;224530]
And what? 5 people living under one roof, or 2 people living in a dorm room can’t share a game, because the game is “installed under a certain steam account”? LAME. Are PC games now supposed to be purchased per individual on the planet now? Am I missing something here?

Borrowing a person’s PC game is deemed illegal now? What? So, I have to delete my game just so a friend can install on his computer?[/QUOTE]

Actually yes. You need to buy two copies of pretty much any software for it to be installed on two separate computers. That’s why with things like virus scanners they will sometimes sell you a discounted 3 license set or something, for if you have 3 computers in your house etc.


(LyndonL) #107

[QUOTE=Apples;224440]@LyndonL

Huh? RTFM or… I truelly dont know how the post you made was somehow relevant to the points I expressed. Does steam have something to do with the “concept” of a game? I dont think so, its just another thing used to nerf down a great title. Now as in almost all your post on any subject you seem to enjoy steam to the “jerkin’off” point I think you must be paid by Valve or something… Or you clearly try to look smart while you actually have nothing to say, good attempt tho.

[/QUOTE]

Actually, if you’ll stop attempting to act so superior for just a minute, I was referring to this part of your message:

Hence my message about the fact that there CAN’T be anything else except for adding some small new features.

Everyone who’s soooo outraged about this horrbile travesty that is “Steam Only Brink” needs to realise that SD is a business. What would you do if you were the owner of a business? Grow, expand, become more successful?

Appeasing every wish of small group (relatively) is not an option. The average gamer who would see Brink on the Steam store page, or on an ad for Brink on TV has no idea about half the crap you guys are spouting on about. A lot of you play Comp. What is the percentage of Comp players of any particular AAA title game compared to pub/offline players?? My point being: The average player (read that as the majority of people who will be giving SD money) doesn’t give a toss about being Steam only. They’ll just buy it and be happy with it.


(LyndonL) #108

(Senethro) #109

I don’t. The game has a multiplayer emphasis so its silly to buy a mostly multiplayer game if you aren’t already online.


(AnthonyDa) #110

If they are blocking it, it’s for a valid reason maybe ? :rolleyes:

Once again, my challenge still stands. Install the game without the use of internet. You may say to get connected once to authenticate the game, but my challenge was to figure out ways to install whatever Brink’s need of steam to work method is, with online connection time of 0:00.

But the piracy thing isn’t a concern here, because they too need the internet to get their illegal goods as well, and the non internet users, or those with lack of internet, buy the game anyway.

I’m 100% sure that you’ll need to activate the game online first (remember all people who whined about that when Bioshock 1 was released ? Now it’s common, and none care, especially steam fanboyz).
Once activated, you should be able to start STEAM in offline mode and play solo as much as you want but someone said that you still have to go online once every 30 day or you account get disable in offline mode (correct?).

Ok, scenario. You somehow end up in a lame dorm room with no internet, or the university bans steam, or the university has narrow bandwith, and your dorm neighbors keep on hogging the bandwidth. You have Brink. Uh oh, Brink somehow gets deleted from your hard drive, and you have your install discs, or ways of installing the game. You pop in Disc, and an error message pops up. “Could not connect to the internet”, or “This URL is blocked”.

This error message, or similar messages are what all games should avoid.

Yeah, welcome to DRM land, you’ll have to crack the game to play it, but as you know it’s BAD AND ILLEGAL ! So it’s not recommended :frowning:

And what? 5 people living under one roof, or 2 people living in a dorm room can’t share a game, because the game is “installed under a certain steam account”? LAME. Are PC games now supposed to be purchased per individual on the planet now? Am I missing something here?

So is it even possible to use the same disc and authenticate 2 steam accounts to it? Probably not.

Borrowing a person’s PC game is deemed illegal now? What? So, I have to delete my game just so a friend can install on his computer?

Another point to show that STEAM suck ? Once again, only legit buyer get annoyed by thoses restrictions.

And assume a steam account gets stolen by hackers. Uh oh, all those games, all gone. No way to retrieve them again. And what make pirates stop doing what they are doing, and focusing their efforts into hacking steam accounts? There is no foolproof way to stop pirates, and they will find ways around anything.

You can validate your email to avoid account stealing, any modification to your account can’t be done without a verification email sent first. But now if you are using same password for your steam account & your email (+random website around the Internet), then maybe you fail.

So I guess this game is marketed to developed countries then.

Ho you can probably buy enough food for 1 year for 1 person in some country for the price of a PS3/Xbox/PC + BRINK.

Sarcasm on
OH wait, how about the game comes with a ticket to have free internet from all ISPs in the world just so you could install the game
Sarcasm off

But I do hope this game has alternate backup methods to authenticate the game without the use of internet.

It won’t, consoles versions probably work offline without any online authentication.


(tokamak) #111

What’s this? Comp players worrying over whether or not they can play offline?


(Voxie) #112


(Apples) #113

[QUOTE=LyndonL;224534]Everyone who’s soooo outraged about this horrbile travesty that is “Steam Only Brink” needs to realise that SD is a business. What would you do if you were the owner of a business? Grow, expand, become more successful?

Appeasing every wish of small group (relatively) is not an option. The average gamer who would see Brink on the Steam store page, or on an ad for Brink on TV has no idea about half the crap you guys are spouting on about. A lot of you play Comp. What is the percentage of Comp players of any particular AAA title game compared to pub/offline players?? My point being: The average player (read that as the majority of people who will be giving SD money) doesn’t give a toss about being Steam only. They’ll just buy it and be happy with it.[/QUOTE]

Almost all my previous clanmates + all many of my friends do not use steam, I still dont know where the heck did you saw we were a “minority”…

Regarding your “diversity” rambling, once again I dont see your point, steam is a way of distribution, nothing about diversity of the game or the story here. And looking from a strictly copy/pasted games there is, I agree, less diversity and thats what sucks… Diversity used to be there, so do not say to me that its impossible to reach, its a clear choice from the industry to make more and more cheap copy/pasted game and try to sum up all the features which once worked to attract the bigger playerbase ever… and no I’m sorry but the bigger is far from the better, especially community wise. The reason why I’m angry is that I respect mucho SD for what they’ve done in their previous games if it wasnt clear enough, and yeah this steam stuff is just another downgrade to the game AND a downgrade from the dev’s studio IMO, thats why I’m much angry. I dont care when EA release another crappy copy/pasted game as its their way of making games, I expected more from SD and Bethesda, thats why I’m that flammy.

At this point nothing can be changed but dont use the “they use steam because of the integrated functionnalities”, I showed that all of these so called uber functionnalities were there in the first place, so going for Steam is their choice, it wasnt an obligation, a choice that I dont like. And as we know that 4 monthes before release its IMO worst as now its like “whats done is done and all non steam user can either follow us or get screwed”. Bad decision (to me) + late communication is what made me raging…

Its just like that, when I either follow like a sheep and buy thing that I cant stand or dont buy it at all I allways take the second choice. Again I never criticised the fact that Steam is working for you guyz and that you like it, its another POV which I can respect, its just that TO ME its a bad decision, and then when people use flawed arguments then I have no choice but to show them that they arent right everytime.

But yeah, as I stated there is nothing I can do to change the thing so I’ll prolly dont play the game.

Peace


(Senethro) #114

No, you haven’t shown that at the start of development it would be easier to code everything themselves than use Steamworks.


(light_sh4v0r) #115

Would be interesting to know what SD’s reasoning behind this is, we’re all just speculating now.
As I see it the functionality Steam offers was already mostly integrated into the ETQW engine. Since SD has more experience with their own engine than with the Steam API I guess that renders Senethro’s comment invalid.


(Senethro) #116

From the first page of this thread…

Brink isn’t ET:QW.[/QUOTE]


(Apples) #117

As this is relevant… Brink isnt QW idd, its a heavily modified QW from what I understood, dont tell me a buddy list and VoiP functionalities are some of the harder stuffs to code and I’m not even sure that its not as hard to integrate steam to work with your gamecode… Once again its their choice here, either a “lazy way” (its already here why wont would we give a damn) or a pure monies way IMO.

And again, you seem to base all your argument on the fact that is “easier” to do… If we choose the easy way each time we are in front of a problem… damn it must be pretty boring and cheap.

Anyway no need to go any further on this as Light pointed out… Whats done is done and I’m pretty sure that brink will sell well anyway, good luck tho with a community ala CoD4 :smiley:
Peace


(brbrbr) #118

[QUOTE=Apples;224567]As this is relevant… Brink isnt QW idd, its a heavily modified QW from what I understood, dont tell me a buddy list and VoiP functionalities are some of the harder stuffs to code and I’m not even sure that its not as hard to integrate steam to work with your gamecode… Once again its their choice here, either a “lazy way” (its already here why wont would we give a damn) or a pure monies way IMO.

And again, you seem to base all your argument on the fact that is “easier” to do… If we choose the easy way each time we are in front of a problem… damn it must be pretty boring and cheap.

Anyway no need to go any further on this as Light pointed out… Whats done is done and I’m pretty sure that brink will sell well anyway, good luck tho with a community ala CoD4 :smiley:
Peace[/QUOTE]

from currently available info about Brink the game, im suspect, that Brink was FAR more weaker game, than QW.
no offense/nothing personal.


(Senethro) #119

[QUOTE=Apples;224567]As this is relevant… Brink isnt QW idd, its a heavily modified QW from what I understood, dont tell me a buddy list and VoiP functionalities are some of the harder stuffs to code and I’m not even sure that its not as hard to integrate steam to work with your gamecode… Once again its their choice here, either a “lazy way” (its already here why wont would we give a damn) or a pure monies way IMO.

And again, you seem to base all your argument on the fact that is “easier” to do… If we choose the easy way each time we are in front of a problem… damn it must be pretty boring and cheap.

Anyway no need to go any further on this as Light pointed out… Whats done is done and I’m pretty sure that brink will sell well anyway, good luck tho with a community ala CoD4 :smiley:
Peace[/QUOTE]

The first human to ride a horse was “lazy”. He could also travel further and move all his possessions around more easily.

If use of Steamworks means more resources available to improve the shooty shooty bang bang part of the game, good.


(Shiv) #120

[QUOTE=Apples;224567]
Anyway no need to go any further on this as Light pointed out… Whats done is done and I’m pretty sure that brink will sell well anyway, good luck tho with a community ala CoD4 :smiley:
Peace[/QUOTE]

COD4 does have a good community, it does have dedicated and is not the game you mean.

I think you mean MW2

Which does not have a standard pc community who hang around the same dedicated servers and bump into eachother enough to make friends on those servers. No, it uses the console form of matchmaking ONLY.
Nothing to do with steam.
Its also one of the worst integrations into steam, you are unable to see information on the game your friend is playing untill you get into the game with them. 90% of the time their game will be full and you will have loaded the game up for nothing.
To guarantee getting together with friends you have to all quit any matches you are currently playing (allot of the time people dont want to becuase its a good match) make a new game then launch. Many people have issues connecting to eachother when certain players are host (which you have no control over) so everyone has to quit and try again till it picks at host thats compatible. Then you are not even guaranteed a good ping/game connection and some players may disconnect on load for other reasons. hey look… back to the party screen to try again.
If one wants to join late… you guessed it… back to the party screen.

NONE of this is to do with steam. You can blame iwnet for that. Brink is not on IWnet