Um, suggestions…
[ul]
[li]Not a console port
[/li][li]Weapons that reward skill and accuracy
[/li][li]tactical depth possible
[/li][li]nice clear helpful hud 
[/li][li]a head box (so headshots are possible (reason im not playing quake live all the time))
[/li][li]quite small spread
[/li][/ul]
I think the hardest decision you have is about the servers…do you make them ranked or not?
See if they arent ranked then players not playing competitively (ladders, leagues, torneys etc) feel that they arent making any progress and that they are wasting their time. However if you do rank them, then you will have 2 choices:
Either all servers are ranked in which case there will be stat whores who make custom maps and things that mean they can just go there and play on a 3 ft by 3ft map shooting and reviving each other to boost their stats, which then discourages the other honest players as they feel theres no point playing as they will never reach the top when people like that are around.
Or
You start off with pure servers as ranked then, (this will take some effort and activity by makers) SD or whoever is in charge of it, can aprove custom maps and mods for ranked play and make servers with those mods on ranked also…
Thats all i was thinking anyway
:stroggtapir: :stroggtapir: :stroggtapir: :stroggtapir: :armadillochase:

