[quote=“Sorotia;159615”]I can probably count with both of my hands the times I’ve been killed by jump sniping…and still have fingers left over…heck I may only need one hand…
It’s stupid people are alright with bunny hopping shotguns, that take no skill and relying on luck…but something that takes skill and patience they’re afraid of.
Well you know what…I’ve been killed more by bunny hopping shotgunners, nades bouncing of walls at the right time just when I run in, and stickies flying over walls or bunny hopping Fletcher.
So lets nerf them…first off shot guns should have unnatural unpredictable spread while jumping…second…no more bouncing nades…if they hit something solid…even a wall…they explode…third…lets throw in unpredictable stickies…they can go off in any direction…you want to toss them at the Kira as you’re jumping? “Whoops” instead of down below they went blasting off again! Into the sky…
So if it isn’t fair that Vassili can jump shot then it isn’t fair that these mercs have advantages…lets just take out any skill based abilities we don’t like till the game is watered down and boring for any merc to play!
Why nerf one merc when we can nerf them all?!?
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<3 <3 <3
This is pretty much the exact way @Merciless and I feel, and other sniper-mains we’ve spoken to in-game, the rare few we find who are higher levels and use him. But we don’t want everything to be nerfed (Fletcher however…but that’s another story). We just want Vassili to have the tools necessary to compete in the environment (as you described) that he’s in. If everyone else can do all this stupid shit then Vassili should be able to have what he needs to stay afloat in the clusterfuck.
Right now, rooting him to the ground was just a little too much, seeing as he has nothing else going for him… no real abilities besides a blinky. But I’d be open to other adjustments besides cutting off his legs. That was just overkill to me and it seems unfair cause of… well, all of that that was described.