In the news...


(retsy) #1

With E3 around the corner and stories slowly starting to emerge i thought it would be useful to have a thread (sticky sticky sticky) to post links, pics, etc. for Brink.

Here’s the first one i stumbled upon…:stroggtapir:

http://e3.gamespot.com/story/6210491/bethesda-on-the-brink-in-10


(retsy) #2

DELETE MEEEEEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeeeeeeee :confused: failpost.


(Pytox) #3

retsy knows more … :tongue: the PR girl from SD


(badman) #4

Nice idea, retsy. According to 1UP’s E3 calendar, they have a BRINK preview pencilled in for Tuesday afternoon: http://www.1up.com/do/newsStory?cId=3174456


(Floris) #5

Nice linkeh

Can’t wait to see what Bethesda / SD has in store for us :slight_smile:


(shibbyuk) #6

Well, as I trust Splash Damage to create a good game, I’ve done my bit to help promote it!

http://www.bbc.co.uk/blogs/technology/2009/06/e3_2009_predictions.html#comments


(Smooth) #7

Screenshots: http://www.brinkthegame.com/#/art/


(LaVaGoD) #8

Thanks

I was just at the site earlier and this was not present yet so thanks for the heads up.

Art looks good.

I can see a lot of Fluffy_Gimp influence in some of the shots


(Smooth) #9

http://www.1up.com/do/previewPage?cId=3174549&p=1


(Nail) #10

(Joe999) #11

(Joe999) #12

(Nail) #13

the guys at joystiq need some trout slaps

“Paul Wedge, CEO of Splash Damage”


(Nail) #14

http://www.computerandvideogames.com/article.php?id=216649


(SockDog) #15

PC.IGN = Nice write up
Kotaku = Come on at least say Bethesda & Splash Damage. :frowning:
Joystiq = I agree with Nail, WTF get the damn name right!
CVG = Erm Press Release. Put some effort in guys!

Slightly off topic but what is up with the commentors these days? Are people honestly that clueless and yet act like they are on the cusp of the gaming elite?


(Smooth) #16

(Floris) #17

(badman) #18

http://news.vgchartz.com/news.php?id=3821


(badman) #19

Here’s a well-written one: http://previews.teamxbox.com/xbox-360/2335/Brink/p1/


(dommafia) #20

Yeah that’s the one I thought was better written and provided more of a “feel” of the game in their own words.