Downloading map saving problem


(_NeT_WalBanger) #1

this is a strange one and im wondering if anyu of you know why our server is doing this…

I was cleaning up the server today and on our FTP down load site i cleared out all the stuff from the “etmain” folder and just left all the maps in the “etpro” folder

Now when i connect i download the maps i need i.e sos_secret_weapon.pk3 etc and alls well and i can play

BUT EVERYONE else has a problem, when they connect it starts to download the map and then after its finished it starts again… fails and takes you to the website

and there is is map to be seen… its as if the map just isnt saved anywhere :frowning:

What causes this??? is it just because i deleted all out of the etmain folder on our website?

If you want to look…/-Public 195.62.10.135:27960

P.S it works ok if you have the maps already downloaded (**thinks - maybe this is a good way to keep out n0-0bs :eek: )


(Calzonzin) #2

Yes. Maps go on /etmain.


(_NeT_WalBanger) #3

what you mean?
so they have to be in the website/etmain folder
and not the website/etpro folder

or they have to be in both?


(SCDS_reyalP) #4

No, maps need to be in etmain, both on the game server and the web server. Anything that is in etpro on the game server, needs to be in etpro on the web server.


(_NeT_WalBanger) #5

so if running etpro…

you need it in both etmain and etpro… taking up 2x the room :frowning:


(SCDS_reyalP) #6

NO! :banghead:

Maps go in etmain. etmain ONLY. Only in etmain.

etpro .pk3 goes in etpro. ONLY. Some maps come with ‘etpro only’ .pk3 files, which contain etpro specfic shaders. These should go in etpro, and NOT in etmain.

DO NOT put maps in etpro.

Clear yet


(_NeT_WalBanger) #7

it is now thanks… :slight_smile:


(squadjot) #8

dumdidumdidum ^^


(_NeT_WalBanger) #9

well people are still getting problems even when setup like you said :confused:

You sure it dosnt have to be in both etmain and etppro folder on website?


(eRRoLfLyNN) #10

The maps definitely only need to be in etmain

Did you restart the server after you moved the files?


(_NeT_WalBanger) #11

ok, i took all my maps out of my game…

I uploaded sos_weapon to both etmain and etpro folders on the website and the others JUST to etmain

Result:-

  1. sos_weapon downloads from www.net-clan.com/wolfweb/etpro (so thats the etpro folder and not the etmian folder)
  2. and then it crashes and redirects me to website for other maps :confused:

so it looks like it needs to be in both folders for some reason :frowning:

The maps definitely only need to be in etmain

Did you restart the server after you moved the files?

yes i did but i dont thiunk you would hasve to as its not the server thats making changes?? its the download website


(maarten144) #12

the maps need to be in the etmain folder of you ftp. Furthermore the players need it in there etmain, the link to download maps shouldnt be /etpro but /etmain afaik. Every server ive been on as also lw server use a website which ends with /etmain to download maps. So i think there is your problem, cause u downloading maps from /etpro and not /etmain so change your server cfg to a link containing /etmain


(_NeT_WalBanger) #13

Well the server.cfg looks like this…

//Downloads

set sv_maxRate “25000” //10000 standard but poor for ET
set sv_dl_maxRate “99999” //increase/decerease if you have plenty/little spare bandwidth
set sv_allowDownload “1” //
set sv_wwwDownload “1” //
set sv_wwwBaseURL “http://www.net-clan.com/WolfWeb
set sv_wwwFallbackURL “http://www.net-clan.com/WolfWeb
set sv_lanforcerate “0” //0=stops ET forcing players to LAN settings if they have similar IP

and the /etpro is added by it self i dont tell it to look in etmain or pro :confused:

Thanks for all the help by the way…


(eRRoLfLyNN) #14

The server needs to know where the pk3 files and reload them, that’s why you need to restart the server

On your server just put the maps in etmain and delete them from etpro, make sure on your website the files are in a folder called etmain, and that your server.cfg is pointing to there ie if your files are in a folder like mydomain.com/et/etmain, the line in your config should read mydomain.com/et (The game defaults to look for a folder called etmain)

Then restart your server


(_NeT_WalBanger) #15

omg this is doing my head in :frowning:

It has to be in BOTH etmain and etpro folders on the website to download proparly :confused:
if i place it in just 1 folder it dosnt work :frowning:


(eRRoLfLyNN) #16

Please try with the maps only in etmain on your server & on your website. That is the way it’s supposed to be.


(Nail) #17

you’ve borked your redirects, thats why you have probs


(_NeT_WalBanger) #18

Please try with the maps only in etmain on your server & on your website. That is the way it’s supposed to be

I did but it didnt work :frowning:


(_NeT_WalBanger) #19

have a look at my server.cfg to see if there is a problem there plz :confused:



// Server Details
-----------------
set sv_hostname 		"  ^9net^3:^7Public^3! ^7Offical ^3CB  ^7Maps"


//Downloads
-----------
set sv_maxRate 			"25000"		//10000 standard but poor for ET 
set sv_dl_maxRate 		"99999"		//increase/decerease if you have plenty/little spare bandwidth 
set sv_allowDownload 		"1"		//
set sv_wwwDownload 		"1"		//
set sv_wwwBaseURL 		"http://www.net-clan.com/WolfWeb"
set sv_wwwFallbackURL 		"http://www.net-clan.com/WolfWeb"
set sv_lanforcerate 		"0" 		//0=stops ET forcing players to LAN settings if they have similar IP 


// PASSWORDS & CLIENTS
---------------------- 
set sv_maxclients 		"22"		//number of players including private slots
set g_password 			""		//set to password protect the server
sets g_needpass 		"0" 		//tell's ASE etc the server is passworded 
sets sv_pure 			"1" 		//so it shows up in server info (optional)
set sv_privateclients 		"4"		//if set > 0, then this number of client slots will be reserved for connections
set sv_privatepassword 		"*******"	        //that have "password" set to the value of "sv_privatePassword"
set rconpassword 		"*******"	//remote console access password
set refereePassword 		"*******"		//referee status password


// Motd settings
----------------	
set server_motd0 		"^7Offical ^3ClanBase ^7Maps"	// message in right corner of join screen here
set server_motd1 		"^9(\__/)"
set server_motd2 		"^9(='.'=)"
set server_motd3 		"^9(")_(")"
set server_motd4 		"^3http://net-clan.com"
set server_motd5 		"^7or ^3#net-clan"


// VOTING
---------
set g_allowVote 		"1"
set vote_limit 			"2"		//<0-X>-Max # of votes allowed for a map (non-ref)
set vote_percent 		"40"		//<1-100>-Percentage of accepting clients for a vote to pass.
set vote_allow_comp 		"0"		//Competition setting voting allowed?
set vote_allow_gametype 	"0"		//Gametype voting allowed?
set vote_allow_kick 		"1"		//Kick player voting allowed?
set vote_allow_map 		"0"		//Map voting allowed?
set vote_allow_matchreset 	"1"		//Map restart voting allowed?
set vote_allow_mutespecs	"1"		//Spectator mute voting allowed?
set vote_allow_nextmap 		"1"		//Nextmap voting allowed?
set vote_allow_pub 		"0"		//Public settings voting allowed?
set vote_allow_referee 		"0"		//Referee voting allowed?
set vote_allow_shuffleteams 	"1"		//Team shuffle voting allowed?
set vote_allow_swapteams 	"1"		//Team swap voting allowed?
set vote_allow_friendlyfire 	"0"		//Team damage voting allowed?
set vote_allow_timelimit 	"1"		//Timelimit voting allowed?
set vote_allow_warmupdamage 	"1"		//Weapon fire during warmup voting allowed?
set vote_allow_antilag 		"0"		//Antilag voting allowed?
set vote_allow_balancedteams 	"0"		//Force balanced teams voting allowed?
set vote_allow_muting 		"1"		//Player mute voting allowed?


// MISC SETTINGS
----------------
set g_heavyWeaponRestriction 	"100"		
set g_altStopwatchMode 		"0"		
set g_autofireteams 		"1"		
set g_ipcomplaintlimit 		"0"		
set g_fastres 			"0"		
set g_friendlyFire 		"1"		
set g_teamforcebalance 		"1"		
set g_minGameClients 		"0"		
set g_maxlives 			"0"		
set g_alliedmaxlives 		"0"		
set g_axismaxlives 		"0"		
set g_teamforcebalance 		"1"		
set g_noTeamSwitching 		"0"		
set g_voiceChatsAllowed 	"4"		
set g_doWarmup 			"0"		
set g_warmup 			"40"		
set g_spectatorInactivity 	"0"		
set sv_floodProtect 		"1"		
set sv_pure 			"1"		
set sv_minping 			"0"		
set sv_maxping 			"500"		
set match_latejoin 		"1"		
set match_minplayers 		"4"		
set match_mutespecs 		"0"		
set match_readypercent 		"100"		
set match_timeoutcount 		"0"		
set team_maxplayers 		"0"		
set g_complaintLimit 		"0"		
set match_warmupDamage 		"2"		//<0|1>-Whether clients can inflict/receive damage during warmup.
set g_inactivity 		"0"


//ETPRO SETTINGS
----------------
set b_statsaver 		"1"
set b_shove 			"110"
set b_shovenoz 			"1"	
set b_multiview 		"1"
set b_intermissiontime 		"50"
set b_privatemessages 		"3"
set b_spectatorNames 		"1"
set b_stickycharge 		"1"
set team_maxPanzers 		"12"
set b_damagexp 			"1"
set b_flushitems 		"1"


//SERVER MESSAGES
-----------------
set b_banners 			"9"
set b_bannerlocation 		"4"		// 0=Player chat area,1=Left popup area,2=Centerprint area(where, for example, the 'Arming dynamite...'message is displayed),3 - Console only,4=the very top of the screen)
set b_bannertime 		"10"
set b_banner1 			" ^7Console: ^3Spawnkilling ^9is ^3Allowed ^9on this server."
set b_banner2 			" ^7Console: ^3Xp ^9is given for ^3DAMAGE ^9so ^1/kill ^9is allowed at all times"
set b_banner3 			" ^7Console: ^3XP ^9is ^3SAVED ^9if you leave game."
set b_banner4 			" ^7Console: ^3DOORBLOCKERS ^9may be ^3Kicked!"
set b_banner5 			" ^7Console: ^9Visit us at ^3www.net-clan.com ^9or ^3#net-clan"
set b_banner6 			" ^7Console: ^9Feel Free to Join our Ventrilo Server, go to Host Name/IP ^3voice.fps.net"
set b_banner7 			" ^7Console: ^9We are ^3Recruiting ^9Members, if Intrested visit ^3www.net-clan.com ^9or ^3#net-clan"
set b_banner8 			" ^7Console: ^3All ^9weapons are ^3ALLOWED ^9on theis server, They are part of the game so enjoy them"
set b_banner9 			" ^7Console: ^3Whinners ^9 may be kicked as this is a server for ^3FUN!"


//MAP ROTATION
--------------
exec campaign.cfg				// Campaign moder
//exec objectivecycle.cfg			                     // Objective mode
//exec lmscycle.cfg				// Last Man Standing mode

				
//Campaign mode
---------------


//PUNKBUSTER
------------
set sv_punkbuster "1"
set pb_sv_enable
set pb_sv_cvar rate IN 2500 25000 
set pb_sv_cvar snaps IN 20 40 
set pb_sv_cvar cl_maxpackets IN 15 100 
set pb_sv_cvar cl_timenudge IN 0 
set pb_sv_cvar cl_freelook IN 1 
set pb_sv_cvar cl_yawspeed IN 0 140
set pb_sv_cvar cl_pitchspeed IN 0 140
set pb_sv_cvar m_pitch OUT -0.015 0.015 
set pb_sv_cvar m_yaw IN -0.022 0.022 
set pb_sv_cvar cg_bobup IN 0 0.005 
set pb_sv_cvar cg_errordecay IN 100 
set pb_sv_cvar cg_shadows IN 0 1 
set pb_sv_cvar cg_fov IN 90 125 
set pb_sv_cvar r_primitives IN 0 2 
set pb_sv_cvar r_nv_fogdist_mode INCLUDE NV 
set pb_sv_cvar r_detailTextures IN 0
set pb_sv_cvar r_clamptoedge IN 1 


//WATCHDOG
----------
set com_watchdog 10				// defaults 60
set com_watchdog_cmd "exec campaigncycle.cfg"	                      // defaults to quit[quote][/quote]

(SCDS_reyalP) #20

No it doesn’t. If this ‘fixes’ the problem, you are doing something wrong.

It is very simple. Maps go in the game and web servers etmain directories. If you previously had maps in the game servers etpro directory, you may need to restart it to recognize that they are gone.

Make sure that the files are exactly the same, and the the names are all the same case. Make sure that the web server can actually serve the desired files (by manually connecting to the URL). Make sure that the url ET clients try to download from is actually what you expect (look in the console when it goes to download).