[QUOTE=DarkangelUK;198666]Double post ftw…
movie making Q’s…
Will we still be restricted to 30fps for capturing?
Any freecam support out of the box?
If yes will we have a camming system that doesn’t require a few hundred quid spent on Maya? 
Will virtual texturing effect what we see with regards to freecam? From my understanding, only what you see is textured, but if a freecam is on the other side… does it go from the cameras POV and show everything as normal or the players POV and we see untextured surfaces?[/QUOTE]
Early days on the spectator mode stuff. It’s being worked on now, and when we get our ducks in a row, we’ll be talking about it soon…