i hate stupid covert ops


(Pamper) #21

Imagine if Coverts didn’t get XP for disguising… but instead, any disguised friendly covop always had a little “Spy” icon floating over his head.

That way, they wouldn’t confuse their teammates, and someone playing defense could legitimately claim that he’s wearing the uniform to confuse enemies when they show up.


(SwordOfDamocles) #22

If I am forced onto a heavy weapon at a ‘hot-zone’, I often tmsay something like “any coverts who do not announce entry will be shot”, because tbh if you are playing against anyone half decent, you can’t give them a spilt-second’s chance of not shooting immediately on sight.

Have upset a couple of people who ran in without announcement, but they only have their incompetence to blame imo :twak:


(Englander) #23

I think we see enough C-Ops on the defending team on pub servers as it is we dont want to make it valid that they can now defend in disguise because there so easy for ur own team to see there in disguise thats only gonna make more play it that way wich isnt the way its been designed when ur in an enemy uniform.
IMO this would only create more C-Ops on the defending team and upset the balance further,id much rather have medics running round the base supporting the team than C-Ops running round the base in disguise ,stuff the confusion what the enemy might have when entering the base.

The whole idea when u get a suit is to get closer to the enemy not ur own team ,making it that easy with a permanent icon over the head for either team to spot there own C-Ops in disguise would take away alot of the confusion and make the class too safe and easy to play near their own team and would give him much less to think about ,its fine as it is ,remember its only the people what arnt thinking what cause these problems.


(Pamper) #24

Which PROTECTS the enemy, because your own team’s panzer-guys can’t fire into a group without risking TKing their own man mixed with them.

making it that easy with a permanent icon over the head for either team to spot there own C-Ops in disguise would take away alot of the confusion and make the class too safe and easy to play near their own team and would give him much less to think about

That would take away a lot of confusion, making the covert not hurt his own team as much… what’s the problem with that?
Since coverts are currently totally weak and useless unless you have a map-specific need (a door, satchel, or minespotting) they NEED to be stronger.

Coverts NEED less to think about. Currently the main worry for a covert is being TKed. If he were freed of constantly looking for teammates who might kill him, he’d be able to concentrate on the enemy.

PS. Please type in an approximation of normal English. In England, you can find many schools to teach you.


(Englander) #25

sure u dont mean my punctuation,I know that sux.

So because I disagree with ur poor idea I need to goto school, oh well your too intelligent for me id better shut up.

This as been discussed before the icon will never happen because it would ruin the class.Believe it or not people actually like the game with confusion and difficulty thats war.Theres plenty of easier games to play if no confusion is what you want :smiley:

Approximation

  1. rough calculation: a figure that is not exact, but is only slightly higher or lower than a given amount

  2. similar thing: something that is very similar to something else

  3. estimation: the guessing or estimating of an amount or number
    figures arrived at by approximation

WARNING!!! some people cant take any opposition to their ideas,even though thats what a forum is partly for :smiley:

Some adult advice Pamper, dont post if u cant take someone disagreeing with you.


(Kendle) #26

It’s difficult to argue that Covert-Ops is too weak when most teams have an overabudance of them. Giving players any more reason to play Covert-Ops is just going to see more of them and weaken the team as a result.

There really is no need for Axis Covert-Ops on maps like FuelDump once the Allies have blown the Depot Gates. Sure, they may get a cheap kill as Allies rush in and think the disguised Axis Covert is on their side, but they’d still be far more use to their team if they were Meds or MG42’s or Engy’s etc.

I think the overabundance of Cov-Ops calls for a weakening of the Class (like less XP for a uniform for instance) then maybe we’d see the “real” Covert-Ops emerge, the ones who play the class well, who spot mines, who use their smoke canisters to cover team-mates, who really can Snipe and know when, and when not, to do it, who let you in the back Door on Battery but DON’T blow the Generator until you’ve planted at the Gun Controls, etc.


(ExP|Maximus191) #27

When i first started playing covert-ops when the game was released
every man and his dog was taking pot shots at me.
This seems to have improved a hell of a lot recently and i can now go about my business with hardly any hassle from my own team mates.

The thing that still amazes me the most about enemy covert-ops i see running around is their total lack of trying to match a fire arm to what uniform they are wearing.
Seeing a medic running around with a sten gun is a bit of a give away imo.
Ofcourse the best uniform to steal is an enemy covert uniform because then you can use whatever weapon you like.
If i can’t get a covert uniform i allways run around with just my pistol with the silencer removed.So long as you don’t get too close you just look like someone low on ammo.

One thing i have found out lately is just how great the rifle is unscoped. I used to use the sten gun a hell of a lot but now i don’t bother, preffering to use the rifle for everything.

Have to disagree with you there Kendle regarding not being a covert once the depot doors are blown. I used to switch to medic once the doors were blown,but recently i’ve been staying covert(Axis) sniper.
Basically get to the ammo station,ammo up,(then blow it up) then go and sit ontop of the small hill that over looks the base.The amount of Allies i can kill from here as they are attacking the base is unreal.Plus as soon as they rebuild the command post i can go down there,ammo up and then destroy it again.
Or grab a uniform and wander down to the small entrance from the caves. Sit there pretending to snipe the base. Let a few guys emerge and then run after them either knifing them or shooting them in the back of the head :wink:


(Kendle) #28

Yeah, but you’re an exceptional Cov-Op Max. :notworthy: It’s the ones who run around inside the Depot in Allied uniform that I’m refering to.


(Loffy) #29

Hm, I play engi in my clan. And I always use the thompson or the mg40. But perhaps I should try the rifle, and shoot “from the hip” (not using the scope) in duels.
But I find it hard to believe that using the rifle will be the thing for me. Im so used to the thompson/mp40.
Loffy, why not rifle grenates?, some might ask. Well, I dont know. I just never try it. I stick to the guns.
Love planting mines though. BOOOM! Ha ha.
We had a clan war yesterday, three rounds on Radar (the swedish league). When axis, you really have to plant quick or the allied gang will run up and snatch the west part like nothing.
Alt + S


(ExP|Maximus191) #30

Trust me m8. The unscoped sniper rifle is an incredible weapon. Infact i seem to win loads of 1v1’s against people with smg’s no problem atall.
Only downside is the reloading but aslong as you stay calm it’s awesome :slight_smile:


(ExP|Maximus191) #31

Yeah, but you’re an exceptional Cov-Op Max. :notworthy: It’s the ones who run around inside the Depot in Allied uniform that I’m refering to.[/quote]
OOOPS My bad. I see what you mean now :wink:


(RocketGrrl [SWE]) #32

Yeah, its a bit too good imo. In wolf it was totally useless unscoped but in ET its like a pistol with twice the punch. It should have a worse kick back or a horrible aim if you are not standing still.


(Narkar) #33

Yeah, its a bit too good imo. In wolf it was totally useless unscoped but in ET its like a pistol with twice the punch. It should have a worse kick back or a horrible aim if you are not standing still.

No it isnt too good, it has mega-ultra-crappy aim. Only thing it IS good for is using as shotgun, but medium to long range the unscoped is useless, yet you can snipe coz even 1 bullet that hits you throws your aiim off.


(Zakalwe) #34

reading all this stuff about how to detect a spy makes me wonder wheather no one ever figured out that - disguised or not - enemy cov ops don´t show up on your personal radar/command map - unless you are a cov op yourself i guess :stuck_out_tongue:


(ExP|Maximus191) #35

Have to dissagree with you there .The unscoped mauser is incredibly accurate and has a sick rate of fire.
I much prefer it to a sten or the fg42 any day of the week.


(RocketGrrl [SWE]) #36

[quote=“ExP|Maximus191”]

Have to dissagree with you there .The unscoped mauser is incredibly accurate and has a sick rate of fire.
I much prefer it to a sten or the fg42 any day of the week.[/quote]

Exactly, the way Narkar argues it seems he is thinking about how it is in RTCW. In ET it is cruel, Ifurita has stats of the damage here
http://www.rtcwonline.com/dummies/index.htm

Summary of pertinent info
Gun Bodyshot Headshot w helmet Headshot w/o Helmet

Pistol 18
SMG 18 40 50
Garand/K43 34 48 68
(while unscoped)

This means you will go down in three shots mostly from any rifle. The spread and rate of fire you can check out yourself. Fire away at a wall from some distance and see the spread. It is good enough for close combat considering you only need to hit the opponent 3 or maximum 4 times.


(Wraith2k3) #37

The unscoped rifle should be accurate by all rights.

I mean, since when does taking your eye away from a scope, increase the natural spread of the weapon? It doesn’t. That gun is THE SAME gun that you just 1-shot-killed a guy with a minute ago, it shouldnt matter whether your eye is gainst the scope or not.


(Narkar) #38

Have to dissagree with you there .The unscoped mauser is incredibly accurate and has a sick rate of fire.
I much prefer it to a sten or the fg42 any day of the week.

Erhm… Mauser? Are we talking about the same weapon? Sure, mauser in mohaa Is incredebly accurate, but K 43 and Garand M1 in ET arent accurate. Even a pistol is more accurate than the rifle. Ofcourse sometimes you may hit at a great range but still its a matter of luck. Do a search on the rifle accuracy and you’ll see the tests people have made about it.


(Kendle) #39

Yes he is, he just gets a little confused when he hasn’t had his medication for a while. :slight_smile: You do not want to meet Max on a cold FuelDump battlefield when he’s Covert-Ops. Although of course when he is, you won’t, cos he’ll put a bullet between your eyes from the other side of the map.


(ExP|Maximus191) #40

Sorry i play Rtcw for my clan and just play E.t on pubs :banghead:
I meant the garand and the k43. I find these weapons to be awesome when unscoped.
I can’t believe you find them hard to aim when unscoped. I can usually drop a guy no problem even when up against an smg.
It also has a really fast rate of fire, but i must admit it’s best to get a headshot first hit and then it’s plain sailing.:wink:

I’m not disbelieving your tests ,maybe it’s just me but i aim my gunsight dot at a guy at 10 yards, pull the trigger and the bullets allways go where i want them.
In rtcw the unscoped sniper rifle is next to useless unless at point blank range but i find it easy in e.t. :slight_smile: