Introduce Yourself!


(Nexus_) #221

Hi everyone.

I’m in the “new generation” of gamers and am from the US. I gamed casually for about 10 years, I only enjoyed Nintendo brand consoles at first, I first started enjoying PC only FPS games through getting into the casual servers of TF2. I then tried Borderlands 1 and experienced my first Unreal Engine 3 game (well it’s modified Unreal Engine 3 but it’s close enough to me) and that showed me that Unreal Engine 3 has a great potential for PVE FPS games but I had yet to see a good Unreal Engine 3 PVP game, when I saw the release of Blacklight: Retribution I really believed that it was going to be the first good Unreal Engine 3 PVP game, but I was wrong because it was a very poorly designed game in too many ways to name, and I have been pondering if a good Unreal Engine 3 PVP game would ever be made, until I tried DB, then I realized DB is probably that first good Unreal Engine 3 PVP game that I’ve always hoped would exist some day as an online FPS.

Anyways, during the time (2009) I tried Borderlands 1 I learned that a majority of the gaming companies were starting to develop or publish bad games after 2008, as well as learning that MMOs are bad game design and learning about the morally wrong concept of pay2win. I ended up going back to TF2, but this time only the non-crit, no spread, pub comp TF2 servers. After a couple of years of TF2, I quit TF2 due to the pub comp servers being over ran by poorly skilled casual players and me not having any want to ever join a private league to play a game. Shortly after, I started playing CS:GO, it’s now a game I enjoy very much competitively.

Btw, thank you Splash Damage for making the intelligent decision to start developing in the Unreal Engine 3 rather than id Tech! And thank you for realizing that it’s important to have creative control over your product’s development and publishing, like you have done by founding WarChest to be your new game publisher, and even above and beyond that, you guys realized that in order to obtain a mass amount of fans in today’s FPS market as a game developer and publisher, that it is essential to have f2p games under your company’s control.


(luct) #222

[QUOTE=Nail;435076]“I’ve had just about every console there was”

Colecovision ?
Intellivision ?
Atari 2600 ?

Welcome young lad[/QUOTE]

The Atari yes! no on the other two:(


(luQx) #223

Hi, I like pc games.

Click my signature.


(ImageOmega) #224

[QUOTE=Nexus_;435710]Hi everyone.

I’m in the “new generation” of gamers and am from the US. I gamed casually for about 10 years, I only enjoyed Nintendo brand consoles at first, I first started enjoying PC only FPS games through getting into the casual servers of TF2. I then tried Borderlands 1 and experienced my first Unreal Engine 3 game (well it’s modified Unreal Engine 3 but it’s close enough to me) and that showed me that Unreal Engine 3 has a great potential for PVE FPS games but I had yet to see a good Unreal Engine 3 PVP game, when I saw the release of Blacklight: Retribution I really believed that it was going to be the first good Unreal Engine 3 PVP game, but I was wrong because it was a very poorly designed game in too many ways to name, and I have been pondering if a good Unreal Engine 3 PVP game would ever be made, until I tried DB, then I realized DB is probably that first good Unreal Engine 3 PVP game that I’ve always hoped would exist some day as an online FPS.

Anyways, during the time (2009) I tried Borderlands 1 I learned that a majority of the gaming companies were starting to develop or publish bad games after 2008, as well as learning that MMOs are bad game design and learning about the morally wrong concept of pay2win. I ended up going back to TF2, but this time only the non-crit, no spread, pub comp TF2 servers. After a couple of years of TF2, I quit TF2 due to the pub comp servers being over ran by poorly skilled casual players and me not having any want to ever join a private league to play a game. Shortly after, I started playing CS:GO, it’s now a game I enjoy very much competitively.

Btw, thank you Splash Damage for making the intelligent decision to start developing in the Unreal Engine 3 rather than id Tech! And thank you for realizing that it’s important to have creative control over your product’s development and publishing, like you have done by founding WarChest to be your new game publisher, and even above and beyond that, you guys realized that in order to obtain a mass amount of fans in today’s FPS market as a game developer and publisher, that it is essential to have f2p games under your company’s control.[/QUOTE]

Welcome, Nexus_! Glad to see more US players. Be sure to look out for next Tuesday’s “Tuesday Night Fights!” where we host a pickup game to pack out the server.


(Anihil-) #225

Hi everyone !

I just joined the journey.
In my opinion, Brink could have been the team oriented FPS of the decade.
I really, really, enjoyed it for the short period of time it was playable on 360 even though everything was not perfect.

I hope this one will take the lead !

I wish the best luck to Splash Damage to make hardcore gamers’ dream becoming a reality.

By the way, I’m from Belgium. Do not hesitate to add me if you are trying to fill your friend list.

See you in game !


(MrFunkyFunk) #226

omfg Anihil!
Never expected to meet you here out of anywhere! And whats that, xbox? :tongue:
Glad to see you back in the pc fps world!

Haven’t seen this guy for 10 years, we used to play cs & other stuff back in early 2000. He was an oldschool legend!


(Anihil-) #227

I think I won’t regret to join this community !

Glad to meet you again.


(Shortje) #228

worst news ever :wink:


(Finko) #229

If jopjop here,then im here too, because someone must insult him, and remind him about his laskiperse! :smiley:
Also, hello to all guys from etqw! I play DB not so much, but always glad to see familiar nicks :>


(OwNLY) #230

Yep, i´m in for a few weeks now…
But now its time!

I have been playing shooters for some time,
from CS over CoD to BF with some other games here and there.
Downloaded W:ET last month and played an hour.
Played Brink for a few dozen hours.

At the beginning it took some time until i wasn´t a total noob in FPS anymore,
but now i am playing shooters competetive for i dunno, maybe 2-3 Years.

Since aiming is apparently for nerds, i am hoping for a clean, fast and nerdy game.

I just want a good competetive game, there isn´t much hope left to find one…


(jopjop) #231

OUSSID It’s shorty! wehere is my morningstar!!! remember that one guy in mount and blade with that long sword… man I still have nightmares.

HAHA Finko I don’t know where you crawled up but I can inform you my läskiperse is firming up fast soon It’ll be harder than zivs’s liver


(Shortje) #232

haha yeah he was the GeT-RiGhT of mount and blade ;D


(dopiwan) #233

Hello everyone,

I am an oldschool FPS enthusiast. It started with the original Wolfenstein and Doom (and Marathon on the Mac) and I feel as if it all ended with Wolf ET - Best FPS ever in my opinion. While Wolfenstein and Doom are primitive by today’s standards they were both epic for their day. Wolf ET however brought the joys of those games and added a multiplayer experience unparalleled to this day. Let me say that again, the joy of Wolf ET is unparalleled to this day. Other games have tried to replicate/duplicate the concepts of the game but I feel have not done a great job.

I’ve played plenty of Modern Warfare, Battlefield and other popular modern first person shooter and while these games are still fun, they DO NOT COME CLOSE to the Quality that Wolf ET delivered. I feel that Wolf ET gave me a great sense of teamwork and accomplishment whether playing publicly or with a clan. I wish that ET Quake Wars had kept the modern day military theme and not gone sci-fi, I am sad to say I was very disappointed with ETQW but still have faith in Splash and am proud to be in the Alpha and proud to contribute to some of the original Wolf ET devs.

Since I’m new here, I am curious, are there many USA players joined into the Alpha yet? I do not see any active players at all at the moment. :frowning:


(ImageOmega) #234

Looks like being an oldschool FPS player is a trend here. I hope Splash Damage realizes that is who is the most enthused about this game and continue to cater.=]

Btw, look for Tuesday Night Fights for the US crowd getting some actual organized games in. Definitely a low count on the US side.


(joshyman) #235

Hey guys I’m Josh. 22 years old. Live in Knoxvile, TN. I’m a big gamer, and have been playing PC games since I can remember. I think my first PC game was POD on windows 95. I stayed mainly on PC. The first game that hooked me was the original Dungeon Keeper. And then I found RTCW, and eventually ET. I played ET for probably 5 years, played with the clan <ftw> and a few others. We did some TWL matches and whatnot, but I never got to competitive. I’ve grown into a more casual gamer and play a lot of single player games. Multiplayer is still a blast and I really enjoy Battlefield 3 right now, along with Smite, Cod Zombies, and a few other games.

I’m real excited for Dirty Bomb, and joined the founder club last night for the $120 package!


(dopiwan) #236

[QUOTE=ImageOmega;438179]Looks like being an oldschool FPS player is a trend here. I hope Splash Damage realizes that is who is the most enthused about this game and continue to cater.=]

Btw, look for Tuesday Night Fights for the US crowd getting some actual organized games in. Definitely a low count on the US side.[/QUOTE]

Thanks ImageOmega for the update, good to know there are many true enthusiasts who have seen the evolution of PC games over the years. I hope Splash Damage devs will take our suggestions, feedback and criticism to the table when making improvements. I can’t wait to play!

joshyman - Welcome, I’m also in the USA, I look forward to pumping rounds at you :slight_smile:


(MrFunkyFunk) #237

Welcome to the new faces, hope the latest additions from this thread will help the american playerbase grow and fill the servers around its wide activity time.
See you on the servers!


(joshyman) #238

Hell yeah! I can’t wait to play guys. Getting some crashing, but it’ll all get figured out soon enough. See ya on the battlefield.


(-iWi-) #239

Hello , since two weeks I have the chance to play alpha of DB ; well, let me introduce myself.
I’m 46 years old , working in printing industry , married, two children , one dog , one red fish and one green parakeet and I’m playing about 20 years. Resident Evil (1996) , Metal Gear Solid (1998 ) and mainly Silent Hill (1999) at The PS One, these games let me to understand that it’s just a beginning of my virtual life .
At this time I’ve not been realy excited by Doom 2 , but Quake III Arena and Unreal Tournament (1999) and later (UT 2003 and UT 2004 ) gives me appetite to play fps on line.
I’ve also played with a pleasure Return to Castle Wolfenstein, Doom 3, Quake 4…, I’m sorry but I’ve stayed aside Wolfenstein Enemy Territory.
I’ve been waiting with impatience for 2007 and Unreal Tournament 3 ( bad ) and Enemy Territory: Quake Wars (big big surprise ! ) and I played ETQW easily over 3 years.
( Cod,Batlefield,FarCry,Crysis are good games but they never bring to me so much fun like ETQW ) Enemy Territory: Quake Wars is definetely my best multiplayer !
Special hello to all fans of ETQW (Ashog , Scrupus,.Chris.,light_sh4v0r,Donnovan, TAW and OCB clans,…)

Good luck to everyone at Splash Damage. :wink:


(nexgen) #240

Hello,

About time I introduce myself to everyone. Have been a SD fan your years since the release of… yes, ET. Still playing it and run a very nice popular server. Have been waiting for SD next big move and it is here, Dirty Bomb. Getting to old to run from game to game like the kids these days, actually never have. Hopefully can call DB my new game/home seeing I only play PC. Week days are very busy with work but get plenty of time for shooting at night and weekends.

Couple weeks now playing DB and is feeling really good. When I think or hear someone say fps game, this is the syle of play I think of… team play and objective based work. Keep up the great work everyone. Greatly appreciated.