Thx for link Florisjuh.
A Well-written article indeed.
Seems SD were working on parktour stuff before Mirror’s Edge.
No word about a gym on the Ark though.
In the news...
Olivier Leonardi has diarated a developers diary over at the Bethesda Blog, which also features some new concept art: http://bethblog.com/index.php/2009/10/08/brink-developer-diary-2-olivier-leonardi/
[QUOTE=Mustang;199591]/sneaks in
GIVE GAMEPLAY VID!
/sneaks out[/QUOTE]
Word! Show us how the game looks like so we can wait in peace. Now I’m thinking of getting Section 8.
Too much talk about the character stuff. I don’t want a freakin’ SIMS! I want to know how the shooting works and how you gonna support competition.
Maybe a forum summary would be in place, let’s see if I’m bored enough tomorrow…
The new issue of EDGE features Brink: http://www.edge-online.com/news/out-soon-e208
It’s reaching subscribers at the moment (well, sort of) and officially goes on sale next Tuesday.
so basically… what i can gather from that is it doesnt look as good as killzone 2.
and it doesnt look as good as killzone 2.
Well, they even have it posted under their KZ2 section. I think they’re a bit fixated. 
Base on they review from euro expo, it would be interesting to know the different type of MP game mode the game will throw at you. I have no problem with new ideas but don’t making something stupid.
Well Tower Defense, Hide and Seek, and NERF arena have already been confirmed.
As Paul said here: http://www.thesixthaxis.com/2009/10/30/egexpo-dev-session-brink/ we’re basically focusing on pure “Enemy Territory” style gameplay modes for the shipping game…
IE campaign and stopwatch, or is there some flexibillity in how you play through the different maps as well, like random sequence, or campaign sequence etc?
That is very enjoyment file… This web site created strong our mind power.so that read and increase our mind power…
Ultimate Acai Max
Been a bit out of the loop (yes, I have a brink loop :)) for the last few days but I found this interview and I believe it has not been posted yet: