So having moved house and without internet for over a month I started getting bored and decided to revisit this map:
Downtown [WIP]
Introduction
Set on the East coast of USA, Downtown sees the GDF attempting to sabotage Strogg operations in the area. With the city’s bridges down, the GDF have staged an assault by boat under the cover of darkness. Their first task is to disable the many guard bots protecting the outer perimeter of the main stroyent facility by hacking the security relay station. Once done the shield generator must be destroyed in order to gain access to the facility where energy cells must be delivered to the main reactor to cause a complete meltdown destroying the facility.
Screenshots
Note: Screenshots appear darker than in game and it is set at night after all.
Additional Information
The map currently uses brushwork for the ‘terrain’ like in Canal and Meltdown. this will eventually be replaced with a megatexture terrain which will allow much more detail and will improve performance.
I’m still tweaking the atmosphere, for some reason I can’t quite get the fog right, trying to get low lying mist around the waterfront areas but when you face the direction of the moon it ends up being too bright and white.
The name “Downtown” appears to have been used by SD at some point for another map, this caused me massive problems when trying to set up certain files and they already existed and didn’t realise for ages! Any suggestions for alternative name for the map would be welcome.