[QUOTE=AmishWarMachine;362247]Surely there are PC players out there that are satisfied with pub-level competition? Or is it your estimation that invariably all PC players gravitate to wanting/needing a more competitive environment to continue playing?
Part of me can totally see how a PC FPS player by default might be more geared to a higher level of play, but it’s also hard to comprehend that there isn’t a pool of PC players that just want to have fun (read: playing purely for the entertainment value).
Honest question.[/QUOTE]
Well, Verticae said it pretty well, but I will expound. It’s pretty simple: The general inaccuracy of the weapons reduces the importance of shooting skill, and therefore the importance of tactical decision making and team positioning is elevated far above that of shooting. This means that once players get to a certain level of skill, they stop seeing improvement in their game. The only thing they can do to get better is simply to make the correct decisions in the heat of battle, and stick with their teammates. In Brink you can play a perfect game, make no mistakes, make all the right decisions, and still lose, due to the randomness of the guns. Your skill will not be able to overcome the game mechanics, and the fact that A weapon is way better than B weapon at such and such range or such and such position. They went way overboard on trying to force teamwork, and ended up turning an action shooter into a tactical shooter.
I’ve been playing computer games since 1998 starting with Half-Life. I have a very limited competitive gaming background, and in general I play games purely to have fun. I consider myself to be slightly above average in mouse skill. Brink neuters my mouse skill. Every time I go to play it I’m reminded that I cannot do what I would like to do because my gun blows and cannot be relied upon to hit where I point it. Even the Gerund has this problem, even using ADS. I play action games primarily for the action, not the tactics or strategy. Those are important as well in an action game, as is teamwork of course, but the core of the game should be action, lots of it, and fast. Brink just doesn’t have this.
That being said, I’ve played the game for 170+ hours now and have had decent fun that whole time. But it gets boring, and you will eventually get fed up with it if you are proficient at playing fps games and want to get more proficient. To the OP, I would say go for the purchase, but don’t expect too much. Brink is a casual diversion, and at best an object lesson in teamwork, while we wait for a real shooter.


