Community Question: V-Says and Automated Communication


(amazinglarry) #101

Hahah well I thought you knew what I meant, where their request is still noticed!

I will say that it’s my favorite kind of ignore, though. It reminds me of the ‘headshake’ in ET where you’d roll up to the player and shake your head at them. Great stuff.


(Humate) #102

Hahah well I thought you knew what I meant, where their request is still noticed!

My aversion to auto-chatter has never been about the quantity of messages that are communicated.
Its about the quality of the messages and whether or not those messages require action.


(Humate) #103

No i was always discussing how auto-v effects gameplay. :slight_smile:
The annoying element of hearing the sounds all the time isnt something i think warrants attention.


(Humate) #104

I thought you knew what I meant, where their request is still noticed!

Should manual-vsays cease to exist because theres a possibility that players dont know how to use them properly?
I mean if youre playing with a “sea of idiots” chances are they arent that great at team-based games as well right?
Maybe SD shouldnt make team-based games… there might be too many idiots that just dont play the game as intended.

Now I know that sounds retarded, but the point should be pretty clear.

/devils advocate


(Runeforce) #105

Yes, and that is what we are dealing with around here: opinions! Your statement is a generalisation!

/peace


(Ruben0s) #106

WOLF:ET has it as well but there the command is /ignore.

http://screenshot.xfire.com/s/121916167-4.jpg


(light_sh4v0r) #107

You can mute players in ETQW as well, both chat and VoIP.


(DarkangelUK) #108

[QUOTE=lakersforce;394151]Yes, and that is what we are dealing with around here: opinions! Your statement is a generalisation!

/peace[/QUOTE]

I’m guessing you don’t know what generalisation means since I was being quite specific

err /war?


(amazinglarry) #109

[QUOTE=Humate;394135]Should manual-vsays cease to exist because theres a possibility that players dont know how to use them properly?
I mean if youre playing with a “sea of idiots” chances are they arent that great at team-based games as well right?
Maybe SD shouldnt make team-based games… there might be too many idiots that just dont play the game as intended.

Now I know that sounds retarded, but the point should be pretty clear.

/devils advocate[/QUOTE]

I don’t think any point was made, unless you’re suggesting that unless any everything involved with any system should be perfect, or shouldn’t be done at all… which goes way beyond any point anyone here was trying to make or associate with anything.

I just asked you how you IGNORE them, and you said that when they vsay, you just don’t submit to their requests. My point was that you’re technically still not ignoring or ‘filtering’ out their vsay since you’re looking actively looking at who said it. So I don’t know how you can ignore or (from what it sounds, ‘not hear’) automated chat but you can still do the former.


(Humate) #110

My point was that you’re technically still not ignoring or ‘filtering’ out their vsay since you’re looking actively looking at who said it.

Its irrelevant. :slight_smile:
You tried to play ‘devils advocate’ by interjecting a point that was never related to what was actually discussed.

edit: to put it nicely :slight_smile:


(dazman76) #111

I’m going for the nested lists option - I found it hectic at first, but once I’d learned the most useful ones, it was all good :slight_smile: And yes - I’m talking about ET:QW of course :smiley: lol

I can appreciate that console versions would probably require a faster system, which is fine - but please, give those of us with keyboards the chance to use vsays in the right way, at the right time :slight_smile: I’d personally like a mix of ET:QW’s vsay system, and BRINK’s visual display of required revives etc. Or, that vsay traffic in general is kept to sensible limits. The weird thing I found with BRINK’s auto system, is that it somehow dumbed my reaction to voice cues compared to ET:QW. I say weird, because it felt like my lack of interaction with the vsays, went hand in hand with ignoring incoming voice cues. I guess that’s a case of subconsciously thinking that if I’m ignorant of my own vsays, everyone else would be ignorant of them too :slight_smile:

In contrast, I found that while playing ET:QW, I was very much in tune with the situation via vsays - and really got into using them properly myself as a result. I also liked the general “attack that target”, for basically painting vehicles etc. for teammate missions and indicators :slight_smile:


(sanDIOkan) #112

like the problem of this game is the vsay,


(Patriotqube) #113

What game?

I thought we were discussing how ID should make sure that their next game was an improved copy of W:ET :tongue:

Gameplay wise thats the perfect game anyway, just tweak it abit in gfx and maybe ad 1 vehicle to please the QW people :wink:


(Susefreak) #114

The only thing I used them for is:


(Runeforce) #115

Jesus Christ! You did two generalizations!

So where is your proof? It is merely a claim until you provide evidence (and thus falls under the category of an opinion.) That you convey your opinion as if it were an universal truth* is in fact a generalization (and rude as it discourages discourse!) *Brink proved and the masses proved this to you, but where is the objective evidence?

I blame myself for not explaining clearly what I prefer:

Vsays: you bet! (here I can trigger everything.)
Spot feature: you bet! (ETQW did it best!)
Calling out for health/ammo/revives etc.: done without me triggering this manually. I can trigger this manually in the vsays also! There should be an seperate option to toggle this on both the sending and recieving end! (but not including when triggered manually.)
Automated chatter about the rest: do it! But allow me to toggle this on both the sending and recieving end.

/peace :slight_smile:


(mortis) #116

Some level of manual vsays must be in the game. It can lead to a bit of vsay spam, but I always enjoyed giving a sarcastic “thanks!” to a teammate after they gunned me down, or screaming “I need ammo” at a nub field ops who is so distracted by his desire to call in artillery that we are dying for lack of ammunition…


(DarkangelUK) #117

[QUOTE=lakersforce;395000]Jesus Christ! You did two generalizations![/quote] lol then you go and quote 2 specific statements.

the one game that had it all automated proved that automated chatter isn’t [a diserable feature][…]it’s the opinion of all the players that played it and shows the masses didn’t like what they saw.

Brink had them all automated (specific!!) and the poll right here shows 5 users out of 142 liked it that way, the rest prefer manual control that was saw in other SD games (specific again… omg the humanity!)… those numbers say something. As for the opinions of the players… re: the poll above. Proof? Poll above and numerous opinions posted here and other websites… if you care to see that proof, go find it yourself… i’ve seen it and don’t really care if you have, your convincing has no meaning either way. As for the rest, way to needlessly convolute a perfectly straight forward system… you want it manual, but you want it automated and the poll and past experience and comments indicate that that isn’t necessary at all.


(Runeforce) #118

[QUOTE=DarkangelUK;395013]lol then you go and quote 2 specific statements.
[/QUOTE]

It seems to me like you are misunderstanding the concept of generalization!

If you make a claim it is up to you to back it up with evidence. You are not doing that! Convey it as an opinion if that is what it is, otherwise back up your claims!

I doubt the references in your previous post have any statistic significance, in relations to Brink or other games with automated voicechat. Doesn’t say much, really! Except you say someone said something and thus I am absolutely wrong if I express any different opinion.

I’m not saying that you are never right and everything comming from DarkAngelUK is bull****, but you make it hard for me at least, to determine what is the case! (by constantly using generalizations in your argumentation!) <-- That was a generalization :slight_smile:

Now why am I being hard on you? Because your word carries a lot of weight around here, so you should be carefull about using it carelessly!


(Humate) #119

[QUOTE=Patriotqube;394905]What game?

I thought we were discussing how ID should make sure that their next game was an improved copy of W:ET :tongue:

Gameplay wise thats the perfect game anyway, just tweak it abit in gfx and maybe ad 1 vehicle to please the QW people ;)[/QUOTE]

As far as gameplay goes, asymmetrically balanced teams is pretty cool in qw.
That in itself is an improvement imo. Vehicles? Most qw players I know are inf only.
It might please the BF players though :wink:


(DarkangelUK) #120

[QUOTE=lakersforce;395017]It seems to me like you are misunderstanding the concept of generalization!

If you make a claim it is up to you to provide the evidence. You are not doing that! Convey it as an opinion if that is what it is, otherwise prove your claims![/quote]
I ‘claim’ on a basis of experience over months/years of activity, I and others on here know for a fact via months of seeing user feedback and talking to other players exactly how the automated system was received, and the poll backs that up. You are viewing that as a ’ factual claim’ since you were never here to experience that, and now want proof of something that I really don’t see the need to convince you of. Again, if you want evidence then go find it, I don’t care either way… your mistake is thinking that I want to convince you.

Your references in your previous posts hardly have any statistic significance (again, hard to decypher because you don’t provide any links to your references!)

Again I and the other active members know this exists, you’re at a disadvantage by not being active enough to bare witness to this. Once again this is not my concern, if you’re not privy to the previous information then you’re not in a position to comment or question it if you’re not willing to put the effort in to find it. You think just wandering into the discussion and demanding proof to my point that others know exist means I should go fishing to satisfy you? Doesn’t work like that dude (btw the removal of vsays was a bone of contention long before the game was released)

I’m not saying that you are never right and everything comming from DarkAngelUK is bull****, but you make it hard for anyone (me at least) to determine if it is the case! (by using generalizations in your argumentation!) <-- perhaps that was also a generalization :slight_smile:

Now why am I being hard on you? Because your word carries a lot of weight around here, so you should be carefull about using it carelessly!

It’s only hard for you (in case you didn’t notice) since most people here have seen instances that carry the case. You’re very narrow view of said instances also leads you to tag everything as ‘generalization’ since that’s the only view you have of the subject, you have no context or experience of the opinion, yet feel an explanation is owed to you for some bizarre reason. Maybe all the people happy with it kept extremely quiet and there’s masses out there that will be upset if automation is removed, but well I never met them (on PC anyway).

I have nothing to prove to you, i’d rather you lived in ignorant bliss or let you help yourself by helping yourself rather than thinking it should be handed to you on a plate because you have an issue with my opinion. As for the weight I carry here, not entirely sure what you mean by that, I have no influence here any more than you do.

But to satisfy your self entitlement, sure tag it as a generalized opinion, the poll is skewed, the threads are made up and those I spoke to are liars… I used all of that to come to a fake basis for my opinion.