How about you let us filthy casuals play Objective and all you important coordinated groups go play Stopwatch and Competitive against each other? Then you have enough players.
Don’t play the casual mode and then complain about it not being made for coordinated teams.
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We didn’t complain about that at all, in fact, here is the brunt of the problem.
Casual players, apparently, do not want to deal with people who are actually using their mic, actively playing with people who they know are good at the game, and probably are smart enough to understand the ins and outs of various mercs, where to hold/push, etc.
Casual players instead want to play their way, which seems to be quiet, no communication, trying to kill each other and go for the objectives. All without team work, or dealing with people who are clearly outclassing them.
So…what is the real issue here? Is it people who are too Try Hard for casual play? Or is it people not trying hard enough? And they want Splash to appeal to them instead of the player base they clearly stated they are making this game for, “competitive to the core”.
It’s very obvious that even casually, this game is meant to be taken seriously. So if you’re not up to dealing with that, why are you playing Dirty Bomb? And why are people who come here looking for this sort of team focused gameplay being shunned?
Telling people to jsut go play competitive in it’s current state, or go play on Stopwatch where there is LESS players and LESS population, isn’t going to solve anything. There is no excuse not to have a party system, and there is no excuse to force people to play against each other who are clearly trying to play together, either because they’re best friends in real life, or partners as in Mercy’s case.
