This is my Xreal Map Test, These are Castle Textures from RTCW, I Created Bumb/Specular Maps in Gimp
Xreal Test
(Lighting goes buggy at the end)
ETXRadiant Bugs
Copy/Paste Does not Work
Random Map Corruption (Spawn without Brace)
BSP BUILD should be in Editor
No Sun Plugin (Map Coordination)
There is no Func_door_rotating
Nearly All Texture show as “Shader_missing” e.g. Caulk
no Caulk tool
Texture Browser is annoying
I was Hoping to Create the First Map of Wolfenstein 3D for Xreal-ET to use as a Tech Demo for all Features of the Xreal Engine, I have the layout in my Sig, I just need Higher Quality Castle Textures.
Question:
Do ETXreal Map need the -light Phase if the light is Real Time








You should enable the FPS cvar for your screens 