Lotta good suggestions here.
As far as weapon changes, I don’t think that they need to be messed with. PF is fine, ppl just don’t like being killed by it. I don’t like the idea of not being able to not move while shooting. (I don’t use the PF much, so I guess I wouldn’t mind but it doesn’t need messing with IMO)
The weapons all seem fine as they are, movement changes… Don’t like that being messed with either. The no shooting while sprinting ala Americas Army… don’t like that idea. AA is supposed to be as realistic as it can be. Wolf or ET, are not. (that’s why it’s fun)
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being able to select spawn during warm-up/start of the map, definately would be good to have that.
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Medic revive dealie… would like to see that changed as well.
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here’s one that I don’t think I’ve seen anyone mention about. Mortar ammo from Field Ops resupply too low.
I just recently started messing around with mortars (quite fun) but what I have noticed is that if a Field Op give you an ammo crate, you only get one mortar round.
One mortar round isn’t enough to do anything with. It takes you one round just to figure out if you are aiming in the right direction. AND, after you fire your last round, it doesn’t show up on the mini map.
If the Field Ops has a higher skill level, you’ll get more than one round from a resupply but it’s still only like 2 I think. It would be nice if you could get enough ammo to do something with from a FOPS if you get one to give you some ammo. The only way you could get enough ammo to work with from the FOPS is if he gives you his entire powerbars’ worth of ammo crates, and no FOPS I’ve ever played with is ever going to do that. (they’ve got much more stuff to do… ammo to other players, air and arty strikes, etc.)
If I’m doing the mortar thing and I want some new ammo, I pretty much have to use the /kill thingy. So… if you took that out, I’d have no way of getting ammo short of just running straight towards whatever enemy I could find and let them kill me. Which takes too long, and really isn’t that fun “padding” other ppls stats just so I can get some more ammo.
So, I’d like to suggest more ammo given to the mortar soldiers from Field Ops.
For that reason and some others, I don’t support the take out the /kill thing. What if you suddenly realize that there aren’t any engineers on your team… or medics for that matter. I’d like to be able to take myself out of commision, and respawn as an engy or med or whatever, as soon as I could.
Anyways, there’s my buck-three-eighty-five on the subject.
Hugo Phurst