I don’t think so it’s worth it. I was using various weapons as Soldier, and here’s my opinion:
-
Panzerfaust: quite easy to use, and a force to be reckoned with. Great for clearing foxholes and not only.
-
Flamethrower - harder to master, and useful mainly in specific places (like Battery - Axis - near assault ramp, forward bunker entrance, main bunker entrance. If you learn how to use it, it’s worth it.
-
Mortar - I’m not skilled with it, but people say it’s very useful if mastered. I guess it has good potential, even if it’s problematic.
-
Mobile Mg42 - uhh… I don’t like it. Let’s compare it to stationary one.
= stationary never runs out of ammo. You don’t have much ammo without Field Ops.
= stationary has MUCH wider angle. With mobile, I can only shoot targets directly ahead of me.
Mobile mg is hard to deploy, there are many funny places where you can’t prone. I wish it could be deployed when crouched (on a box, low wall or something like that).
You can’t shoot targets that are below your horizon effectively, because the weapon is so huge and obscures your vision. It’s worthless on Battery as Axis if you ask me.
I tried to use it a lot deploying in various places, and found only few places quasi-worth it. Even if so, it’s not that deadly (at least in my hands, I haven’t seen any DEADLY minigunners either. Minigunner is in fact nice, stationary target. If you take some time to go secondary route and toss a grenade, he’s dead meat.
===
My suggestion - mobile Mg should have +60 degree angle or so.
nah, just ask him normally they will comply. People are still learning, After some time, we will have some good Filed ops too.
