Hi,
my PC gets more and more broken.
Are there any hardware spec’s for ET:QW so far?
May be in one of the previews I may have overread.
Thanks.
Hi,
my PC gets more and more broken.
Are there any hardware spec’s for ET:QW so far?
May be in one of the previews I may have overread.
Thanks.
May be in one of the previews I may have overread.
there no infos about the hardware specs…
i think you need a nvidia 7800gt or ati x1800xl for 1024x768 @ high details, or 1280x1024 @ normal details.
Doom3 specs are mentioned, those are like:
GFX:
I don’t know exactly what you mean with broken… A format should do a lot of things to get rid of spyware, virusses, unused files, fragmentation etc. I would recommend this to do if its unplayable.
Its the minimum lol. Tough I run it on a Athlon xp 1800+, 1 GB DDR, Radeon 9600pro EZ 256… Nullskillz should post his machine specs so we can have more info and give him good advice what to do…
maybe someone from splah could give us an idea of the min specs required.
Just make sure it can handle Doom3 on medium level and it should be able to run ET:QW imo.
But how do you define run? Will it run at 10-20fps on low settings or will it run as well as doom3?
Guess run would be 30 fps. D3 “runs” average 30-40 on low 800x600 at my rig. Guess 800x600 medium wont have that great impact at all as my CPU is the bottleneck.
We’ll be playing at lowest quality settings anyway, whatever the system is :drink:
Great fun and gameplay on highest possible for me, I play games for fun, not for 1337…
Oh yes, gameplay come first and foremost. But if you can play it how it was meant to be seen, then why not?
It looks like these will be my ET:QW specs:
Athlon XP 2800+ Barton
2x512 RAM DDR400
Asus a7n8x mainboard (nforce2 400 ultra, NOT deluxe one)
Leadtek A400 TDH (GeForce6800 128MB AGP)
My impression is that getting a better gfx card isn’t worth it because now the CPU will be the bottleneck. I won’t buy a new one for aging x86 32bit architecture.
GOogle says I should get around 60fps in Doom3-like games, high quality.
How do they measure the fps ? Are the values given average fps (so it could be higher or lower depending on action ?)
At the moment I use GeForce2 MX, and minimal detail settings in W:ET (low quality sky, low geometry, all 16 bit, texture compression, low quality textures, no lights) except for resolution which is 800x600. And I get 60 fps TOPS. It is often as low as 30 (in action) or 15 (radar!)
I certainly hope the above specs will make it pleasure to play in High quality, for a change.
[quote="“Sauron|EFG”"]
Benchmark software/timedemos. Do they display average fps ?
Why not try it yourself? 
/timedemo 1
Then replay a demo, and look for the result in the console when it’s done.
Both Q3 and D3 displays how many frames were rendered, how long it took and the average fps.
Benchmarking with timedemo isn’t that relevant though, since “Timedemo doesn’t do any game logic” (JC):
http://www.beyond3d.com/interviews/carmack04/