ET Test Known Issues and Bug Reporting


(Ragnar_40k) #161

The team door should appear once the post is constructed

Agreed, thats is a good idea. That should apply for all command posts (Axis or Allied). Additionally the first command post should be constructable/destroyable too.
Maybe Splash Damage can add constructable Team Doors (additionally to “fixed” Team Doors) and Covert Ops can destroy them only from one side (the inside). Additionally the XP points should be low for constructable Team Doors (maybe only 2 or 3 XP), to keep the balance to other classes.


([GORE]Hallelujah) #162

it’s not systematic, but it did happen a couple of times:

  1. if you press +scores button when setting to plant a dynamite, sometimes u have it planted in like a 0.5-1 second … oops

  2. sometimes, when defusing a mine (if there is a whole set of them around you) - a neighbour mine which (in real world terms) is like 6-8 feet away also gets defused.


(Ragnar_40k) #163
  1. sometimes, when defusing a mine (if there is a whole set of them around you) - a neighbour mine which (in real world terms) is like 6-8 feet away also gets defused.

Had something similar.
If you step onto a mine near the bridge construction area you cannot defuse the mine until the bridge is fully builded. This will mostly lead to your dead, since you cannot move until the mine is defused and you cannot defuse the mine since all you pinceps points go into the bridge construction.


(Mystiqq) #164

similar “bug” …
I also noticed when i was playing as soldier (PF) and i was out of ammo. i found enemy weapon and i picked it up, i dropped PF on the ground (even thou i didnt have any left) so i picked it up and i had one PF again… this worked everytime… it always drops the PF even thou you are out of ammo…so everytime i had no ammo , i could get one ammo by finding some weapon on the ground and swiching to it and back… i.e. thompson etc…
“infinitive” ammo… :slight_smile:

EDIT:
oh… just wanted to comment on that “smaller windows on the allied side house-thing…”
if you get on situation like that, when axis are coming that far with force. your problem aint the size of the windows :slight_smile:

cheers
Mystiqq