[quote=“onLooSe;149890”][quote=“Xavien;149889”]It’s very infuriating to see that people still don’t understand that getting kills from jumpshotting is 100% from skill and is VERY VERY VERY HARD TO PULL OFF. Now let me repeat that again. Jumpshotting is 100% from SKILL and is VERY VERY VERY HARD TO PULL OFF. I don’t see how it’s OP.
It’s like saying Fletcher’s sticky bombs are too OP because he can jump throw them in midair and kill people if he lands them so we should put RNG on his detonator. Sometimes when you press E for the detonator, RNG kicks in and determines whether it will get jammed or not. Like no, it’s part of the character’s abilities. You don’t just f**k it up like that.[/quote]
Check my post on this topic man… I said only good/decent players can pull it off but when they do it’s total BS… Especially for instance (Just this example is enough) on Trainyard on the generator door for the second objective. If CDA Vassili is there with decent skills he almost completely locks this entrance for the train bomb plant. I can’t drive him out with nader ricocheting off the back wall … can’t with frager either… can’t with fletcher… and can’t with arty… the only viable way I found is to throw an airstrike perpendicular to the closed door (if he doesn’t kill me in the process of placing it in that manner) and to hope he doesn’t see the direction it’s going to land cuz he will just back up for 5 secs and we are all over this situation again.
Sure is skill based but you can’t retaliate… It’s BS. His head shows only for 0.2 seconds how am I able to kill him with SMG or something like that? He makes every shot count. One guy blocking whole passage with kills, not ability. Whack-a-Mole with mole that kills you with one bullet… I don’t wanna take sides in this stupid topic but this was BS abuse of the capabilities.
I have no problems if he is at the middle of the map jumpshooting me… I can do something about it… I have problems when his freaking head pops for parts of the second behind some cover and he lands a headshot on me. C’mon… I can’t even see his rifle showing up from my POV… how is this fair for me?![/quote]
On the topic of the jumpsniping over the wall, you realise that you can do it RIGHT back to him? When I played Vassili I’d do exactly what you were talking about, and the worst thing that can happen while you’re trying to do it is when they start using Fletcher/Nader/Fragger and jumping up on the other side and blowing me up with nades over the wall. Frankly mate, if you can’t take out the Vassili on the other side of the wall, then you’re not very good, because I’ve been pushed back from that wall by Fletcher/Nader/Fragger players who are level 15 and under…
Plus, if you use a Stoker you can stop them from using that spot (by burning the spot and keeping him off of it - because he has to use the corners of the wall so he can double jump). OR you can use Kira and surprise him with a laser which you bring down on the wall behind the generator, which will allow you to block off his escape as the laser closes in (if he notices it in time). As well as that, basically any merc with a shotgun, REVIV-R, or another MOA can completely fuck him up as he jumps (because they can deal a massive amount of damage with just one shot - which is what you need when your opponent is a Vassili and they are popping in and out of cover). Then you’ve also get the option of using Redeye’s smoke to cover your team AND be able to shoot him down when he jumps up.
Oh, and if you don’t have ANY of those mercs, you can always take the left route, flank underground and up behind him and mow him down with a backrage…
It’s not that hard.