[QUOTE=Ryan;210229]Why I would want to jump while I throw a grenade? Isn’t that OBVIOUS? Should I just STAND STILL for 4 seconds then!?
I would still like to be able to move to all directions and not being a sitting duck while I am timing my grenade.
Stupid question imo.
No, really, why would you want to jump while throwing a grenade? You can still move while left thumbing alt and you could jump if you really wanted to by rebinding.
Of course, thats all irrelevent because I gave the alternative of the Alt+Mouse1 bind but don't let that stop you making a point I've already answered.
What do you mean with Alt+mouse1?
I would need to press Alt to switch the function of my mouse1 button? Like a toggle?
Why not use “4” for that AND have it show the correct animation and model at the same time?
Toggling the function of MOUSE1 with Alt will ALSO make you not be able to shoot the “easy targets” like with a weaponbank where u actually have the grenade equiped. This would make the auto-prime almost the same as a weaponbank, but you CAN’T see that u have selected a grenade.
So weaponbank > Mouse1 function toggle
Its not me whos asking for extra buttons to press, its you. I think Alt+Mouse1 is an inferior control to Mouse4 but since you're complicating things, its the best thing I could think of. I also thing pressing 4 for a toggle is bad. There you go.
You also can't shoot "easy targets" at all with a weaponbank because weapon switch usually takes too long and anyone who runs about with a grenade permanenetly selected gets killed by those carrying guns.
CoDMW2 is the shittiest competative game there is. And it’s smarter? Don’t u mean they DUMBED it down? Cause u say that auto-prime is “easier” for inexperienced players.
It’s already in and not easily removed? Weaponbank could be ADDED, we don’t insist of having the auto-prime to be deleted, we want the OPTION to choose!
No, MW2 is a shit game but is successful in spite of this. Its played by lots of people. SD wants those people to buy Brink. This can be made easier by dropping bad old control schemes like weaponbanks.
Yes, if you'd been reading you've have seen its already in and not easily removed. It can't easily be added either. That was explicitly said. I wouldn't be surprised if people with your issue were even fewer in number than keyboard arrow players, so I hardly think its worth spending the programming time, the testing, the bugfixing all for this tiny issue.
Ow, so now you DO rely on experienced players to know how to bind in a config, but having a choosable option in the game menu is too hard for them?
The menu confuses inexperience players and is unecessary work, the cfging is pretty easy for a long time player. Thats good because they're likely the only kind that will want that script.
How can a weaponbank be crap? It doesn’t interfere with anything?
It interferes because now its extra work to add and is an inferior control method.
I don’t know what the hell this should mean, but the whole point here is that we CAN"T choose our own “strings”.
Keyboard binds are like choosing your own strings. Its up to you to pick good ones that you can use. Thats why the default binds are bad things like weapon banks on number keys and nades on G - easy for nubs to remember, easy for experienced players to change.
Who cares if its 0.001 second slower. At least it doesn’t cripple someone for 4 seconds trying to prime the grenade!
Weaponbank cripples everyone for 0.5 seconds every time they switch. Offhand doesn't cripple many people, only those who can't set up a sensible control scheme and refuse to use scripts or helpful advice to get around this. Its a non-issue for most.
Use the weaponbank?
So around 80% of the players here are grizzled and calcified then.
Yes, thats why messageboards full of your biggest fans are dangerous.
Now for the last time, why is auto-prime key better?
Cause I can clearly see more advantages in the weaponbank system then ith the auto-prime.
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Why its better: One button. No extra development work from now. A kind developer starting a new game might accomodate you but the train has left the station this time. Darkangels script and my conditional binds are your best bet.
Whats the lesson: If you have some pet issue that is going to destroy the enjoyment of the game for you then post about it now. Do you think inverted Y should be default? Do you think intros should be played on every startup or just the first? Better get posting.