The only way to deal with cheating is to lock down the game all round. Lock the ruleset down big time and don’t let the admins change things. Just like chess you lock the rules down and once the server starts you don’t allow anyone to alter anything. Using the programmers, get rid of the voting system. Using the programmers, get rid of any altering of the server in any way. No changing of map timers, no allowing admins to revive players, no one allowed to modify the code of the program after the rules have been set.
My point is that there’s nothing you nor anyone other than splashdamage can do to remove the accusations. Because the more the admins can screw around with the settings the more likely it is that players will learn that no one is paying attention to the actual rules and they can try any number of things to try to cheat. As well, only splashdamage can lock the admins down from messing with things, such as setting the timers on a map to 5 seconds for axis and 15 seconds for allies. These timers were in place for a reason-- balance the maps. Allies have farther to go hence they need a shorter spawn timer.
The game is just out of balance. Too many alterations by the admins. If an admin sees his team is loosing (and an admin is usually some pimply faced teenager that’s part of a clan) who has no sense of honor. For instance I have seen dumb-assed admins alter the number of heavy weapons during the map when they saw they were loosing. I’ve seen servers where the timers for recharge of weapons were altered.
Then there are the maps based on maps based on maps that are altered to advantage the players of the team the admin always plays on.
The point is that all this should be locked down and unalterable, period. No one should be able to adjust anything. Nothing. With the complete access to the server code any admin, any mod creator, anyone can alter the game.
How about let’s getting whomever it is to fix some of the changes they made to the game? I’ve seen players shot me around corners. For instance, I am in a duel and I duck around the corner during the melee, but my opponent keeps hitting me. I’ve seen the same thing with a panzer.
I’ve seen panzers rechage immediately after fire. I’ve even seen cheat servers setup to play and test cheat programs. I’ve watched as they discussed the cheats by name and what they do on the cheat servers.
I’ve seen admins accuse linux players as cheaters because they couldn’t snapshot their screens saying that the client was messed up.
How about how bad-assed they made the medics. Hell, in all wars the medics were the ones to die first. They are the ones out there with their butts in a sling getting wounded. Now they have tremendous regen and as longs as they get level 1 medic they get a decent amount of armor. Not to mention their regen and their ability to heal themselves. Yet the medics are extremely hard to kill. I play a medic and It is very hard to kill an opposing teams medics.
The point is, that no matter how much you are accesed of cheating the likelihood is that the admins are altering the game themselves and they are probably some pimply faced teen who can’t control his emotions long enough to just let you play without warning, complaining, and threatening you.
If splashdamage would simply lock down the rules people would just play and we’d have fewer and fewer instances where cheats are in question because we’d know exactly how things are to work and everyone will know when they don’t work.
My only disclaimer here is that I don’t know if some of these things are still in the game, such as the admin revive. I do know that it was in the game because the admins revived me over and over on one map. I know that the shooting in arc exists because I have experienced this over and over. My ability to get out of the way is factored down because the game gives priority to the mechanics rather than my reflexes.