hardcore mode ?


(Atavax) #41

a single shot takes no skill, anyone can make a single shot, it takes skill to make shots consistently, and thats why OHKs are bad. you take a professional shooter, and you pin him 1v1 against a complete noob and they play 100 round; if their guns do OHKs then the noob is going to win some of the rounds, not alot, but probably around 10-20. If you take the same professional shooter and the same noob and they play 100 rounds, but this time you give them each a gun that takes 5 hits to kill, the noob would likely not win any, but at the very least should win significantly less then the first scenario.


(tokamak) #42

Right yes, that’s why Quake 3 doesn’t have the instagib mod.

And in R6 newbies don’t get any kills at all, the simply don’t.


(Humate) #43

Positioning / battlesense / awareness is only one side of the coin.

ETQW requires you to have both sides of the coin. It is impossible to dominate the kill count in etqw, without awareness or battlesense. It simply cannot be done.

If you are terrible at aiming but you’re game smart, you’re a terrible player. If you’re not game smart, but can aim - you’re a terrible player. Thats how it is in etqw.


(tokamak) #44

I’m a terrible aimer but that doesn’t mean I’m not able to sway whole matches in pub games at times. Same in Raven Shield, I’ve some very fond memories of rolling up entire teams on my own during the demo. I didn’t even give the rest of my team a chance to do something. No aiming, just having figured out everyone and having anticipated every move even before the round has started. Boy I wish we had demo recording back then.

It’s like martial arts, strength can carry you a long way, but in the end knowing where to press is all that matters.


(Atavax) #45

[QUOTE=tokamak;252512]Right yes, that’s why Quake 3 doesn’t have the instagib mod.

And in R6 newbies don’t get any kills at all, the simply don’t.[/QUOTE]

mark this day on the calender, me and toka agreed on something today…


(TiN TiN) #46

I honesty hate most if not all hardcore modes. It encourages more caution/camping than there should be and all for what? A more realistic experience? Not really what I want in most games.

Take the extra time and care when killing someone. It’s more fun ;D


(DarkangelUK) #47

That’s just personal preference (obviously), I actually like the change of pace HC modes bring, it’s nice to relax after some full on gritted teeth QL games. HC S&D on CoD can get quite tense, mind games.


(Humate) #48

[QUOTE=tokamak;252520]

It’s like martial arts, strength can carry you a long way, but in the end knowing where to press is all that matters.[/QUOTE]

In martial arts, the opposite to awareness is concentration.
To hit someone, you need to be aware of what is happening in the present moment, but you also need the concentration or focus to act in the present moment.

It works the same in shooters. :wink:


(madoule) #49

[QUOTE=Humate;252546]In martial arts, the opposite to awareness is concentration.
To hit someone, you need to be aware of what is happening in the present moment, but you also need the concentration or focus to act in the present moment.

It works the same in shooters. :wink:[/QUOTE]

well that’s quite … philosophical. anyhow imo both ways HC and non-HC are legit. it’s hard to please all player styles with one game, hence the addition of an optional HC mode (i.e. bad company 2) is a very smart move (though most of the PC coding definitely ain’t)


(Humate) #50

lol nothing to do with philosophy mate… :slight_smile:


(KnollDark) #51

I would like to see a hardcore mode just in the form of gamertags not appearing over someones head and friendly fire on because i remember in one of the dev diaries Olivier talks about being able to distinguish who is in front of your gun with the art style as it is, so it would just be a way to punish those who are trigger happy and zone out to much, helps them keep focus a bit more


(LyndonL) #52

That should be doable with server options.


(Mustkunstn1k) #53

It’s called balance. Something CoD lacks.


(Apoc) #54

Hitboxes.

Its the answer.

Quake wars had it right, you could shoot an entire mag at someones feet and they may possibly live through it. Cod, you shoot at someones feet they die in like 5 shots. Granted if you shoot someone in the head on cod it takes one or 2 shots. But due to the small gap between the number of footshots required and headshots required means its fairly irrelevant and is why whenever i see a cod killcam i see my kneecaps taking a hammering…

Hc mode should be 1 headshot kill. That would work, rest of damage same, but headshots kill. That would reward good aim. Also people would be encouraged to move, as stationary targets are far easier to headshot than moving ones.

Cod HC is horribad. Recently played a round. Most frustrating 10 minutes of my life. The number of times i was killed by a pistol to the leg from someone proning in a bush. Now i personally consider myself a good aimer, and i have good battlesense. But with 1 shot kill and the number of stupid impossible to spot hiding places where people can shoot through the middle of 2 boards is just infuriating. In normal mode i can see a shot and react and hopefully overcome their placing with aim and movement. Not possible in HC mode. If you are moving in hc mode, then obviously, you will always see people second. If someone is sat in a corner watching the doorway, they will see you first…theres no way around it. You only have one nade. ****ty mode


(Nail) #55

Hardcore should be 1 magazine, no regen, no medics, no resupply


(KnollDark) #56

medics are necessary in the game and so is resupply but regen and low mag could definitly be good but then it off balances everything because Assult class would be more valuable for handing out ammo (same problem with medic)


(Apples) #57

I hate regen…

I can see maybe some tactical aspect as it allows more space for escaping but still, I’m really afraid about this feature.


(DarkangelUK) #58

[QUOTE=Apoc;253029]
Cod HC is horribad. Recently played a round. Most frustrating 10 minutes of my life. The number of times i was killed by a pistol to the leg from someone proning in a bush. Now i personally consider myself a good aimer, and i have good battlesense. But with 1 shot kill and the number of stupid impossible to spot hiding places where people can shoot through the middle of 2 boards is just infuriating. In normal mode i can see a shot and react and hopefully overcome their placing with aim and movement. Not possible in HC mode. If you are moving in hc mode, then obviously, you will always see people second. If someone is sat in a corner watching the doorway, they will see you first…theres no way around it. You only have one nade. ****ty mode[/QUOTE]

All you’ve done is explain what HC is, and has always been… yet you seem surprised by it for some reason. You played it for the 1st time, died a lot… do you expect to be awesome at every game you attempt 1st time? You’re blaming the game mode for dying a lot, yet the people that killed you were playing the same mode and doing well, so no, to begin with it’s your lack of experience that got you killed.

Btw you get more than 1 nade, you get 2 specials and your equipment as well. I get where you’re coming from, but your poorly constructed whine seems to stem from the fact you did crap rather than at the game mode itself. Yes people that camped killed you, because that’s the type of game it is, yes people that shot your legs got the kill, cos that’s the type of game mode it is… these things aren’t flaws, they’re by design. I don’t camp, I move around the map a lot (considering the pace of the game it’s regarded as a lot anyway) and I’m by no means last on the end rankings, and usually in the top 3 or 4… but I’m not naive enough to treat it like the game it’s not, then get pissed off when i get killed because of it.

(My normal games are Q3/QL, W:ET and ETQW… so there’s no bias either)


(Nail) #59

lol, sorry, there was no sarcasm smiley to use


(Apoc) #60

[quote=DarkangelUK;253060]All you’ve done is explain what HC is, and has always been… yet you seem surprised by it for some reason. You played it for the 1st time, died a lot… do you expect to be awesome at every game you attempt 1st time? You’re blaming the game mode for dying a lot, yet the people that killed you were playing the same mode and doing well, so no, to begin with it’s your lack of experience that got you killed.

Btw you get more than 1 nade, you get 2 specials and your equipment as well. I get where you’re coming from, but your poorly constructed whine seems to stem from the fact you did crap rather than at the game mode itself. Yes people that camped killed you, because that’s the type of game it is, yes people that shot your legs got the kill, cos that’s the type of game mode it is… these things aren’t flaws, they’re by design. I don’t camp, I move around the map a lot (considering the pace of the game it’s regarded as a lot anyway) and I’m by no means last on the end rankings, and usually in the top 3 or 4… but I’m not naive enough to treat it like the game it’s not, then get pissed off when i get killed because of it.

(My normal games are Q3/QL, W:ET and ETQW… so there’s no bias either)[/quote]

1 - I explained how ridiculous HC mode is.
2 - I have played HC mode plenty of times on various games, i was just desciribing a single incident.
3 - I wasnt blaming anyone, i was saying how the mode didnt promote good aiming.
4 - I won the round. By a mile, cod is full of retards, anyone who played etqw for more than 10 mins can wipe the floor with them. However i died like 8 times, 4 times from a guy lying on the floor with a pistol. Also the kills i got, didnt feel great either, it was just me seeing someone first. Thats it.
5 - My argument wasnt poorly constructed. Its not my fault if your reading skills are on a par with Stevie Wonder. You seemed to ignore my main argumental points, then quote the section where i speak about an individual experience as an example, and tell me that i played HC mode for the first time…(which it definately wasnt xD).

And the fact that everyone shoots people in the leg and stays still the whole map and hides, and uses very little skill, is not the modes design, its the designs flaws.

Also i dont care about what position you usually come in games.

P.s Missreading, misunderstanding, and inserting fictional ideas into a piece of text, then telling the author that it was a poorely constructed whine, makes you look like an angry mentally disabled child with delusions of grandeur. Just an fyi