[QUOTE=DarkangelUK;207646]There is, click a users name at the left of their post and select “Find more posts by username”. Or go to their profile, go to the statistics and choose ‘Find all posts by username’.[/QUOTE]I didn’t see the button at the bottom which says “Show results as posts”. Per default it only shows threads which is rather useless. It’s not perfect but usable now. 
Brink Q&A
[QUOTE=Cankor;207735]
Can turrets be placed on just about any type of terrain, or are there turret spots ala ETQW (didn’t see any indication of an indicated spot when Loki put one down in the container city vid but may have missed it)?[/QUOTE]
turrents aren’t limited to pre-populated areas (since they’re nowhere near as powerful as in etqw). they do have some limitations, most notably they can’t be too close to walls, or on crazy uneven terrain…
Speaking of turrets, do they currently function as they did in the Container City preview (instant deployment), or do you have to wait for them to go online?
Also, first post. :stroggbanana:
I think it’s very likely that they didn’t include any set up time to keep with the pace.
there’s a bit of a delay in deploying. turned it off for the e3 demo cause the temporary effect was kind of ugly 
also, no flying turrets…
I suppose the game will have anansies?
Would love to do a wingman tourney over the entire ark 
Hi. Maybe my question is already asked, but what ESRB rating SD aiming at? Thank You.
I have technical question regarding framerate cap and character framerate animation. Since we all know that quake wars animation were done in 30fps(and on some places like cockpit couldnt be unlocked), are you developers considering doing your character animations at 60fps for more smoother expirience?
Thanks
can you S.M.A.C.K. someone on the head or similar? ie a function like S.M.A.R.T., but instead of pointing at terrain you point at a player’s head and some action occurs when you click a certain button
with S.M.A.C.K. ™ meaning Strong Melee Attack Causing Knockout
Will there be player vs player modes, or the game will just be coop player team versus AI?
That is great!
I will certanly follow this game, since i am big fan of team based games,especially with post-apocalyptic flavour(my nick-name tells it all…ha:) ), However, i am puzzeld about 30fps animation cap, i hope they will consider reworking this in engine.(not that it is a-must, but it would certanly pump-up the beefines of game
)
Apologize if this has been asked before, but is Brink going to have an auto-join system for getting into matches? Or will there be a menu listing all the available games to hop into? Thanks!