Grenade Binds


(Ryan) #181

[QUOTE=H0RSE;210360]I think you are talking about “newbs” not “noobs.” Also, I view people who use the term “noob” the same I view little kids who curse when their parents aren’t around and they think it’s cool.

http://www.cad-comic.com/cad/20060823
[/QUOTE]

That’s great man. Next time I will use the word incompetent players, sorry my bad.

Yea, we wouldn’t want the regular gamer to enjoy the game. We should all be teachers.

[QUOTE=H0RSE;210360]
And would you stop throwing around the “G” key. You make it sound like it’s carved in stone that it has to be G…[/QUOTE]

No it’s carved in stone that it interferes which a weaponbank wouldn’t.

Anyway, since you and Senetrho can’t even back up your posts with reason (which I asked for about 10x already) I can assume u and him have no idea why the auto-prime would be better.


(H0RSE) #182

No it’s carved in stone that it interferes…

…keep thinking that


(Senethro) #183

om nom nom


(Ryan) #184

[quote=senethro;210482]jesus christ what is wrong with you.

The reason: Offhand grenades are simpler and easier to use. That is the reason. Stop saying we haven’t given a reason because that is the reason there. Look, i’ll do it again. offhand grenades are simpler and easier to use. did you miss it? offhand grenades are simpler and easier to use. once more as keyboard shortcuts make it easy. offhand grenades are simpler and easier to use. people like red? Reds an important colour.

offhand grenades are simpler and easier to use.

are you myopic? offhand grenades are simpler and easier to use.

if by auto-prime you mean something else then you’ll have to define it.[/quote]

oh my god!
That is an opinion ! Not a fact!

Fact are based with arguments
what are you?? Retarded?

Dont know the difference between opinions and facts?
Your opinions are NOT facts.

I am not myopic, YOU are incapable of reasoning with facts and ARGUMENTS.
Back to school for you.

As I said numerous times;

I don’t think it is easier or simpler, because:
[B]

  1. It interferes with your movement keys (YES, IT DOES)

  2. Or you have to sacrifice a mouse button (If you have any) to throw a grenade which after becomes just a USELESS button which could be used for more important things then to just sit there as an emtpy slot!

  3. Using a weaponbank would NOT give these issues.

  4. GET IT NOW? THOSE ARE ARGUMENTS![/B]


(Voxie) #185


(.Chris.) #186

Come on you two cut it out, its like over reactions R us.

While the grenade key maybe simpler for the majoiry it can be a hindrance to some and as such SD are now looking into the matter with a quick fix solution is already established thanks to DA and SD’s willingness to listen. (damn I sound like tokomat :frowning: )

Sure in ideal world this problem would have been picked up already but saddly that isn’t the case but they working on the case now so unless you have something constructive to add to the matter maybe it’s best you vent your frustrastions else where, like the activision site and ask for the ET:QW forums back :slight_smile:


(badman) #187

We appreciate everyone’s input, but please keep the discussion civil and refrain from hurling insults at one another. Caps lock and huge font sizes won’t help you get your point across any better, either.


(Ryan) #188

I am the only one discussing here,
this guy just keeps repeating the same phrase over and over without any arguments :s.

I knew I would get an infraction for that, but it was worth it.
I mean c’mon, can u believe that guy?


(tokamak) #189

Ah so it’s you who’s throwing those tags in every singe thread on this forum. You forgot this one btw.


(Senethro) #190

Sorry for that post folks, I didn’t think how it would look! But after three pages of actually trying to discuss and offer evidence usually even Basiley will have acknowledged some of your points instead of dismissing them all with a weak “Well… thats just like… your opinion man”


(Apples) #191

it ads nothing to the running thread, but some lines in this wall of post made me laugh:

blabla, icarus havent antilag, blabla, unhittable… clearly if you cant shoot an icarus its time to go back to aim school… not the time to whine…

Anyway and on a more directed answer:

  • Rahdo is doing a good job at posting there and reply to answer and everything, but I can see where ppl are pissed, its because all seems to come too late as the game is mostly “finished” now and you SD guyz wont be able to change many stuffs.
  • Ppl (including me) are also pissed cuz SD was one of the last bastion that actually cared about PC gamer and PC controlers, which seems not being the case no more, well, you guyz still care, but not as much at you used to.
  • A weapon bank is a must have in any decent shooter to me and many SD fanboiz, so why wasnt it implemented in the first place?
  • Did you tryed bfbc2? try to actually cook a nade and move AND kill someone without getting killed is almost impossible as the “one key” grenade system sux big bawls. Even the “push ont time to prime” “push one time to release” sounds just silly to me… It can works and I’ll adapt if its the case, but it just sounds plain weird and not intuitive at all.

==> @ rahdo :the main point (IMO) why you get some harsh comment is because SD fan and people in general have UBER expectation for brink, and usually the more we love the more we hate… also, many people here just see the problem from their point of view without any empathy regarding your side of the table, you arent free to do anything you want as the publisher will have the last word anyway. So please excuse the yell sometimes, but we love too much SD gamestyle to just let it vanish like that because its “hype” these days to have a console port for everything and to attract as many newbs as possible.

Peace

PS: sorry for da uberengrish


(Nail) #192

only have rifle grenades


(signofzeta) #193

based on which is easier to use, remember when you took a math course in University and you were having trouble despite being a Math wiz in High School?

Same thing here. It is more of getting used to a certain control setup, which is why some people prefer controllers over keyboard and mouse, or playing the game with mouse sensitivity cranked all the way up as opposed to others who have it at a minimum.

I bet that for those who haven’t taken any math courses for the past 5 years, I’d bet that you couldn’t even do a single Calculus or Linear Algebra problem in 3 minutes.

Having a dedicated button is much easier just because you don’t have to press more buttons, but if people got used to the weaponbank thing, it’s like saying a person took so many biological courses, that when it comes to basic Calculus, it becomes hard.

Trust me. I took intro Calculus 3 years ago, and I am now taking advanced Calculus. Betwen those years, no calculus courses in between. Now I’m so screwed for the course because I forgot how to do everything. I’m sure if you stopped using whatever control setup, and switched to another, and you return to your original control setup, you’d find it harder to use.

Back in high school 4 years ago, all that polynomial stuff is easy and I could do those things in seconds. Now, it takes me an hour to do them.

For that, I’d like to have control options open. This is why I hate games with fixed control setups, like blah blah default, southpaw, and all that nonsense. I’d like to have every game on every system have customizable controls. Too bad console version of Wolfenstein and console version of ETQW does not have it.

This is how I think games should be. Game developers make the final decisions in game design, but gamers should choose their own control setup.


(BioSnark) #194

I had always thought that among ET fans it was a consensus, even a I statement of fact, that having grenades on g made them more susceptible to being spammed. What that translates to in a non-pejorative is simpler/easier to use :rolleyes: Maybe that only applies to other games being ‘criticized’.


(Senethro) #195

If grenades are being spammed then that means that grenades do too much damage/have too high a rate of fire/have too long a range or height on throw letting you spam enemy spawn/players spawn with too many grenades. That grenades are easy to select and be used is not the problem.


(BioSnark) #196

I agree.


(Senethro) #197

You been missing the point.

[QUOTE=Rahdo;209997]
The problem is now that the code changes that had to be done to our inventory management system to make the one-button grenade approach work means it’s unfortunately not an easy-peasy task to put in a traditional PC version in addition to the new system. Time is running short, and our gameplay programmers are stretched really tight, so I’m afraid this can’t go on their list of things to do to support both the new and the old system. Hence my sincere and profound apology. I was dumb, I missed the trick, and all I can do is say I’m sorry, lesson learned.[/QUOTE]

Thats the point. Its a done thing. Putting time into it now would just hurt the rest.

But thats not enough for the weaponbankers who went on to make Rahdo feel bad over having somehow not having been fair to PC gamers just because a tiny number of people don’t want to use a better control system.

The arrow keys players gave up or at least went quiet when their time came and now the weaponbankers should too.


(signofzeta) #198

[QUOTE=Senethro;210555]You been missing the point.

Thats the point. Its a done thing. Putting time into it now would just hurt the rest.

But thats not enough for the weaponbankers who went on to make Rahdo feel bad over having somehow not having been fair to PC gamers just because a tiny number of people don’t want to use a better control system.

The arrow keys players gave up or at least went quiet when their time came and now the weaponbankers should too.[/QUOTE]

The reason why PC gamers prefer keyboard and mouse, or arrow key people prefer those vs mouse, despite mouse being better, is because of something along the lines of heritage? Conservativism? Um playing the game that way so long that the way you play it is cemented into your brain so that anything easier is actually harder to them? THAT was my point. On personal preference, and the muscle memory thing. People got so used to the weaponbank thing, that they find it insulting to have to relearn how to throw grenades. I never gave up on the keyboard only stlye of control in FPS games until I started playing Doom 3. Then I started to apprecialte using the mouse, rather than keyboard only. I’m sure given time, the G for grenade button would grow onto them.

I don’t want Brink to change now, but within constriaints, game developers should design a game that might attract every single potential buyer, but within certain limits of budget and hardware power.

But even now, do you know how much time it takes to make a first person grenade model? I mean, they don’t even have the high explosives in the weaponbank. Now we are going to whine about that too because it isn’t how it was before? What are we? Diehard RTCW fans?


(H0RSE) #199

The arrow keys players gave up or at least went quiet when their time came and now the weaponbankers should too.
I still use the arrow keys quite often. It’s how I learned how to play PC games, and it’s how I used to play exclusively…Arrow keys and trackball. I am actually fairly new to using WASD for shooters.


(.Chris.) #200

That was one guy who had no input on the discussion till he posted that harsh comment, it’s a bit of a bold statement to claim that ‘the weaponbankers’ as whole acted in this same way.

While I don’t care for the weaponbank side of the argument much I personally would like an alternative method of cooking the nades at least for reasons already posted about 9 times now (I’ll be damned if I post them again :slight_smile: ) which SD have already looked into as it was potential problem for quite a few people and anyone else who happens to not have extra mouse buttons and/or extra fingers.

I agree it’s not exactly game breaking though and shouldn’t take priority over more important aspects of the game, well just yet anyway :slight_smile:

Guess again.