[quote=“Fiktio;110053”]This kind of threads about the same topic won’t stop popping up like mushrooms in rain?
I rather see increasing of match making than level’s getting hidden and creating the illusion that the problem itself doesn’t exist.
“What you can’t see, is out of your mind.”
Even when you hide your levels, high levels still probably will get matched with low levels.
It will be as frustrating as it was earlier, but now you just can’t see levels.
Problem however will still remain: If you are higher level player matched with low levels, you still have to carry your team anyways and hiding levels won’t change that.
Of course people won’t get insulted for levels and some people won’t maybe disconnect out of the lobby at the early time, but also people who wants to balance teams by joining to opponent team at the beginning, those players are less likely to swap teams.
And yes, you could use an argument by saying: “But we have a shuffle option in the game”, but I would like to ask you then how many of passed shuffle votes you’ve seen?
What I would like to see:
- Match making throwing more high levels in the same server
- More variation for maximum level 10 servers with different team sizes
- Maximum level 7 servers, if that kind of servers doesn’t exist yet
- Maybe even minimum level 20 servers
Instead of hiding the problem, how about working with it and trying to fix it?[/quote]
Levels in FPS is not something really old. A long time ago (10 years or so) there were no level shown, and even less matchmaking. For instance, I was playing a lot of COD1 (UO), but it was the same in battlefields and so on. Yet, there were no such problems. There were less complains, less shuffle vote (and usually, every-time a shuffle vote were launched, it was accepted).
I know, mentality have changed and from a challenging video-game era where difficulty was still a thing, we are in a fast-food video-game era where every people want everything now and pre-chewed. But not every new things are good, and unique doesn’t mean useful.