..Brink dev says launch was rough, game found success on PC


(snoopycat) #81

Notice how quickly he reverts to an attempt at using status. lol. As if buying games new makes him elite. Dont worry bethesda ill defend you. Lol


(Metal-Geo) #82

Yes, but at this point, “new” and “sealed” titles aren’t sold anymore. At which the publishers have long lost their interests and won’t make money off of the products anymore either.

How is id Software / Bethesda ripping you off? If you buy the game, you get the content. I don’t see the problem.


(zenstar) #83

Part of this issue is brought about because of the second hand games market. Publishers tend to go for quick instant sales and then stop production because noone buys an old game new so it’s not profitable to keep it in production for very long.

And snoopycat: I’m not attempting to assert any sort of status or claiming to be elite. I know plenty of people at, below and above my status who buy second hand.
I don’t because I’d rather support the developers by giving them money. If I can afford to pay for the things I like and help foster the industry why would I try skimp a few bucks and be a draining force on the industry?

You may not like it. You may like buying second hand. Good for you. Do what you want, but don’t expect the industry to support your efforts. Buying second hand makes GAME / Gamestop / et al. richer at the cost of making the devolpers poorer.


(BioSnark) #84

Get used to it. I liked when buying a game was not merely buying rights to play it but that seems to be of a bygone era. Always nice when some indie developers and distributors pop up apparently still living in that era.


(thrill11) #85

Maybe splash was just super eager to ship the game and rushed it. Actually, that’s exactly what happened. My guess is because they thought it’d be a hit cuz BRINK was so different. But still they shouldn’t have shipped it out…that much IS true. But, good news is we can expect more to come. Now I gotta ask the grand question that will probably pop up 1,000 times in the future; when?


(zenstar) #86

Agree with you Snark. Interesting article link, tx.
Guess 1st day DLC also makes a lot more sense when viewing the second hand market. Make just enough content to hook people and then sell the rest of it via DLC. Then even the people buying 2nd hand may actually spend money in a way that the devs see.
Not the best model from the “fun and affordable for the player” angle but I can totally see how the industry would decide to go that route.


(.Chris.) #87

People aren’t buying the new and sealed games no more? Then were are all the seconds hand games coming from then?


(Metal-Geo) #88

I think you misunderstood.

Unless your post wasn’t a reply to mine; then ignore this. :stuck_out_tongue:


(nephandys) #89

To all the Rage folks, I’m sure a few months down the road they’ll put out a $10+ DLC to get that code to anyone who purchases the game used. Otherwise, they’d be missing an opportunity to actually attempt to make money off of used game sales.


(wolfnemesis75) #90

Rage is the opposite of Brink. All single player focus with a small multiplayer portion with vehicle combat. The visuals look good with Rage, but what’s it doing that sets it apart from New Vegas or other post apocalyptic settings? If anything, it looks a bit generic. Not on my must-buy list for day one. :slight_smile:


(H0RSE) #91

Yeah, RAGE is a rent for me. I love id and I’m sure RAGE will be a quality title, but from what I’ve seen/heard, it just looks ‘meh’ to me right now. If I rent it and discover it is really good, perhaps I’ll buy it.


(Azev2000) #92

ID software does not disappoint. Have you seen all the previews?


(tokamak) #93

Enemy Territory Rage Wars has a nice ring to it.


(dazman76) #94

You can’t base estimations on previous releases. Previews, meh - written by who? Cross-platform review sites? Rage is nothing like any other id game - new territory in many ways, so id could well disappoint. They still make a mean engine I’m sure, but that’s half the story if that. I’m 50/50 right now, to be honest. When I heard they were bringing out a new game that wasn’t Quake or Doom, I was pretty interested. Then they started releasing gameplay videos, and guess what? Slow movement, floaty aiming, playing on “I’m only 6, don’t hurt me” skill level. Coloured prompts for X and Y. Deep joy - my heroes of PC game development are showing their new game being played on a console, with a controller. Talk about culture shock :slight_smile:

Rage looks very average to me right now - however I’m 100% open to being wrong, going out and buying the game, and being happy that I did. The visuals are gorgeous, but I got over that particular blindness over a decade ago. I have many gorgeous games that play like crap, it isn’t even funny. They did eventually release videos of keyboard and mouse play, but it didn’t have the effect I expected it to. I’m now simply wary of the game in general, for the same reasons I no longer play Brink. If id are also now making cross-platform games that misfire on the PC, I’m going to be pretty damn mortified. That’ll be the last 2 hour JC keynote session I watch! :slight_smile:


(nephandys) #95

[QUOTE=dazman76;371306]You can’t base estimations on previous releases. Previews, meh - written by who? Cross-platform review sites? Rage is nothing like any other id game - new territory in many ways, so id could well disappoint. They still make a mean engine I’m sure, but that’s half the story if that. I’m 50/50 right now, to be honest. When I heard they were bringing out a new game that wasn’t Quake or Doom, I was pretty interested. Then they started releasing gameplay videos, and guess what? Slow movement, floaty aiming, playing on “I’m only 6, don’t hurt me” skill level. Coloured prompts for X and Y. Deep joy - my heroes of PC game development are showing their new game being played on a console, with a controller. Talk about culture shock :slight_smile:

Rage looks very average to me right now - however I’m 100% open to being wrong, going out and buying the game, and being happy that I did. The visuals are gorgeous, but I got over that particular blindness over a decade ago. I have many gorgeous games that play like crap, it isn’t even funny. They did eventually release videos of keyboard and mouse play, but it didn’t have the effect I expected it to. I’m now simply wary of the game in general, for the same reasons I no longer play Brink. If id are also now making cross-platform games that misfire on the PC, I’m going to be pretty damn mortified. That’ll be the last 2 hour JC keynote session I watch! :)[/QUOTE]
I’ve got to agree with you and the last few posters. Rage = meh for now. I’m also open to being wrong, but we’ll see.


(zenstar) #96

Rage looks like it might tide you over until Borderlands 2.
Knowing id it’ll show off their engine really well and at least be a good technical shooter.

You know people will start calling it Enemy Territories: Rage Quit :tongue:


(snoopycat) #97

[QUOTE=zenstar;371207]Part of this issue is brought about because of the second hand games market. Publishers tend to go for quick instant sales and then stop production because noone buys an old game new so it’s not profitable to keep it in production for very long.

And snoopycat: I’m not attempting to assert any sort of status or claiming to be elite. I know plenty of people at, below and above my status who buy second hand.
I don’t because I’d rather support the developers by giving them money. If I can afford to pay for the things I like and help foster the industry why would I try skimp a few bucks and be a draining force on the industry?

You may not like it. You may like buying second hand. Good for you. Do what you want, but don’t expect the industry to support your efforts. Buying second hand makes GAME / Gamestop / et al. richer at the cost of making the devolpers poorer.[/QUOTE]

Lol. No. The used market does not hurt or take away anything from developers. They already got their money the first time round. Theres no reason why they should get or feel entitled to any more. Most folk who trade games do it so they can put money towards buying a new game. So, uh, guess what, they help and foster the industry too. Probably more than you. Most games shops depend on the used market. Without it, a lot of them would fold. A lot of them are already closing down because the economy is near collapse and people aren’t buying games as much.

Meanwhile in their ivory towers, certain developers are wailing and moaning about how unfair it is that they can only sell a game once. So what is their solution? Recognise there’s a recession on and show some dignity? do something positive to attract more customers and build a strong support base? No. Their solution is to act like spoiled brats and cry, “if we cant have it, no one can.” Put on content lock and screw over the legitimate customer.

If thats the type of company you want to support sir, then go right ahead. Me, i’ll be giving my money to a developer who doesn’t think it’s ok to rip off customers


(Azev2000) #98

[QUOTE=snoopycat;371406]Lol. No. The used market does not hurt or take away anything from developers. They already got their money the first time round. Theres no reason why they should get or feel entitled to any more. Most folk who trade games do it so they can put money towards buying a new game. So, uh, guess what, they help and foster the industry too. Probably more than you. Most games shops depend on the used market. Without it, a lot of them would fold. A lot of them are already closing down because the economy is near collapse and people aren’t buying games as much.

Meanwhile in their ivory towers, certain developers are wailing and moaning about how unfair it is that they can only sell a game once. So what is their solution? Recognise there’s a recession on and show some dignity? do something positive to attract more customers and build a strong support base? No. Their solution is to act like spoiled brats and cry, “if we cant have it, no one can.” Put on content lock and screw over the legitimate customer.

If thats the type of company you want to support sir, then go right ahead. Me, i’ll be giving my money to a developer who doesn’t think it’s ok to rip off customers[/QUOTE]

Actually there not ripping you off at all. Day 1 DLC’s are a ripoff. All ID are doing is providing an expanded product to those who are actually providing there company with income. I’m sure you will have just some sarcastic answer with no substance as a response. So lets agree to disagree.


(zenstar) #99

Believe what you will. I’m not going to argue with you.
Just be glad other people buy games new for you to buy second hand.


(H0RSE) #100

[QUOTE=snoopycat;371406]Lol. No. The used market does not hurt or take away anything from developers. They already got their money the first time round. Theres no reason why they should get or feel entitled to any more. Most folk who trade games do it so they can put money towards buying a new game. So, uh, guess what, they help and foster the industry too. Probably more than you. Most games shops depend on the used market. Without it, a lot of them would fold. A lot of them are already closing down because the economy is near collapse and people aren’t buying games as much.
[/QUOTE]

perhaps you should watch this and reevaluate your views…