Hi all,
I have a problem running qwta 0.3.4. I first removed all the previous qwta folders in the folders below, and unzipped the qwta-v0.3.4 into my main etqw directory
Folders:
C:\Program Files\id Software\Enemy Territory - QUAKE Wars\qwta
C:\Documents and Settings***********\My Documents\id Software\Enemy
Territory - QUAKE Wars\qwta
C:\Documents and Settings*\My Documents\id Software\Enemy
Territory - QUAKE Wars\sdnet*\qwta
C:\Documents and Settings***********\Local Settings\Application
Data\id Software\Enemy Territory - QUAKE Wars\qwta
File:
C:\Documents and Settings*\Local Settings\Application
Data\id Software\Enemy Territory - QUAKE
Wars\sdnet*\qwta.dict
I then proceed to launch qwta, the loading screen comes up then crashes back to the desktop with an error message Fatal Error: couldn’t load game dynamic library. then i click OK, the small console window popup, with this as the log:
found DLL in pak file: C:\Enemy Territory - QUAKE Wars\qwta\game000.pk4/gamex86.dll
copy gamex86.dll to C:\Documents and Settings********\Local Settings\Application Data\id Software\Enemy Territory - QUAKE Wars\qwta\gamex86.dll
FATAL ERROR: couldn’t load game dynamic library
…unloading XInput DLL
mouse: Failed to remove raw input device
…unloading Raw Input DLL
------- Input Initialization -------
Initializing DirectInput8…
…calling LoadLibrary( ‘user32.dll’ ): succeeded
…initializing Raw Input
mouse: Raw Input initialized.
…calling LoadLibrary( ‘imm32.dll’ ): succeeded
…initializing Input Method Editor
…calling LoadLibrary( ‘xinput1_3.dll’ ): succeeded
…initializing XInput
…XInput controller 0 given hash = 232429
…XInput controller 1 given hash = 232566
…XInput controller 2 given hash = 232703
…XInput controller 3 given hash = 232840
…found 4 controller ports
controllers: XInput initialized.
…initializing DirectInput
…found 0 controllers
controllers: DirectInput initialized.
--------------- BSE Shutdown ----------------
Shutting down sound hardware
Shutting down OpenGL subsystem
…releasing DC
…destroying window
…shutting down QGL
…unloading OpenGL DLL
…unloading Windows Terminal Server API DLL
idRenderSystem::Shutdown()
Shutting down performance queries
couldn’t load game dynamic library
Furthermore, I get 3 entries in the system event log, all of the source “SideBySide”, content below.
Event Type: Error
Event Source: SideBySide
Event Category: None
Event ID: 32
Date: 9-5-2010
Time: 21:58:09
User: N/A
Computer:
Description:
Dependent Assembly Microsoft.VC80.CRT could not be found and Last Error was The referenced assembly is not installed on your system.
For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.
Event Type: Error
Event Source: SideBySide
Event Category: None
Event ID: 59
Date: 9-5-2010
Time: 21:58:09
User: N/A
Computer:
Description:
Resolve Partial Assembly failed for Microsoft.VC80.CRT. Reference error message: The referenced assembly is not installed on your system.
.
For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.
Event Type: Error
Event Source: SideBySide
Event Category: None
Event ID: 59
Date: 9-5-2010
Time: 21:58:09
User: N/A
Computer:
Description:
Generate Activation Context failed for C:\Documents and Settings***************\Local Settings\Application Data\id Software\Enemy Territory - QUAKE Wars\qwta\gamex86.dll. Reference error message: The operation completed successfully.
.
For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.
If i revert back to the 0.3.3 version of QWTA, it works perfectly.
I have visual c++ 2005, 2008 and 2008 sp1 redistributables installed on my system, and I am running Windows XP Pro SP2.
Thanks in advance for any help.