[quote=“Xavien;149910”][quote=“onLooSe;149890”][quote=“Xavien;149889”]It’s very infuriating to see that people still don’t understand that getting kills from jumpshotting is 100% from skill and is VERY VERY VERY HARD TO PULL OFF. Now let me repeat that again. Jumpshotting is 100% from SKILL and is VERY VERY VERY HARD TO PULL OFF. I don’t see how it’s OP.
It’s like saying Fletcher’s sticky bombs are too OP because he can jump throw them in midair and kill people if he lands them so we should put RNG on his detonator. Sometimes when you press E for the detonator, RNG kicks in and determines whether it will get jammed or not. Like no, it’s part of the character’s abilities. You don’t just f**k it up like that.[/quote]
Check my post on this topic man… I said only good/decent players can pull it off but when they do it’s total BS… Especially for instance (Just this example is enough) on Trainyard on the generator door for the second objective. If CDA Vassili is there with decent skills he almost completely locks this entrance for the train bomb plant. I can’t drive him out with nader ricocheting off the back wall … can’t with frager either… can’t with fletcher… and can’t with arty… the only viable way I found is to throw an airstrike perpendicular to the closed door (if he doesn’t kill me in the process of placing it in that manner) and to hope he doesn’t see the direction it’s going to land cuz he will just back up for 5 secs and we are all over this situation again.
Sure is skill based but you can’t retaliate… It’s BS. His head shows only for 0.2 seconds how am I able to kill him with SMG or something like that? He makes every shot count. One guy blocking whole passage with kills, not ability. Whack-a-Mole with mole that kills you with one bullet… I don’t wanna take sides in this stupid topic but this was BS abuse of the capabilities.
I have no problems if he is at the middle of the map jumpshooting me… I can do something about it… I have problems when his freaking head pops for parts of the second behind some cover and he lands a headshot on me. C’mon… I can’t even see his rifle showing up from my POV… how is this fair for me?![/quote]
That’s like saying it’s BS that Fragger, Fletcher, Kira, Arty, Thunder, Nader, Skyhammer, RedEye and Stoker can throw/activate their explosives at you without actually showing themselves. Vassili is meant to be powerful at long range and takes a much higher skill to master rather than other mercs that are powerful at close range and quite a handful of people could master in a much shorter amount of time.
His jumpshotting where he shows his head for 0.2 seconds is literally the amount of time the player has to react to, which means you could easily run off or in zigzags without being shot.[/quote]
It’s not the same. It’s far from the same, because I already stated that most of the times I can’t drive him out of his spot and he is basically 5 meters away from my freaking head on the other side of the barrier?! Are you joking me?! He uses his gun and can’t be driven out by 2 minutes respawning ability… that’s why I don’t wanna get involved in this stupid topic. Think whatever you want. I just hope you end up in that level of play and you have to deal with this guy by throwing your medpacks at him 