Bunnyhopping is totally mindless. The reason why you bunnyhop is to make the attacker harder to hit you. Now what if QW had no bunnyhopping? Why not use some cover in your surroundings? Or maybe run back to a teammate if you know you are going to lose the duel.
How is pressing one button repeatedly and moving at the same time not mindless?
A smart person couldn’t do those trickjumps, or maybe bunnyhop effectively to dodge all bullets. These take practice, not brain power. If someone was tactical in real life, and knows strategy, then their usefulness is useless in a game where it is all about bunnyhopping and strafeing and fast movement.
If SD wants to decrease bunnyhopping to let those tactical strategical people play, then let them.
Skills that require practice does not necessarily make them not mindless. If you aren’t using your brain, and depending on dexterity, or reflexes, then it is mindless. When you are practicing strafing and dodging, you are increasing your mouse and keyboard dexterity, not your brain. If you were practicing looking at surroundings, and devising strategies for a map, then that is not mindless.
I think ETQW will have some mindless (anything that requires skill that does not involve your brain), and strategical elements to it. A balance of both.
Wait, come to think of it, if it involves these factors when duelling in a shooter:
Don’t get shot
Kill anything that moves
Keep eye contact on opponent at all times. This means that you don’t look for cover, or you don’t look for backup.
Then that is a mindless shooter.
If ETQW wants to enforce teamplay, then decreasing jump height for each subsequent jump, would lead to better teamplay. Players are will not be relying on “dodging skills” but rather than getting a teammate to help him kill that pesky camper blocking the way.