[QUOTE=NigelDocker;350374]Crysis 2’s multiplayer is very much about parkour, it was even discussed in tge interviews about the game and trailers, if your comparing Crysis 2’s pace of gameplay to Brinks it is certainly not snails pace… but the other way round, crysis is allot mor fast paced, i perfer Brink’s multiplayer to Crysis as it did try to be too much like COD, buyt it is very much parkour and fast paced, unless you play it like cod loll. Anyone who knows how to play crysis as it should will tell you the parkour is very important and a big part of it.
With crysis gameplay, maps and the game it is there is no need for all that, ther is a learning curve of how to play and use the parkour in crysis just as much as Brink, but it just so happens that in crysis it has a bigger impact on the game and more versatile than Brink[/QUOTE]
If crysis 2 has parkour then so does Mafia 2, Gears of War, Bulletstorm and any other game that lets you ledge grab and slide. The definition of parkour is not ledge grabbing and sliding around.
My views about the level of enjoyment are my views. I have little interest in convincing you to come over to enlightened side of the Force. If you are having fun in your games cool. Just no way in the world you can tell me Crysis 2 is a faster paced game with more parkour than BRINK while playing a light body.

