Can anyone suggest a way in the serve config to tweak down the medics
so that they are not as strong? We have too many noobs selecting medic
class and going hog wild because of their “bullet-spongability”.
Too many times you see clowns who can’t shoot straight suddenly become
nearly impossible to kill.
Now… now all you medics… don’t get up in a fuss. But anytime you panzer
a medic point blank and he simply floats around in the air like Peter Pan…
I think we have a problem. I saw someone write “I can become a lev 4
medic in the first map… but it takes me 5 maps to be lev 4 eng”…
My reply is no $#%!! That cause you take 60 rounds before you drop!!
Any ideas how to help would be appreciated. Career Medics need not
reply.
-Doc



