Grandeur M4-10


(cornJester) #41

[quote=“Watsyurdeal;61593”][quote=“titaniumCrouton;61581”][quote=“Watsyurdeal;61576”]After playing for about 3 hours, yea definetely the iron sights are meh, but then again…so are the rest of them in this game.

It baffles me why he’s a long range specialist yet his gun doesn’t have some kind of scope on it.[/quote]

Because it’s supposed to be used more aggressively than a normal sniper rifle, hence having iron sights which makes closer range engagements easier. If you had a scope, the extra zoom would make things harder. He’s more a mid TO long range and disruption specialist.[/quote]

I get that, but there’s no reason he couldn’t have an ACOG short range scope, or the blishok dot sight.[/quote]

Oh God no! The Blishlok optics are low res trash.


(titaniumCrouton) #42

Just putting a small update, after a few days now the guns become pretty second nature to me. Still very weak in CQC, won’t lie that is indeed it’s huge weakness. But medium to long range, the thing wrecks. I’ve gotten used to the recoil and the timing of the hipfire to the point I hardly even notice it anymore and beyond my own personal aim failings, I’m doing pretty damn good with the gun as of late, even got a godlike a few games ago with it.

I will say this though: Vas kicks your ass with this gun. It’s simple, you double tap him but he can one shot you. Not to mention his heartbeat is impossible to find and kill so he doesn’t care about your smoke more often than not as well. Vas is the only merc who gives me a lot of issues with when using the gun.

Well him and rushing Aura’s…but I always have trouble with rushing Aura/sparks just because they’re so goddamned fast. How about you guys? How comes the M14 progress as you all practice?


(Hazard) #43

I’m choosing to go with the Dreiss since my aim is above average at best


(Frogteam) #44

[quote=“titaniumCrouton;62599”]
I will say this though: Vas kicks your ass with this gun. It’s simple, you double tap him but he can one shot you. Not to mention his heartbeat is impossible to find and kill so he doesn’t care about your smoke more often than not as well. Vas is the only merc who gives me a lot of issues with when using the gun.[/quote]

A little surprised to hear this. Vaselines are usually pretty easy to deal with as Arty with the Dreiss, but I haven’t had a chance to use the Grandeur yet. Is it less viable to ads hop spam with the Grandeur? I believe it, just curious about the gun.


(titaniumCrouton) #45

[quote=“Frogteam;62617”][quote=“titaniumCrouton;62599”]
I will say this though: Vas kicks your ass with this gun. It’s simple, you double tap him but he can one shot you. Not to mention his heartbeat is impossible to find and kill so he doesn’t care about your smoke more often than not as well. Vas is the only merc who gives me a lot of issues with when using the gun.[/quote]

A little surprised to hear this. Vaselines are usually pretty easy to deal with as Arty with the Dreiss, but I haven’t had a chance to use the Grandeur yet. Is it less viable to ads hop spam with the Grandeur? I believe it, just curious about the gun.[/quote]

Oh you can do that perfectly fine since you generally only get a single shot off per hop anyway, two if you’re really quick. It’s just against a good vas, he only needs one shot. Where you need 2 with the m14, 3 with the Driess, at minimum. It’s just a difference of sheer power with the rifles and goes back to why Vas is such a strong class, if the person behind them is good.

I’m not saying it’s impossible or anything but the bolt actions are so strong, it’s just a lot easier for the Vas to kill you than vice versa.


(Gi.Am) #46

Can’t say I’m good with that gun and propably will switch over to the Dreiss as soon as I get it, since it fits my agressive playstyle better. But I think its fine very similar to the pre patch Dreiss (a bit slower, a bit more powerfull).

Ironsights in this game, as far as I can tell, are aligned at the very tip of the frontsight (you can use custom crosshairs or the show center command thingy to check), which is compared to reality/other games a bit missleading. Because usually you would expect shots to go where front- and rearsight intersect.

As for Redeye vs. Vassili. Well Vassili is the most sniperest sniper there is. Naturally he has the upper hand in sniper duels.
However as someone who goes against vassilis with a Dreiss fairly regular, timing and movement is where its at. Learning the intervals at which Vas shoots and move erratically. Your main concern, should be to make him miss his shots and not trying to land yours. hit him after he missed his and eventually you wittle him down (not gonna say that this works 100% but it increases your chances).


(moonlitAbility) #47

[quote=“Frogteam;62617”][quote=“titaniumCrouton;62599”]
I will say this though: Vas kicks your ass with this gun. It’s simple, you double tap him but he can one shot you. Not to mention his heartbeat is impossible to find and kill so he doesn’t care about your smoke more often than not as well. Vas is the only merc who gives me a lot of issues with when using the gun.[/quote]

A little surprised to hear this. Vaselines are usually pretty easy to deal with as Arty with the Dreiss, but I haven’t had a chance to use the Grandeur yet. Is it less viable to ads hop spam with the Grandeur? I believe it, just curious about the gun.[/quote]

So, in short, yes, it seems less viable. with the old dreiss i could ADS, fire at top speed, and hit most of my shots. with the grandeur, its wierd… Im not sure exactly what the issue is, but some combination of the poor sight, the tons of recoil, the slow ROF, and/or aimpunch? makes it very hard to land multiple shots in ADS… and with the bad sight even a headshot on a stationary target that is unaware of you can be hard

ive had some good matches with it, sure. but it definately seems like a gun that is very hard to ‘win’ with


(omegaskorpion) #48

Redeyes weapons are huge pile of mess.

The Grandeur has high recoil, spread and inconsistant damage, sometimes 3 bodyshots leave bushwanker and sawbones with 1-10 health and 2 shots to aura lefts her with 1-5 health, which is real annoying. Also the sights are terible…

Dreissar feels nerfed, the 300 fire rate realy hurst the gun since now it has same dps as the M4 does (125), while people could not click fast enough to get the 150 dps while it still had the 360 fire rate, it still made it freaking powerful, now its hard to kill anybody in any range and its better to have M4 instead of Dreissar.

PDP is other mess, semi ok in range but still not as good as bolt action sniper rifles, also its useless in close quaters and in comparison to vasili, redeye does not have enough good secondary weapons to deal with the enemies in close quaters (exepth if you have loadout with M9)


(Frogteam) #49

Again, no experience with Redeye yet, but I’ve really liked the Dreiss “change”. I’ve performed much better with it since the patch, I much prefer the reduction in spread over the higher fire rate.

I guess people have different ways of using the gun, and the change made it better for some, and worse for others. Your results may vary.


(omegaskorpion) #50

[quote=“Frogteam;62956”][quote=“omegaskorpion;62886”]
Dreissar feels nerfed, the 300 fire rate realy hurst the gun since now it has same dps as the M4 does (125), while people could not click fast enough to get the 150 dps while it still had the 360 fire rate, it still made it freaking powerful, now its hard to kill anybody in any range and its better to have M4 instead of Dreissar.
[/quote]

Again, no experience with Redeye yet, but I’ve really liked the Dreiss “change”. I’ve performed much better with it since the patch, I much prefer the reduction in spread over the higher fire rate.

I guess people have different ways of using the gun, and the change made it better for some, and worse for others. Your results may vary.[/quote]

That is true, but the overall downside is the DPS. While it should not matter, it matters, because M4 is generally a better choice (if you have a choice) because while automatic weapons suffer less from missing shots, while semiauto weapons lose a lot of damage and dps for missing, wich is why semiautos usualy have better dps to balance that risk with a reward.

But i cant realy argue about this if people make better use of it now than before, im just sad that I personaly cant use it anymore.

(saving grace would be if they made damage 30 istead of 25)


(moonlitAbility) #51

ugg, im with you… i definately feel the nerf. if you mostly used the dreiss from the hip the change is better, sure… but thats now how the dreiss was meant to be used… i always pulled into ADS after 1-2 shots or if i needed to put out a lot of DPS fast even in mid/closish range and even tho it feels tight the less killpower is noticeable… to the point where im continuing to practice with the m14… a clunky and flawed weapon that has its moments but it punishes you hard for bad positioning or impatience


(watsyurdeal) #52

After using it all weekend, all I can say is this.

  1. It needs it’s accuracy reduced by 50%, the bloom per shot is already very high, so the fact that it gets so wild so fast, is kinda counter intuitive given the game is heavily focused on hipfire
  2. The initial first shot accuracy, before bloom kicks in, needs to be pinpoint accurate.
  3. The visual kick should be reduced a bit
  4. And, if it needs a nerf for all these things, nerf the rof to 240 rpm, if the damage were any lower it could not 2 shot thunder.

(Crash) #53

I can count on one hand how many times Ive played vasvas (dont know how to spell it, thought of this) so I never gave the PDP a chance. After putting some hours behind the grandeur I can concur with much being said. I dont know whats wrong with it but wrong has made a home in it. If I had to take a shot in the smoke (hehe) I would say its the sights. When I think M14 I think optic. I dont think a limiting vis ironsight. Now I know the M4 has a narrow ironsight too but Ive got lots of hours behind a real one of those so it just feels natural so, neener.

So I gave the PDP a chance. Found out real quick that hipfire is an absolute no go. So I hang back a bit, mid to long. I have to scope though which takes away peripherals and makes me feel boxed into my position. I then start to have conflicting thoughts about my role in the universe. “Am I a sniper?” “Am I some kind route control?” “Are we the only sentient beings in the cosmos?”

Smoke then becomes complicated. “Man, this is a far’ish toss. The cloud isnt very large so if I am off by a little they could have a slit to shoot out of and render me useless. Should just save it for c4 plant/disarm.”

11/10 I would continue to question my purpose in a video game.


(titaniumCrouton) #54

[quote=“Watsyurdeal;63205”]After using it all weekend, all I can say is this.

  1. It needs it’s accuracy reduced by 50%, the bloom per shot is already very high, so the fact that it gets so wild so fast, is kinda counter intuitive given the game is heavily focused on hipfire
  2. The initial first shot accuracy, before bloom kicks in, needs to be pinpoint accurate.
  3. The visual kick should be reduced a bit
  4. And, if it needs a nerf for all these things, nerf the rof to 240 rpm, if the damage were any lower it could not 2 shot thunder.
    [/quote]

I can agree with this although I’ve never had trouble with number 2. In fact, the first two shots in a rapid tap seem to always go where I am pointed (from the hip.) But still, I agree none the less.

@MissMurder

Come on Devs. PAy attention to us please :frowning:


(Bottlecaps) #55

Here’s my take:

The Grandeur is weapon that can be highly inconsistent if you spam the heck out of it. It has a perfect cadence where you pull the trigger with perfect timing. However, this cadence/rhythm is not that reliable in a close up one-on-one firefight…it’s simple too slow. That’s why against good players in CQC situations, you’ll most likely lose.
However, this gun is not meant to be in CQC (obviously) but I hate the fact that I have to iron sight so much with this gun…it’s so counter-intuitive to Dirty Bomb…The iron sucks are bleh and kick on this gun is way to high.


(Parmenion) #56

The iron sight is the same for every FPS with M14 or M1 garand, you can’t do anything to change that.

This gun isn’t noob friendly, but has a great damage potential, you just need to not spam and take your time. You have only 2 bullets to fire for killing someone. On open map this gun is beast it’s a hard counter for Vaseline with the smoke.

And dat feeling when you one shot Aura rushing you <3


(omegaskorpion) #57

[quote=“Parmenion;63288”]The iron sight is the same for every FPS with M14 or M1 garand, you can’t do anything to change that.

This gun isn’t noob friendly, but has a great damage potential, you just need to not spam and take your time. You have only 2 bullets to fire for killing someone. On open map this gun is beast it’s a hard counter for Vaseline with the smoke.

And dat feeling when you one shot Aura rushing you <3[/quote]

While the iron sights are the same in many games, some of them handle it better, like the fact that in some games the iron sights take less space from the screen and arent gluend in to the face.

Grandeur with sights 2:40

Developers sure could add sights to the Grandeur if they wanted to, which could help people to aim with it.

Also:

Dat feeling when Aura is rushing me and i manage to do quik 2 shots to her chest, she is left with 1-5 health and then she one shots me from full health with her shotgun. GG i guess.

Because the Grandeur damage is inconsistant, it makes me rage like a maniac after 2-3 shots to mercs and they still wont die.


(Parmenion) #58

It’s not the Grandeur damage, it’s your aim.
If a Aura survived after 2 shots either she have been healed or there is a damage penalty in arms and legs. I have no information on the damages on other body parts.


(Ghosthree3) #59

[quote=“Parmenion;63320”]It’s not the Grandeur damage, it’s your aim.
If a Aura survived after 2 shots either she have been healed or there is a damage penalty in arms and legs. I have no information on the damages on other body parts.[/quote]
There’s no damage penalty but don’t forget fall off damage, which is very real and very lame.


(titaniumCrouton) #60

[quote=“Ghosthree3;63327”][quote=“Parmenion;63320”]It’s not the Grandeur damage, it’s your aim.
If a Aura survived after 2 shots either she have been healed or there is a damage penalty in arms and legs. I have no information on the damages on other body parts.[/quote]
There’s no damage penalty but don’t forget fall off damage, which is very real and very lame.[/quote]

Completely derailing my own topic for a short moment, how you get that signature ghost? o_o it’s really, really nice and I like it and want…

[quote=“Parmenion;63288”]The iron sight is the same for every FPS with M14 or M1 garand, you can’t do anything to change that.

This gun isn’t noob friendly, but has a great damage potential, you just need to not spam and take your time. You have only 2 bullets to fire for killing someone. On open map this gun is beast it’s a hard counter for Vaseline with the smoke.

And dat feeling when you one shot Aura rushing you <3[/quote]

The iron sights seem “off” in db though. Like they’re off center or too high or something. I’ve honestly had to use the overlay method to hit shots with the m14 accurately in ADS. The fact a centered little dot improved my ADS results with the weapon when, prior to this I’ve never had any problems with ADS (even when I use the dries a lot) just goes to prove, to me anyway, that there is SOMETHING off with the sights that need tweaking.

From a stylistic I love the iron sights. But I also shoot one of these in real life for recreation and fun, so I’m also very accustomed to looking down those sights xP. It’s a bit nostalgic and enjoyable for me. But that is just me.

[quote=“Parmenion;63288”]The iron sight is the same for every FPS with M14 or M1 garand, you can’t do anything to change that.

This gun isn’t noob friendly, but has a great damage potential, you just need to not spam and take your time. You have only 2 bullets to fire for killing someone. On open map this gun is beast it’s a hard counter for Vaseline with the smoke.

And dat feeling when you one shot Aura rushing you <3[/quote]

Or better yet, that moment a sparks pops out, tries to snipe your head, misses and you then one shot her with a beautiful headshot…and she even does that sorta wobbly/slow fall animation with her head kicking back. mwah. A moment of sheer perfection.