you have just brightened up my day
* Every map has a mission objective for the human and Strogg sides, as they fight for certain zones in the map. There’s no flag capturing here, but building or destroying structures, that sort of thing.
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* storyline for each level, creating a fuller sense of purpose
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* An example scenario we were given was the earth forces trying to establish a new base across a map. The earth forces would need to escort the huge mobile base convoy and clear the path to a destination. Smaller objectives along the way would be things like building a bridge or destroying particular defense structures.
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* It’s important to the designers that you can have fun on foot as well, and they are ensuring that sometimes it’s easier to get to an objective by foot than using a vehicle.
this will become so much better than any BF game
and this sounds like fun:
* A new physics system in place as well. Let’s just say you expect to see a lot of Quake Wars stunt videos. Individual wheels can come off, you can rig a vehicle with explosives, you can do donuts, drive a car on its side with two wheels, do barrel rolls in airplanes, etc, etc.
not needed at first imo, but it’s definitely for long-term fun. lol, even though i play ET from the first day on, i still get my fun like this week when arty hit me and i was shot like a long-dart into a house, stuck with my head in the wall and the rest of the body straight outside
and the following looks like every campaign will be different, awesome idea to go away from static campaigns and move on to dynamic ones:
* These maps will be divided into territories, and you’ll have specific objectives to be accomplished in each one. The flow of battle will always lead through these so you’ll know exactly where the combat will be. The progression through these areas will depend on who wins each match. If the Strogg win, your next match will be different than if the Marines do.
centralized combat, so that all meet there where the fun is, just like in ET
i bet ET:QW will be the most anticipated MP game in 2006, so you guys have a tough job to do, i’m sure you’ll do it well