[QUOTE=raib;315498]I find it easier to notice a framerate drop in CoD or BF:BC2 than in Brink. Yeah, it’s that slow paced.
Fixing performance issues should still be the top priority though.[/QUOTE]
In a lot of fights my framrate drops down to amlost 25 fps. You simply cannot aim rigth with that low a framerate. I have already tweaked my autoexec a little and am playing with the lowest resolution possible which looks really awful on an LCD.
Anyway, I wanted to say that even when I am locked on to some fallen teammate (at least it appears im locked on) that it kinda takes a bit too long for the game to give me feedback wether I am reviving him or not. Sometimes I dont even see me throwing him a syringe, yet in the end it turns out I did. Maybe its related to lag or low frames I dont know. But I totally agree on the matter that the “locking” machanism doesnt work is it is now. It would certainly improove when there are seperate buttons for revive and buff because a lot of times when I want to revive, I find myself buffing some random guy staying close. But what when there are more than one fallen teammates and you want to revive the obj-class-guy first?
Would use the lazarus though but it kinda takes me to long to in a fight to select the grenade and then press the grenade button, guess I have to tweak my controls a little more. Also pressing the button for a long time is kinda annoying.
Oh, and I almost forgot sometimes the game wont even lock on to someone who is downed unless you are facing him in a certain angle. Often I had to walk around in order for the game to finally lock on.
The comprehension is that they’ve got more experience with PC games than console games, so this version should be the easiest for them as they know exactly what a PC version requires. The interpretation is up to yourself, you can be pessimist all you want… i’m using past games they’ve worked, the fact they know the engine inside and out as they worked on it extensively with Quake Wars, and also going with various conversations on here and on IRC.
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