message to Splash Damage: one version of brink without steam


(Senethro) #61

[Rants and raves]

[inflammatory comments]

[steam paranoia]

PEACE!!!!!

(LyndonL) #62

You want diversity?

We’ve been playing games for 30+ years now. You do realise coming up with a new concept is virtually impossible.

It’s exactly the same as movies: Supposedly there are only 36 (or something like that) plots that you can POSSIBLY make a story about and the only changes are the characters and the scene. I’m pretty certain the same applies to games.

Accept this as a fact of life, or continue to piss and moan about it to no avail. No point being bitter and twisted for the rest of your life…

Peace (lol)


(AnthonyDa) #63

couchXbox 360 isn’t supporting OpenGLcouch

Steam required = Poor VAC, no linux&mac version (“yes we are supporting PC gaming platform” orly?), no resell option and so on.

BTW it might be better if the game is using DirectX since performance seems to be much better than OpenGL, yes/no ?


(Apples) #64

@LyndonL

Huh? RTFM or… I truelly dont know how the post you made was somehow relevant to the points I expressed. Does steam have something to do with the “concept” of a game? I dont think so, its just another thing used to nerf down a great title. Now as in almost all your post on any subject you seem to enjoy steam to the “jerkin’off” point I think you must be paid by Valve or something… Or you clearly try to look smart while you actually have nothing to say, good attempt tho.

oh and i guess we already had this convo about the “peace” at the end of my posts : http://www.splashdamage.com/forums/showpost.php?p=220781&postcount=110 can you move out please?

@Senethro

Huh again… Am I the only one getting infractions for “useless” posts in this place? I rather when you are fanboy’ing @ #splashdamage, it usually means you are less here writing nonsense.

Oh and Peace


(tokamak) #65

[QUOTE=LyndonL;224430]It’s exactly the same as movies: Supposedly there are only 36 (or something like that) plots that you can POSSIBLY make a story about and the only changes are the characters and the scene. I’m pretty certain the same applies to games.
[/QUOTE]

Really? Is there a list?


(Senethro) #66

What is there to say apples? Most of your points are unreasonable or naive.

Steam is for:
Friendslist and community features
Anti-Cheat
DRM
Easy updating and/or DLC
Will get Brink noticed by a large pre-existing FPS playing userbase.

Those are good reasons.

Peace off.


(sereNADE) #67

some people feel that video games are developed and released of a disproportionately larger consumerist bent compared to other products. some people even feel steam is a reflection of that. you could say that is paranoia or hogwash but people are entitled to their feelings.

some people are able to articulately and persuasively argue their detractive case against steam but i feel that energy is better spent railing against the in-game advertising that doesn’t seem to buck the trend or benefit the user as originally hinted at or even promised if memory servers me correctly. yes, i hope brink is NOT etqw because the game is still getting in-game advertisements!~ lowering silghtly the remaining esteem the “dying” community holds for their precious game.


(Apples) #68

[QUOTE=Senethro;224443]What is there to say apples? Most of your points are unreasonable or naive.

Steam is for:
Friendslist and community features
ingame friendlist as in any new game nowadays + forum

Anti-Cheat
Punkbuster does that too

DRM
Net registration as in BC2 / ETQW well, basically any new game too

Easy updating and/or DLC
Patch does that too, and they are easy to get as in etqw

Will get Brink noticed by a large pre-existing FPS playing userbase.
Here I agree, but what having a non steam version would hurt these ppl? Sure its harder work for the devs, but either you want to be 1337 or not…

Those are good reasons.

Peace off
I concur
[/QUOTE]

I cant see where my points arent at least as valid as yours…

Peace


(SockDog) #69

Also, re-download, backup to disc/hard drive. If your files become corrupt reinstall.

It’s quite obvious that whatever issue you experienced isn’t representative of Steam overall otherwise nobody would put up with it. Many people have issues with all manner of software and yet for some reason Steam seems to be the unforgivable, once chancer.

[quote=Nail;224411]but Trackmania doesn’t require Steam, I can run it without Steam client

I’d like Brink to be the same way, people who want to use Steam for the social aspect can, and those of us that don’t need that functionality don’t have to install Steam client[/quote]

I was giving an option for those people who haven’t used Steam to try it out for free and gain firsthand experience instead of regurgitating up old wives tales and stating totally inaccurate “facts”.

Trackmania doesn’t use any Steam DRM or Steam functions so yes it has the capability to run independent of Steam. Brink however appears to be using Steamworks for a lot of it’s functionality, I guess the question is can the game still run if that functionality is disabled?

Personally I’d rather they spent their time adding features rather than disabling them. Doesn’t hurt to suggest it though I guess. Of course if they’re using Steam DRM the whole point is moot.


(Voxie) #70

[QUOTE=Apples;224451]Here I agree, but what having a non steam version would hurt these ppl? Sure its harder work for the devs, but either you want to be 1337 or not…
[/QUOTE]

And I’d like a version of Brink that fetches my newspaper every morning. Try to look at if from the developers’ point of view: How realistic is it to code their own proprietary version separate to the Steamworks suite which is already set in stone? Any pre-existing code from the system ETQW uses is rendered useless due to the fact that they’d have to make sure you can join your Steam friends, get Steam achievements, use VAC, buy the game from online store, all separate from Steam. They’d basically have to reverse-engineer the entire Steam framework.

They’ve already made their decision. You can’t overturn that decision and there is no turning back. Brink will not be available on the PC without Steam. If your dislike of Steam outweighs the joy you’ll get from Brink, then don’t buy it.

Edit: Allow me to elaborate on this a bit further. Say that Splash Damage answers your plead for a Steam-less version of Brink. That version wouldn’t feature the ability to join your steam-friends, you wouldn’t be able to get achievements and most importantly, you’d only be able to join non-VAC enabled servers. From a practical standpoint that means that you’d split the community in two parts, one using Steam and its features and one stripped off it. Which part do you think would get a very small fraction of the playerbase and would gladly welcome cheaters?


(Nail) #71

“Try to look at if from the developers’ point of view: How realistic is it to code their own proprietary version separate to the Steamworks suite which is already set in stone?”

you mean like the XBOX 360 and PlayStation 3 versions ?


(H0RSE) #72

you mean like the XBOX 360 and PlayStation 3 versions ?

there friends lists and whatnot, come from XBl and PSN - and you don’t really need to worry about piracy protection on consoles.


(Senethro) #73

[QUOTE=Apples;224451]I cant see where my points arent at least as valid as yours…

Peace[/QUOTE]

Using Steam API is easier than doing it themselves again.

Using VAC makes sense when you’re getting all that other functionality from Steam. Punkbuster has also been **** for the past few years so you might as well use something that kicks you less often with weird error messages.

Online registration will probably happen anyway tbh.

Do you not remember how many ETQW threads were started by those “noodles” you detest so much who didn’t understand that their game version wasn’t up to date? Often they barely spoke English so it was difficult to explain to them what their problem was. Steam’s auto updating (which can be turned off before you complain) solves that problem. Yes, some people really do find patching hard.


(Senethro) #74

[QUOTE=Nail;224461]“Try to look at if from the developers’ point of view: How realistic is it to code their own proprietary version separate to the Steamworks suite which is already set in stone?”

you mean like the XBOX 360 and PlayStation 3 versions ?[/QUOTE]

Using that logic you could ask why aren’t we getting a mac, linux and iphone version on a simultaneous release.

Can you work out the answer?


(.Chris.) #75

Really? Wish I lived in your ideal world of make believe.


(H0RSE) #76

yeah, because a majority of console users are using modded boxes, right? gimme a break - compared to PC, piracy on consoles is peanuts.


(Senethro) #77

Piracy is less common and forms a smaller part of the playerbase in consoles. Whats controversial about that?


(AnthonyDa) #78

Obviously you never played on consoles online …


(Voxie) #79

[QUOTE=Nail;224461]“Try to look at if from the developers’ point of view: How realistic is it to code their own proprietary version separate to the Steamworks suite which is already set in stone?”

you mean like the XBOX 360 and PlayStation 3 versions ?[/QUOTE]

You still don’t get it, do you? Or did you intentionally quote-mine me? Here’s a condensed version of my previous post so even you will get it this time:

Brink will use Steamworks. If Splash Damage would take the Steam haters amongst us into account, they’d either have to reverse-engineer the entire Steam framework (in which case you might as well use the Steam version, since it would fetch all the necessary data from and to Steam anyway) or more likely release a niché version that’s completely incompatible with the Steam version of the game. Now ask yourself how well that version of Brink would fare.

Do you still not see the broken logic of requesting a version of the game not using Steam?


(.Chris.) #80

I would say its pretty common, you can buy pirated games anywhere and it’s pretty easy to get your console modded/chipped if you wanted to. (I haven’t for the record)

I remember back in high school, I think almost everyone who owned playstation1/2 there had it chipped and having new game every week for £2 from local car boot sale (which just got closed down due to sheer amount of counterfeit goods on sale there :slight_smile: ), haven’t a clue what it’s like with current consoles but people who I work with in the recent past have had their consoles chipped with success and download their games rather than pay for them so I guess it’s still pretty common.

http://newsfeed.leedsvirtualnewsroom.co.uk/2010/01/closure-of-cross-green-market.html