My suggestion is quite simple, reading Richard Ham at Crossfire I understand many of the developers from ET and Quake Wars are there, so listen to the ET guys!
Why? Cause they made the basics for success 6 years ago which remains active today and still getting players and competitions.
The basics for Brink look promising, focus on infantry again! thanks God! close combat etc.
Suggestions:
Blood! as an option at least, An FPS with no blood nowadays is nonsense. Mature players have the money to buy the game, not 10 year old kids ^^
Ironsight? a Big NO. I read Richard commeting some guys on the dev team hate it too, and man they are so right, simplicity is the key for exit.
Ironsight is not a profitable feature to add in any game, and definetly not splashdamage sign, we have 20000 COD’s for that and this was a big failure in Wolfenstein. Even focusing on console, theres no need for it. Keep firing simple.
Those screenshots will look much better if they had some blood there, it will remove the “battlefield heroes” smell.
Players like varierty in weapons, character customization, teamplay features… work on those… dont reinvent the basics you have already. Ironsight has no place, in an “arcade shooter” focused on infantry combat. We dont want more COD’s or Battlefields, we want arcades like ET was.
Just Remember one thing, since ET was released there has not been any similar game to his basics of teamplay, QW was a nice try, but vehicles, big maps and complicated features weren’t approved by the community…
BTW dont forget to add a similar system to http://www.gamestv.org/.
BrinkTV to promote your game for competitions and to stay active. Make it nice for competition and players will do the best free promotion.