message to Splash Damage: one version of brink without steam


(Slade05) #81

Well, you can get 360, DS and PSP to play pirated games, however, it requires quite a bit of reading manuals and maybe even flashing chips. PS3 is still unbeaten at the moment.

Then again, I really do like when people start telling you that console piracy is “peanuts” compared to PC, when all information about that is intentionally biased by publishing houses and platform manufacturers.


(murka) #82

You do know that those cracked consoles are sold to people who don’t know how-to? Often with a small price increase.


(H0RSE) #83

Then again, I really do like when people start telling you that console piracy is “peanuts” compared to PC, when all information about that is intentionally biased by publishing houses and platform manufacturers.
Seeing as piracy on consoles requires hardware modification (time and/or money) for it to even work, and piracy on PC is solved by simple software and/or apps, I would still call it “peanuts” compared to PC.


(Slade05) #84

As if all cracks work perfectly and no more physical dvd drive disconnecting now and then is required lol.

Not to mention new DRM solutions. I remember many cheers and lulz on behalf of Starforce three years ago, and wonder, if those cheering the most did not understand it would lead to online DRM monstrosities like Ubisoft and EA are deploying.

And PSP, at least, does not require hardware fiddling. It is as simple as downloading the right firmware and applying it according to manual.


(brbrbr) #85

who said you, that [random offensive sentence here]Steam is required[sic !!]for playing Brink the game ?


(Slade05) #86

You`re fast as ever! :smiley:


(Nail) #87

at least I only have a sheep as an avatar, not a mindset

btw, that’s Shaun the Sheep

:cool:


(brbrbr) #88

im everfast you, for example, sure.
usually with RL.
but have thats anything common with this Subj, topic ?
if not, its good to see, you message, disappeared before its infracts you body[badly].


(Nail) #89

[QUOTE=Senethro;224465]Using that logic you could ask why aren’t we getting a mac, linux and iphone version on a simultaneous release.

Can you work out the answer?[/QUOTE]

not sure about Mac and Linux, but iphone? I doubt its 600 mhz processor could handle it.
I was going to downrate that post for its obvious flame bait, but I noticed your rep can’t take any more hits so I let it be

:tongue:


(Slade05) #90

Oh my, he`s getting aggresive, save me, save me!11!!!


(Senethro) #91

[QUOTE=Nail;224490]not sure about Mac and Linux, but iphone? I doubt its 600 mhz processor could handle it.
I was going to downrate that post for its obvious flame bait, but I noticed your rep can’t take any more hits so I let it be

:tongue:[/QUOTE]

hmmmm yase i musst downrate posts that dissagree with me

The answer was because its not profitable to invest that much resources into minor platforms and you’re being intentionally obtuse not to say it. Can you produce compelling evidence that releasing a non-Steam version with crippled features will greatly expand the playerbase?


(Ryan) #92

[QUOTE=Senethro;224493]hmmmm yase i musst downrate posts that dissagree with me

The answer was because its not profitable to invest that much resources into minor platforms and you’re being intentionally obtuse not to say it. Can you produce compelling evidence that releasing a non-Steam version with crippled features will greatly expand the playerbase?[/QUOTE]

Since when are non-Steam games crippled? Or did I miss something?
And using solely Steam will decrease the playerbase, as mentioned by some people here on the forums.

(Which will extend to other people who do not use this forum but still feel the same way as people who DO. Take it as a forum poster being a spokesperson for a percentage of players he/she represents, and not solely as 1 person)

PS: lol at Nail :smiley:


(Senethro) #93

Non-Steam games aren’t crippled. A Non-Steam version of Brink developed from now would be crippled.

Using Steam may expand the playerbase if the resources saved by use of Steam API/Friendslist etc are used to make the rest of the game more attractive so more people buy it. I also submit MW2 as evidence that Steam-compulsory games are not doomed to a small playerbase.


(Nail) #94

[QUOTE=Senethro;224493]hmmmm yase i musst downrate posts that dissagree with me

The answer was because its not profitable to invest that much resources into minor platforms and you’re being intentionally obtuse not to say it. Can you produce compelling evidence that releasing a non-Steam version with crippled features will greatly expand the playerbase?[/QUOTE]

wasn’t because you disagreed, it was because of the obvious flame bait

Splash Damage and id Software have linux and Mac clients for the previous games so maybe it could be profitable. I never said anything about playerbase, it would be wise to keep the trolling to things I actually said, but that does bring up the fact that most university networks stop Steam traffic, and I’m not the only person who doesn’t want a Steam required game. If you think the university and college people aren’t a large demographic, I’m afraid you’re sadly mistaken.

btw, YOU are the only person that keeps saying the game would be crippled without Steam, where are the facts that show this ? This is just your opinion


(AnthonyDa) #95

Let’s hope that the PC portage will be really well tested and have correct cvar restrictions hardcoded since PB is out of the party …


(channa) #96

all that steam and other stupid decisions that sd have made on this title is going to do is cuase alot of its existing fanbase to not buy this game but instead sd will have the back up of steam, but all that will happen there is you will get a load of cs players who play this game once and never again


(Nail) #97

whoa lad, little harsh don’t you think ?

I don’t think SD has done anything stupid, and I don’t think that Steam was their decision alone.
I may not agree, but I for one would never call the lads at SD stupid.
If the game requires the Steam client, so be it. I’ll figure out a way to play on LAN without the authentication.


(Senethro) #98

[QUOTE=Nail;224503]wasn’t because you disagreed, it was because of the obvious flame bait

Splash Damage and id Software have linux and Mac clients for the previous games so maybe it could be profitable. I never said anything about playerbase, it would be wise to keep the trolling to things I actually said, but that does bring up the fact that most university networks stop Steam traffic, and I’m not the only person who doesn’t want a Steam required game. If you think the university and college people aren’t a large demographic, I’m afraid you’re sadly mistaken.[/quote]

It wasn’t flamebait. SD/id haven’t done simultaneous releases of their games for the less common PC OS, so its clearly not profitable enough to be a priority. My comments about the playerbase were an attempt to explain why it doesn’t make sense to make a steamless release, which was your original question before you lead us all down the garden path.

My university network permitted steam but blocked most ports related to online games. Theres any variety of situations university or college people could be in so it doesn’t make sense to speak about them as a single demographic.

btw, YOU are the only person that keeps saying the game would be crippled without Steam, where are the facts that show this ? This is just your opinion

A steamless Brink made from now wouldn’t have a friendslist or anti-cheat. The community would be split into the VAC servers and non-VAC.

I’ve pretty much just repeated what someone else said earlier. Please take the time to read the thread more carefully so we don’t have to do this again.

[QUOTE=channa;224506]all that steam and other stupid decisions that sd have made on this title is going to do is cuase alot of its existing fanbase to not buy this game but instead sd will have the back up of steam, but all that will happen there is you will get a load of cs players who play this game once and never again

sd justice league stop licking bumholes and get out more, some fresh air will do yas good[/QUOTE]

Theres no existing fanbase. Ever since RTCW the players of one game moan bitterly about the next.

Nice. A veiled allusion to piracy that still retains plausible deniability.


(Nail) #99

not piracy, engineering exercise, code is fun

:smiley:

btw, I have no problem buying the game, I owe Splash Damage and id Software as well for the help they’ve given me with our website, I only play on private servers or LAN, I have no need for any of the Steam functions., don’t need anti cheat, friendlist, chat or anything, I just want the ability to do this. I’d pay extra for a LAN only version, although I’d like a private server option as well


(SockDog) #100

I’m still having a tough time understanding why such strong opposition to functionality that the majority will want and probably need to enjoy the game.

What other game offers a lite, stripped down functionality for people that didn’t need it? I don’t recall you needing a version of ETQW with VoiP, friendslist etc removed.

I understand you don’t need it yourself and that the requirement to run steam for something you don’t need seems pointless but I don’t get why it’s such a huge issue.